(Just a full list of all beams and Shell Caseings by Number. this will help keep track of things I Hope)
# Basic non-elemental beam attack, causes standard pushback effect, good for all tiers, levels with the player.
# Basic fire attack, Causes the Burn effect, Good against creatures weak to fire.
# Basic Ice attack, Causes the Slow effect, Good against creatures weak to ice.
4.Lightning: Basic Shock attack, Causes the Stun effect, Good against creatures weak to shock.
5.Gravity: Grabs things, pushes and pulls but doesn't do much damage. You could effectively throw objects with this beam but it is mostly utility more than anything else.
6.Necrotic: touch of decay, deals higher tier cold damage, rusts metals, degrades organic matter, stronger constitution can resist, useless vs some stronger enemies or monsters of the same type.
7.Radiant: Perfect for dealing with mid to low tier undead, deals a decent amount of damage to necrotic monsters, will clear out a room of zombies for sure, completely useless vs live healthy foes tho.
# Say goodbye to your armor, deals splash damage, eats through most materials Oh, and your flesh.
# Best used vs plants or vermine type monsters, not so great vs constructs or robots. Is okay vs humanoids but then again the use of recovery items makes this one kinda pointless.
# Takes away their ability to cast spells. Nuff said. Doesn't last long tho, So don't get to cocky.
11.Blood and chaos: mid to high tier damage, causes the unique status effect "Blood boil" causing target to burn from the inside out, also has a 20% chance of causing an additional random status effect.
12.Shadow and Darkness: cause high level cold damage and the blind status effect, negates sunlight and extinguishes most light sources.
13.Radiant Force: a step up from mid to high tier in terms of damage, greater knock back and extended stun effect. Super effective vs humanoids in heavy armor (sorry for the poor bastards without armor) and extremely useful for those undead who are to stubborn to stay dead.
14.Stone/Petrify: the title says it all, just like a beholders eye beam or a basilisk gaze, turns things to stone or if their powerful enough to resist covers them in a layer of solid rock to slow them down. This one is conditional.
15.Chaotic Carnival: Madness! all the madness! Targets receive random mental conditions that can only be cured with an elixir or high level preist in their party. 50% confusion, 50% something else.
16.Pinki Blaster: Coming Soon.
17.Hara Flare: Deals high level Radiant and Fire damage, Heals allies.
18.Dingo Buster: Beam causes High levels of “Break” damage to weapons, armor and some structures.
# Coming Soon
20.Mortis Lazer: Scrambles your insides and twists your mind in ways that would make you regret you were ever born. Definitely not something you wanna get hit by.
21.Jamie Hammer: all electronic readouts come with the blue screen of death and an “404 Error Not Found” message and all functions cease to exist. Especially effective vs Robots and Electricity based opponents for some reason.
22.Sheepinator: Causes moderate physical damage and has 50% more power than Force. Incrementally increased pushback power the longer it is used.
23.Groove Lazer: Causes the target to hear their favorite dance songs while seeing psychedelic effects. Targets are compelled to sing and dance in time to whatever songs they are hallucinating.
# Deals High levels of base non-elemental damage.
25.Gallio Lazer: Targets experience High levels of Euphoria which can be extremely distracting or blissful.
# Coming Soon.
27.Gender Bender: As the name suggests it turns any male into female or any female into a male. With the right settings it can give a Chick a Dick and a Dude a Vaginia.
28Plushomatic: Turns anything ANYTHING into a plush version of itself. Boss Monsters included, but only temporary.
29.Rubberizer: turns the target into a rubber toy! No literally that's what it does. Covers them in a rubber suit. Stuffs their muzzle with a gag, blindfold arm and leg bindings the whole shabang! Enjoy |3.Alternatively it dose the same thing the plushomatic dose and transforms the targets skin and flesh into rubber or something like that. This ones kinda random and it really depends on the target’s willingness and constitution. Unwilling targets are not affected Unless they are secretly willing and like that sort of thing then it will affect them. Again this is a tricky one. Make sure you have a safeword ready to reverse the effect!
