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Rose loves relaxing with a good coffee, and she especially enjoys trying new cafes with friends. She's single, so a bit of company is always welcome. She actually gets excited when someone invites her to try a new place.
Her employment is a personal assistant, professional hobby is photography, loves coffee, sweets and movies. Her dreams include meeting someone, starting a family and then traveling the world together. She's got a few hidden thorns in her personality, but overall she's as approachable as she looks.
Working on more casual animation, and improving more advanced skills. SFW this time. This took a few weekends of revisions, it feels like motion capture would be the only way to improve the movement further. I hesitate with creating NSFW animations, as I want the movement to at least look somewhat natural.
For now, I'm pushing my technical limits, doing things that are actually ALOT harder than they look.. (eg. Pickup and Holding the coffee cup, turning around with footsteps, shifting body weight)
Modeled, Animated and Rendered with Blender 2.82a
Rose loves relaxing with a good coffee, and she especially enjoys trying new cafes with friends. She's single, so a bit of company is always welcome. She actually gets excited when someone invites her to try a new place.
Her employment is a personal assistant, professional hobby is photography, loves coffee, sweets and movies. Her dreams include meeting someone, starting a family and then traveling the world together. She's got a few hidden thorns in her personality, but overall she's as approachable as she looks.
Working on more casual animation, and improving more advanced skills. SFW this time. This took a few weekends of revisions, it feels like motion capture would be the only way to improve the movement further. I hesitate with creating NSFW animations, as I want the movement to at least look somewhat natural.
For now, I'm pushing my technical limits, doing things that are actually ALOT harder than they look.. (eg. Pickup and Holding the coffee cup, turning around with footsteps, shifting body weight)
Modeled, Animated and Rendered with Blender 2.82a
Category Flash / General Furry Art
Species Mammal (Other)
Size 1280 x 920px
File Size 8.2 MB
Your sufacing and material handling is getting a lot better. You can refine the movements quite a bit in the *blender equivalent of the ( graph Editor, Hit your poses. I found a YouTube channel from an ex Dreamworks Employee, https://www.youtube.com/user/SirWadeFX who has a lot of interesting takes on animation.
She's pretty normal compared to the others, no specific quirks or (dis)abilities - Kind of reserved, so NSFW activities will be a bit more unusual for her. She tends to be shocked and embarrassed by the activities of others, yet does her best to cover for them. Its not the first time she's literally covered her boss's ass.
its a flaw in the ray tracing of the EEVEE engine. The sun is quite narrow reflection, so its only a pixel wide when reflected on curved surfaces. Removing the animated camera would keep them in the same spot and avoid flicerking.
Likely best way is to simply roughen those surfaces or exclude the sun from specular reflecting off them, or perhaps disable (clip) any such reflections totally.
Likely best way is to simply roughen those surfaces or exclude the sun from specular reflecting off them, or perhaps disable (clip) any such reflections totally.
Making progress a bit at a time, there is so much more to learn. For now its kept simple as possible. My goal is to have at least some quality over quantity.. Sure I could flood a pile a simple renders, but I'm trying new things with each one, and that takes time to work out the new techniques.. many are subtle, but very useful. (How to have a character hold an object.) .. Or even more complicated, how to hand that object to another character.
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