
" Don't forget who you are when you are popular. "
To everyone, and who has been hurt by any rumor in the past:
Never let others bring you down. Be yourself and keep doing what you love doing. One day, people will know who you are, you will have more loyal friends on your side. If you are doing good now, you are awesome!
We can forgive people who are non-professional and wrongly judged, but please keep in mind, do the most basic rational before attacking others, not just follow. Is the more popular the more correct? This is wrong.We should not encourage it.
I will do Q&A on tracing works questions.
If my customers afraid suspected by other people when you upload the finished work or afraid to buy it. Don't worry! If someone suspects you, just invite them to read this page to know what is the truth and the right concept.
Q1: Tracing angle?
A1: First, we need to know. The angle is not the only one person can use.
According to that erroneous concept, assume I spend one year to draw per angles, then other artists will not be allowed to use them in the future, is it the right thing?
The angle wants to show the feet of the macro, no doubt the arrangement is a reasonable category.
If my angle of view is overhead, would anyone want it?
Q2: Tracing format?
A2: If you are a director. Would you ask the protagonist to walk in the middle of the camera, or close to the left/right side? If you walking on the right side of the camera, don't you feel that will be the stupid composition in the scene?
The second tracing format question. The character is walking forward. If you think walking like a crab would be better, feel free to send me a note to order one.
Q3: Tracing frames? Similar timing of stepping on an airplane/car.
A3: If you are not an animator, you might be misguided and I can understand. But if you are an animator, you will know that we need to ensure the fluently in the animation.
How many frames can be recognized for one second by the physical performance of the human eye? You don't need to know the answer, just remember there have a regular.
In my first version, there was no trampling any plane. I allowed to add it in response to the customer's expectations. I didn't follow the timing of other animation, but why these animations have similar timing? You can say this is a coincidence, but I will say this is a regular in the animation. It proves my judgment is correct. Making animation you need to use more patience to test again and again.
Should we purposely delay it to make the animation not fluent enough to avoid any rumors? Absolutely not.
Q4: Only change the cars to airplanes?
A4: This is a very strange question. I didn't hear that have any cars can 'fly' from the United States to Japan, have you heard? This is indeed a different thing. So your suspicion basically comes from the above three questions, and I have already answered it.
Q5: Just make a repeat of the shot to show the character is going forward? Why don't you extend the animation to make it more special, so that you no need to worry about the rumor?
A5: As you see the animation of 'I’m Kuiles'. I can do more complex and longer, but it will take a lot of time cost such a price will be higher. That's why I decided only to do a close-up of a shot.
I'm not interested in the fighting, this final description represents the end of the incident for me.
I will not reply to those who suspected again, and I will hide all of the false accusations here. If you are an artist who is open commission, you have received any other works as a reference from clients for sure, not because the artist needs to trace other works.
Be a wise person, distinguish between right and wrong.
Thanks to all the friends, customer and watchers who still stood by me when I was suspected. I really appreciate it.
Anyone who supports me and interested in my work, or doubts me and wants to supervise, I invite you to follow me on Picarto. (picarto.tv/CastleKui)
I won't chat there, but you can watch it all the time if you want.
Thank you for your time.
To everyone, and who has been hurt by any rumor in the past:
Never let others bring you down. Be yourself and keep doing what you love doing. One day, people will know who you are, you will have more loyal friends on your side. If you are doing good now, you are awesome!
We can forgive people who are non-professional and wrongly judged, but please keep in mind, do the most basic rational before attacking others, not just follow. Is the more popular the more correct? This is wrong.We should not encourage it.
I will do Q&A on tracing works questions.
If my customers afraid suspected by other people when you upload the finished work or afraid to buy it. Don't worry! If someone suspects you, just invite them to read this page to know what is the truth and the right concept.
Q1: Tracing angle?
A1: First, we need to know. The angle is not the only one person can use.
According to that erroneous concept, assume I spend one year to draw per angles, then other artists will not be allowed to use them in the future, is it the right thing?
The angle wants to show the feet of the macro, no doubt the arrangement is a reasonable category.
If my angle of view is overhead, would anyone want it?
Q2: Tracing format?
A2: If you are a director. Would you ask the protagonist to walk in the middle of the camera, or close to the left/right side? If you walking on the right side of the camera, don't you feel that will be the stupid composition in the scene?
The second tracing format question. The character is walking forward. If you think walking like a crab would be better, feel free to send me a note to order one.
Q3: Tracing frames? Similar timing of stepping on an airplane/car.
A3: If you are not an animator, you might be misguided and I can understand. But if you are an animator, you will know that we need to ensure the fluently in the animation.
How many frames can be recognized for one second by the physical performance of the human eye? You don't need to know the answer, just remember there have a regular.
In my first version, there was no trampling any plane. I allowed to add it in response to the customer's expectations. I didn't follow the timing of other animation, but why these animations have similar timing? You can say this is a coincidence, but I will say this is a regular in the animation. It proves my judgment is correct. Making animation you need to use more patience to test again and again.
Should we purposely delay it to make the animation not fluent enough to avoid any rumors? Absolutely not.
Q4: Only change the cars to airplanes?
A4: This is a very strange question. I didn't hear that have any cars can 'fly' from the United States to Japan, have you heard? This is indeed a different thing. So your suspicion basically comes from the above three questions, and I have already answered it.
Q5: Just make a repeat of the shot to show the character is going forward? Why don't you extend the animation to make it more special, so that you no need to worry about the rumor?
A5: As you see the animation of 'I’m Kuiles'. I can do more complex and longer, but it will take a lot of time cost such a price will be higher. That's why I decided only to do a close-up of a shot.
I'm not interested in the fighting, this final description represents the end of the incident for me.
I will not reply to those who suspected again, and I will hide all of the false accusations here. If you are an artist who is open commission, you have received any other works as a reference from clients for sure, not because the artist needs to trace other works.
Be a wise person, distinguish between right and wrong.
Thanks to all the friends, customer and watchers who still stood by me when I was suspected. I really appreciate it.
Anyone who supports me and interested in my work, or doubts me and wants to supervise, I invite you to follow me on Picarto. (picarto.tv/CastleKui)
I won't chat there, but you can watch it all the time if you want.
Thank you for your time.
Category All / Macro / Micro
Species Unspecified / Any
Size 1200 x 800px
File Size 4.29 MB
Listed in Folders
You explained everything perfectly and in the most calm way possible, i'm really proud of you ^^
And as i already said before, i'm totally on your side in all this, and always will be :)
Keep it up buddy, don't let anyone bring you down ^w^
p.s. i love the ending of the animation, it's so perfect xP
And as i already said before, i'm totally on your side in all this, and always will be :)
Keep it up buddy, don't let anyone bring you down ^w^
p.s. i love the ending of the animation, it's so perfect xP
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