30.Ghostly Bindings: Necromantic Attack that Binds the targets with Ghostly tendrils, Works on higher tier boss monsters too! May Cause status effects.
# Boss level dragon breath attack! Deals Non-Elemental Arcane damage. Double to Demonic beings and can cause Break on demonically charged armor and weapons.
32.The Void: Draws everything within 5ft of the beam towards itself and then drags it all along to the contact point. Secondary effect: At the contact point creates a massive singularity that draws in more debris and heavy objects until it all implodes violently crushing everything within its sphere.
33.The Mystic Eye: Targets hit by this Beam are Charmed and will not attack! Effects wear off after an hour with no ill aftereffects. Targets who were subjected to the beam's charm effect will be pacified and be more open to negotiation or will not be affected by dialog. Additional Effect: Deals Critical Damage to NightMare Creatures or Creatures that feed on fear! (Tho this effect is conditional and not all Nightmare monsters are affected).
# Strikes the target with a thunderbolt from Hell. Causes the target's own blood to turn against them, turning their bodies into a living bomb. The target's body explodes violently! Splashing a 30ft radius around them and turning the area into a viscous acid covered land hazard. Used with extreme caution! Wear ear and eye protection and directed only to those who duly deserve such a punishment! You sick bastards! Highly effective vs Dumbass fuckups who are entitled little B*tchs (AKA Celestials, the bad kind. You know the ones.)
35.Last Haven’s Mega Flare: Boss Level Energy Blast. Andy’s Personal Beam. Deals tons of Fire, Force and Radiant damage with all that entails (I.E. Burning, Pushback, Knockback, Kills Undead, Heals allies, breaks shields ect ect) Secondary Effect: Blast ends with a massive fireball explosion at the targets location. Allies are surrounded by a defensive barrier of light.
36.The Ethonian Rift. The beam is an actual rift into the Cosmos, releasing a large amount of magical energy into the world in the form of a barrage of arcane bolts going off from both sides of the beam.The effect is strongest from the source, sending much more bolts scattering off closer to the gun and less further away. It's basically a bullet hell blast! (TW Ethonian The Sorcerer).
37.Hex Flare: Boss Level Attack. Direct hit Deals Lots of consecutive infernal damage during sustained fire and targets are subject to Soul Corruption. Secondary Effect: Produces Hex Mines floating in the air and on the ground that produces 1 of the following status effects when triggered, Stun, Confusion, Bleeding, Poison, Weaken, Silence, Blind, Paralyze or Fear.
38. Cryo Flare: Boss Level Attack. Direct Hit deals Sub-zero freezing damage equivalent to sticking one's foot into liquid nitrogen. Targets hit with the beam suffer from Frostbite in the targeted area. Limbs will shatter. Sustained Effect will cause freezeing to the entire body. And objects shatter almost immediately. Secondary effect: Beam causes hazardous environment, covering most surfaces with slippery layers of ice and razor sharp 3ft long icicles to form from sustained fire.
39. Tera Flare: Boss Level Attack. Direct Hit to living targets will infect them with high levels of poison and stone damage. Secondary effect: Thick vines cover the floor and other surfaces with large thorns and gas pods, these gas pods will explode when disturbed and cover an area of 5ft around them in toxic fumes and acid.
40. Rainbow’s Ebony and Ivory: Extremely Rare Beam that deals every element of the rainbow including light and dark. Very powerful, few can withstand its power. We're talking about prismatic Power here people! When we mean Every Flavor of element We mean It!
41.Burning Blood Lust. Deals 50% more damage than Blood and Chaos, Boiling Blood now causes targets to slow and loose attack power. Targets are also under the effects of Fear and Fury losing all sense of rational thought and are considered Frenzied for the duration of the effects and thus take more damage. (Rainbow helped with this one).
42.Giga Flare: Boss level Attack. Direct attack deals high levels of electrical damage throughout a target's body frying them on the spot. In most cases this beam is as powerful as a bolt from the sky. And because of its sustained fire capabilities can send multiple amperage throughout the area of contact. Secondary Effect: Electrical Pulsars or Nodes will form and are attracted to each other and objects nearby touching one or having two touch each other will result in an electrical burst that will fry everything within 10ft of them for several seconds.
