Another concept drawing of Walleh the Wombat Miner, my Brawlhalla Fan Character. I thought his appearance was a little simple, so I tried to jij it up a bit by adding a backpack and some dirt stains.
I added some Moveset concepts. I tried to mix in a lot of Earth based moves and miner moves.
Scythe: his scythe moves tend to be long ranged and powerful, but have easy reads.
Neut+up special: He throws Dynamite up into the air, then smacks it with his pickaxe/scythe to send it higher. Immense power and maximum priority, but has a LONG start-up.
Side Special: He swings his pickaxe/scythe into the ground to send out a large rock. Good range, but easy to read.
Down Special: He grabs onto the leg of his opponent to pull them in before swinging his pickaxe/scythe into the body of his opponent. Good power, but less range than his other scythe attacks.
Katars: the katar moves are quicker than the scythe attacks, but have less range.
Neut+Up special: He spins upward in a whirlwind. Can be used against ground opponents, but has less power and vertical range than the Scythe move.
Side Special: He strikes the ground with his katars to create upward Earth spikes. If it hits, he summons three spikes. If not, only one. Good power but long cooloff.
Down Special: He burrows into the ground and shoots upward in a fixed position a few feet forward. SUPER risky, as it has a very easy read, but has immense power.
I added some Moveset concepts. I tried to mix in a lot of Earth based moves and miner moves.
Scythe: his scythe moves tend to be long ranged and powerful, but have easy reads.
Neut+up special: He throws Dynamite up into the air, then smacks it with his pickaxe/scythe to send it higher. Immense power and maximum priority, but has a LONG start-up.
Side Special: He swings his pickaxe/scythe into the ground to send out a large rock. Good range, but easy to read.
Down Special: He grabs onto the leg of his opponent to pull them in before swinging his pickaxe/scythe into the body of his opponent. Good power, but less range than his other scythe attacks.
Katars: the katar moves are quicker than the scythe attacks, but have less range.
Neut+Up special: He spins upward in a whirlwind. Can be used against ground opponents, but has less power and vertical range than the Scythe move.
Side Special: He strikes the ground with his katars to create upward Earth spikes. If it hits, he summons three spikes. If not, only one. Good power but long cooloff.
Down Special: He burrows into the ground and shoots upward in a fixed position a few feet forward. SUPER risky, as it has a very easy read, but has immense power.
Category Artwork (Traditional) / General Furry Art
Species Marsupial (Other)
Size 657 x 842px
File Size 122.3 kB
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