
pokemon growth drive 16/20 bonus pic spear pillars
THIS IS WHY IT TOOK ME SO DAMN LONG TO UPLOAD PART 16. THIS, RIGHT HERE. I made the buildings, the rocks, and the hri. I want to thank Dockyo for giving me new tricks for this, such as suggesting i use masks to make the shiny bits of the textures, like glass and gold, be semi reflective, and advice of how to set up an Hri. He has helped me a lot with blender as of late. Again, thank you Dockyo for all you do.
Also, i know you can barely make out any of the buildings, but i based them on Greek/roman/moreish architecture, with suggestions by Borusa. I also recycled some textures that were in the spear pillar smash stage, such as the stone the buildings are on, and some things on the columns. the rest is all me, safe for the legendary pokemon themselves. I also rendered the friezes on the main building in blender by posing the legionaries in front of triangles and adjusting the zoom on the camera. it came out pretty good.
Shame i couldn't show it too much in this, given how far apart i put the pokemons of space and time from each other. oops.
I may post a few more bonus pics later.
Also, i know you can barely make out any of the buildings, but i based them on Greek/roman/moreish architecture, with suggestions by Borusa. I also recycled some textures that were in the spear pillar smash stage, such as the stone the buildings are on, and some things on the columns. the rest is all me, safe for the legendary pokemon themselves. I also rendered the friezes on the main building in blender by posing the legionaries in front of triangles and adjusting the zoom on the camera. it came out pretty good.
Shame i couldn't show it too much in this, given how far apart i put the pokemons of space and time from each other. oops.
I may post a few more bonus pics later.
Category All / Macro / Micro
Species Pokemon
Size 1280 x 720px
File Size 130.3 kB
Comments