# Basic non-elemental beam attack, causes standard pushback effect, good for all tiers, levels with the player.
# Basic fire attack, Causes the Burn effect, Good against creatures weak to fire.
# Basic Ice attack, Causes the Slow effect, Good against creatures weak to ice.
4.Lightning: Basic Shock attack, Causes the Stun effect, Good against creatures weak to shock.
5.Gravity: Grabs things, pushes and pulls but doesn't do much damage. You could effectively throw objects with this beam but it is mostly utility more than anything else.
6.Necrotic: touch of decay, deals higher tier cold damage, rusts metals, degrades organic matter, stronger constitution can resist, useless vs some stronger enemies or monsters of the same type.
7.Radiant: Perfect for dealing with mid to low tier undead, deals a decent amount of damage to necrotic monsters, will clear out a room of zombies for sure, completely useless vs live healthy foes tho.
# Say goodbye to your armor, deals splash damage, eats through most materials Oh, and your flesh.
# Best used vs plants or vermine type monsters, not so great vs constructs or robots. Is okay vs humanoids but then again the use of recovery items makes this one kinda pointless.
# Takes away their ability to cast spells. Nuff said. Doesn't last long tho, So don't get to cocky.
11.Blood and chaos: mid to high tier damage, causes the unique status effect "Blood boil" causing target to burn from the inside out, also has a 20% chance of causing an additional random status effect.
12.Shadow and Darkness: cause high level cold damage and the blind status effect, negates sunlight and extinguishes most light sources.
13.Radiant Force: a step up from mid to high tier in terms of damage, greater knock back and extended stun effect. Super effective vs humanoids in heavy armor (sorry for the poor bastards without armor) and extremely useful for those undead who are to stubborn to stay dead.
14.Stone/Petrify: the title says it all, just like a beholders eye beam or a basilisk gaze, turns things to stone or if their powerful enough to resist covers them in a layer of solid rock to slow them down. This one is conditional.
15.Chaotic Carnival: Madness! all the madness! Targets receive random mental conditions that can only be cured with an elixir or high level preist in their party. 50% confusion, 50% something else.
16.Pinki Blaster: Coming Soon.
17.Hara Flare: Deals high level Radiant and Fire damage, Heals allies.
18.Dingo Buster: Beam causes High levels of “Break” damage to weapons, armor and some structures.
# Coming Soon
20.Mortis Lazer: Scrambles your insides and twists your mind in ways that would make you regret you were ever born. Definitely not something you wanna get hit by.
21.Jamie Hammer: all electronic readouts come with the blue screen of death and an “404 Error Not Found” message and all functions cease to exist. Especially effective vs Robots and Electricity based opponents for some reason.
22.Sheepinator: Causes moderate physical damage and has 50% more power than Force. Incrementally increased pushback power the longer it is used.
23.Groove Lazer: Causes the target to hear their favorite dance songs while seeing psychedelic effects. Targets are compelled to sing and dance in time to whatever songs they are hallucinating.
# Deals High levels of base non-elemental damage.
25.Gallio Lazer: Targets experience High levels of Euphoria which can be extremely distracting or blissful.
# Coming Soon.
27.Gender Bender: As the name suggests it turns any male into female or any female into a male. With the right settings it can give a Chick a Dick and a Dude a Vaginia.
28Plushomatic: Turns anything ANYTHING into a plush version of itself. Boss Monsters included, but only temporary.
29.Rubberizer: turns the target into a rubber toy! No literally that's what it does. Covers them in a rubber suit. Stuffs their muzzle with a gag, blindfold arm and leg bindings the whole shabang! Enjoy |3.Alternatively it dose the same thing the plushomatic dose and transforms the targets skin and flesh into rubber or something like that. This ones kinda random and it really depends on the target’s willingness and constitution. Unwilling targets are not affected Unless they are secretly willing and like that sort of thing then it will affect them. Again this is a tricky one. Make sure you have a safeword ready to reverse the effect!
30.Ghostly Bindings: Necromantic Attack that Binds the targets with Ghostly tendrils, Works on higher tier boss monsters too! May Cause status effects.
