
Just a hunky model from Gyee
Category All / All
Species Unspecified / Any
Size 427 x 630px
File Size 172.1 kB
spx? What game was the model extracted from? When you port a model threw neoesis or blender to mmd you dont have all the needed japanese names for all the bones in the pmx editor.
Since, the bones don't have the japanese pmx names . You can't load the model to any motion data. Unless, you plan to use kinnect or posing purposes. You will need to change the parent bone from a rotation bone to a movement bones.
If youd like I'll post guides on how to get the model rigged to be usable. Tho it'd be easier to make a video guide. Even if its only 5-8 minutes. Since, porting models is very simple.
Since, the bones don't have the japanese pmx names . You can't load the model to any motion data. Unless, you plan to use kinnect or posing purposes. You will need to change the parent bone from a rotation bone to a movement bones.
If youd like I'll post guides on how to get the model rigged to be usable. Tho it'd be easier to make a video guide. Even if its only 5-8 minutes. Since, porting models is very simple.
Use neosis from this site : https://richwhitehouse.com /index.php?content=inc_projects.php
A neosis xnalara script can be downloaded here: https://www.sendspace.com/file/7vxohh
An the neosis pmx script can be found here: https://www.deviantart.com/minmode/.....9252773Blender is extremely unreliable so porting xnalara threw blender is alot less reliable .
A neosis xnalara script can be downloaded here: https://www.sendspace.com/file/7vxohh
An the neosis pmx script can be found here: https://www.deviantart.com/minmode/.....9252773Blender is extremely unreliable so porting xnalara threw blender is alot less reliable .
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