
When you're a squishy tf furry artist you tend not to have the common artist problems like same face syndrome, but do you perchance suffer from face on ball syndrome?
Now I will say sometimes it's hard to avoid like if you don't got a lot of room and want a good expression, and fading or blending features for an overabused emphasis isn't wrong, but I just feel like I have to call it, a squished character should look like they actually got squished, not like some creepy cgi photoshop hack.
Now I will say sometimes it's hard to avoid like if you don't got a lot of room and want a good expression, and fading or blending features for an overabused emphasis isn't wrong, but I just feel like I have to call it, a squished character should look like they actually got squished, not like some creepy cgi photoshop hack.
Category Artwork (Digital) / Transformation
Species Unspecified / Any
Size 640 x 928px
File Size 13 kB
Listed in Folders
Yeah I normally try to add up every detail I can when it comes to shaping (unless the character is literally just a face or just no clothes but they still got arms and legs maybe). So most of my squishies/shape TFs will always have like arms, legs, tails, any body parts to show their body is fully compressed in it. Also having the face only just feels weird.
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