
Jumbo Stance version 2
I posted another attempt at this before but I wasn't fond of that one. So this is the version I'm gonna go with.
I feel myself losing motivation for all the animation required for these characters. So unfortunately I'm gonna slow down and I may stop and try something else. I'm grateful for all that have played with my characters and it really means a lot to me.
Posted using PostyBirb
I feel myself losing motivation for all the animation required for these characters. So unfortunately I'm gonna slow down and I may stop and try something else. I'm grateful for all that have played with my characters and it really means a lot to me.
Posted using PostyBirb
Category Artwork (Digital) / Fat Furs
Species Unspecified / Any
Size 850 x 850px
File Size 134.3 kB
I think it's only natural when one works on a thing for a long enough time. Don't feel bad about taking a break if it feels right, even to those looking forward to more from you I'd imagine they'll be happier getting more down the line than less because you forced yourself and burned out.
Jumbo looks so fresh after receiving animation overhaul. Also Kaze after you release Sarjiri you should take a break from MUGEN until getting motivation back to desing and animate characters. You have already within few years made so many characters in very little time. Big thanks from Jiggly and Aroma.
Kaze. These characters you make. They are on the same quality level as those from a fighting game developed by a COMPANY. You can take a break for however long you need to. You have very, VERY much earned your time off. just be sure that whatever you do, don't forget that you made characters that have been seen and enjoyed by more than a thousand people. You are something actually goddamn incredible.
Decided to take a quick look at the earlier version 2 design you made earlier this year and I do think this version is better and not just from a visual point of view. Taking his proportions into consideration this design looks like it'll fit better mechanics wise... if that made any sense. Basically his proportions are more similar to his older design so the hitboxes and such should transfer over more easily. I gotta stop thinking technically about everything, also I swear I'm not a weird alien/robot thing. XD
Also can't blame you for the burnout, drawing characters is one thing but animating them (and coding them into a game) is an entirely different challenge altogether... especially if you've been doing it for years on end. Sometimes you just need to do something different for a change so feel free to take that break when you need it. Pretty sure everyone gets burned out doing the same thing over and over, it's a perfectly normal thing to experience.
Also can't blame you for the burnout, drawing characters is one thing but animating them (and coding them into a game) is an entirely different challenge altogether... especially if you've been doing it for years on end. Sometimes you just need to do something different for a change so feel free to take that break when you need it. Pretty sure everyone gets burned out doing the same thing over and over, it's a perfectly normal thing to experience.
The WIP characters you saw in a video were probably
danteangelo212 's but they were WIP and to my knowledge were never completed.
The other two are collabs with other artist. Completion TBD. Please don't look behind the curtain.

The other two are collabs with other artist. Completion TBD. Please don't look behind the curtain.
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