Alrighty, I think I've figured out how I want to handle changes to the world (quest lines?), so this update includes the first example of such. A couple UI fixes and quality of life improvements as well. There's also saving in this one, but please note that saves will NOT be compatible between builds.
Link to Download
- inventory items can now be placed in their original slots
- interact and plant keys are now configurable
- saving and loading is functional (does not allow saves between versions)
- added new title menu options for saved games
- bug causing crops to grow half as fast fixed
- building interiors that should be lit now are
- menu options can now use interact key as well as enter
- blue square is gone
- limited how far npcs can wander
- added clock (no am/pm, just 24 hour configuration)
- cleaned up shop GUI
- added "signs" that give text without names and portraits
- you start with lego colors now
- added new dialogue for Noah at the bakery (right, down, left)
- added several new foods associated with Noah
- added Quinn to the mansion
Link to Download
- inventory items can now be placed in their original slots
- interact and plant keys are now configurable
- saving and loading is functional (does not allow saves between versions)
- added new title menu options for saved games
- bug causing crops to grow half as fast fixed
- building interiors that should be lit now are
- menu options can now use interact key as well as enter
- blue square is gone
- limited how far npcs can wander
- added clock (no am/pm, just 24 hour configuration)
- cleaned up shop GUI
- added "signs" that give text without names and portraits
- you start with lego colors now
- added new dialogue for Noah at the bakery (right, down, left)
- added several new foods associated with Noah
- added Quinn to the mansion
Category Artwork (Digital) / Fat Furs
Species Unspecified / Any
Size 84 x 110px
File Size 21.4 kB
FA+


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