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Full gallery here:
https://radicalvewi.tumblr.com/post.....perstools-used
A follow-up of sorts to my “Gatling Recoil Cannon” post, where I attempt to mimic the Dreamkeepers art style in real-time 3D, in Unreal Engine 4. This time, I created a custom Shock Trooper, in order to test my shaders over a wider variety of materials, both organic and synthetic. My goal was to keep the in-engine end result as close to the look of the graphic novel as possible. The render is pulled directly from UE4, with no additional touch-up work done afterward.
https://radicalvewi.tumblr.com/post.....perstools-used
A follow-up of sorts to my “Gatling Recoil Cannon” post, where I attempt to mimic the Dreamkeepers art style in real-time 3D, in Unreal Engine 4. This time, I created a custom Shock Trooper, in order to test my shaders over a wider variety of materials, both organic and synthetic. My goal was to keep the in-engine end result as close to the look of the graphic novel as possible. The render is pulled directly from UE4, with no additional touch-up work done afterward.
157
Views
Views
2
Favorites
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0
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General
Rating
Rating
Category Artwork (Digital) / Fanart
Species Feline (Other)
Size 900 x 813px
File Size 627.2 kB
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