# Boss level dragon breath attack! Deals Non-Elemental Arcane damage. Double to Demonic beings and can cause Break on demonically charged armor and weapons.
32.The Void: Draws everything within 5ft of the beam towards itself and then drags it all along to the contact point. Secondary effect: At the contact point creates a massive singularity that draws in more debris and heavy objects until it all implodes violently crushing everything within its sphere.
33.The Mystic Eye: Targets hit by this Beam are Charmed and will not attack! Effects wear off after an hour with no ill aftereffects. Targets who were subjected to the beam's charm effect will be pacified and be more open to negotiation or will not be affected by dialog. Additional Effect: Deals Critical Damage to NightMare Creatures or Creatures that feed on fear! (Tho this effect is conditional and not all Nightmare monsters are affected).
# Strikes the target with a thunderbolt from Hell. Causes the target's own blood to turn against them, turning their bodies into a living bomb. The target's body explodes violently! Splashing a 30ft radius around them and turning the area into a viscous acid covered land hazard. Used with extreme caution! Wear ear and eye protection and directed only to those who duly deserve such a punishment! You sick bastards! Highly effective vs Dumbass fuckups who are entitled little B*tchs (AKA Celestials, the bad kind. You know the ones.)
35.Last Haven’s Mega Flare: Boss Level Energy Blast. Andy’s Personal Beam. Deals tons of Fire, Force and Radiant damage with all that entails (I.E. Burning, Pushback, Knockback, Kills Undead, Heals allies, breaks shields ect ect) Secondary Effect: Blast ends with a massive fireball explosion at the targets location. Allies are surrounded by a defensive barrier of light.
36.The Ethonian Rift. The beam is an actual rift into the Cosmos, releasing a large amount of magical energy into the world in the form of a barrage of arcane bolts going off from both sides of the beam.The effect is strongest from the source, sending much more bolts scattering off closer to the gun and less further away. It's basically a bullet hell blast! (TW Ethonian The Sorcerer).
37.Hex Flare: Boss Level Attack. Direct hit Deals Lots of consecutive infernal damage during sustained fire and targets are subject to Soul Corruption. Secondary Effect: Produces Hex Mines floating in the air and on the ground that produces 1 of the following status effects when triggered, Stun, Confusion, Bleeding, Poison, Weaken, Silence, Blind, Paralyze or Fear.
38. Cryo Flare: Boss Level Attack. Direct Hit deals Sub-zero freezing damage equivalent to sticking one's foot into liquid nitrogen. Targets hit with the beam suffer from Frostbite in the targeted area. Limbs will shatter. Sustained Effect will cause freezeing to the entire body. And objects shatter almost immediately. Secondary effect: Beam causes hazardous environment, covering most surfaces with slippery layers of ice and razor sharp 3ft long icicles to form from sustained fire.
39. Tera Flare: Boss Level Attack. Direct Hit to living targets will infect them with high levels of poison and stone damage. Secondary effect: Thick vines cover the floor and other surfaces with large thorns and gas pods, these gas pods will explode when disturbed and cover an area of 5ft around them in toxic fumes and acid.
40. Rainbow’s Ebony and Ivory: Extremely Rare Beam that deals every element of the rainbow including light and dark. Very powerful, few can withstand its power. We're talking about prismatic Power here people! When we mean Every Flavor of element We mean It!
41.Burning Blood Lust. Deals 50% more damage than Blood and Chaos, Boiling Blood now causes targets to slow and loose attack power. Targets are also under the effects of Fear and Fury losing all sense of rational thought and are considered Frenzied for the duration of the effects and thus take more damage. (Rainbow helped with this one).
42.Giga Flare: Boss level Attack. Direct attack deals high levels of electrical damage throughout a target's body frying them on the spot. In most cases this beam is as powerful as a bolt from the sky. And because of its sustained fire capabilities can send multiple amperage throughout the area of contact. Secondary Effect: Electrical Pulsars or Nodes will form and are attracted to each other and objects nearby touching one or having two touch each other will result in an electrical burst that will fry everything within 10ft of them for several seconds.
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