
Character potential design sketches for a comic I"m think of attempting, involving a twisted politician, human/furry relations, love, courage, finding your 'way', and two rival airship crews. With guns! xD
Category Artwork (Traditional) / Miscellaneous
Species Unspecified / Any
Size 1280 x 1280px
File Size 430 kB
*puts on her meanie critic hat and get's ready*
Your strong point is that you are very imaginative. Your rendering skill however doesn't seem to be as strong though.
Firstly let's talk about proportions, yours are fairly good but you need to watch the lower halves because you're making them a bit on the small side, also forearms, you have a bit of a tendency to make them too long, the forearm should be shorter than the upper arm (an arm allowed to rest vertically typically should have it's elbow at the bottom of the ribcage/waist, and it's hand resting on the hip/thigh). You also have a tendency to not match up the sides, so I think you do need to pay more attention to make sure one arm isn't longer than the other. (The squirrel with the stick over his shoulders has one arm shorter than the other, it's a foreshortening issue).
You're actually quite good with hands and feet, many people have issues with them but you seem to be ahead of the game there. Though again, you need to watch the size of the hands and feet since sometimes you make them on the small/large side.
I suggest drawing out the figures and then putting clothes on them, it tends to look better and makes it easier to see how clothing hangs.
You seem quite good with individual details, it's the overall where you seem to struggle, might I suggest some speed exercises? Try going to a site such as http://www.posemaniacs.com/ and setting up their 30 second drawing test and sketching the figures in the 30 seconds trying to get the proportions and general feel of the figure down rather than fiddly details.
I think you need to loosen up more, try to be lighter with the pencil, it's okay to make a messy sketch after all.
You could also do with some study of perspective, try setting up simply items and sketching them to get a feel for how to render 3D objects on a 2D surface. I hope this helps. :)
*sniff!* you meanie! D:
....xD
Actually, thank you so much! I learned a lot. I have heard that before, about the lower halves being a bit short, but the part about the length of forearm/upper arm is new, and extremely helpful. I kept wondering why my arms always looked awkward to me. Now I know :3 And now that you mention it, I can see what you mean about the squirrel's arms x.x
I'm glad all my practice with hands (and feet to a lesser extent) shows through. From an early point I wanted to get those right in particular, so I wouldn't fall into the 'omg, my hands look like crap.....I know, I'll hide them in long sleeves/behind the back/in the hair!' trap that some people fall into. I do agree I tend to get the sizing screwed up though. I know I tend to make them bigger than usual when I'm working with all the finger joints in particular, because I have issues trying to express the shape I want in the proper size.
....somehow I keep forgetting that while it wrinkles and folds and clings, clothing always /hangs/ on the body. hooray basic laws of gravity xD
Aha, I only recently really started focusing on details. I used to be bad at it in fact. I think I started focusing on them this year because I figured "that's what will make my drawings better! right?"
I like your ideas for exercises better though ;P
And yeah, I tend to get frustrated with the way certain lines are going and though I start off light, I end up pressing down harder, like the force of my pencil will MAKE the line go the way I want it to xD I also definitely agree about the perspective. I've been befuddled a awful lot of times with the 'but how the hell does it look when you turn it this way?' question.
So overall, I can definitely see what you're saying on each of your points, and I don't want to make it seem like I'm just agreeing to everything for agreement's sake, but... I agree xD Gonna go try some of those exercises now!
....xD
Actually, thank you so much! I learned a lot. I have heard that before, about the lower halves being a bit short, but the part about the length of forearm/upper arm is new, and extremely helpful. I kept wondering why my arms always looked awkward to me. Now I know :3 And now that you mention it, I can see what you mean about the squirrel's arms x.x
I'm glad all my practice with hands (and feet to a lesser extent) shows through. From an early point I wanted to get those right in particular, so I wouldn't fall into the 'omg, my hands look like crap.....I know, I'll hide them in long sleeves/behind the back/in the hair!' trap that some people fall into. I do agree I tend to get the sizing screwed up though. I know I tend to make them bigger than usual when I'm working with all the finger joints in particular, because I have issues trying to express the shape I want in the proper size.
....somehow I keep forgetting that while it wrinkles and folds and clings, clothing always /hangs/ on the body. hooray basic laws of gravity xD
Aha, I only recently really started focusing on details. I used to be bad at it in fact. I think I started focusing on them this year because I figured "that's what will make my drawings better! right?"
I like your ideas for exercises better though ;P
And yeah, I tend to get frustrated with the way certain lines are going and though I start off light, I end up pressing down harder, like the force of my pencil will MAKE the line go the way I want it to xD I also definitely agree about the perspective. I've been befuddled a awful lot of times with the 'but how the hell does it look when you turn it this way?' question.
So overall, I can definitely see what you're saying on each of your points, and I don't want to make it seem like I'm just agreeing to everything for agreement's sake, but... I agree xD Gonna go try some of those exercises now!
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