I been thinking about for a long while and decided to start drawing enemy like characters work and serve in various organizations and factions under the leadership of certain powerful folks and individual, starting with the forces of Krike of his own Koopa Troopas.
After Krike manage to form a portal link from the world of animalnoids of the universe he's in to the old universe on the world where he use to live and manage to convince many koopas and other species in that world who don't work for Bowser to join him, after that he perform a certain project along with additional experimenting which made the koopas and the other species undergo the same transformation into becoming animalnoids like Krike had and where to given new lives.
With that done they all happliy serve Krike seeing him as more potential leader who's capable doing many things and is fun to be around, anyway with that short story of the way lets start talking about the types of the koopa troopas.
Regular Koopa Troopas: the average grunts of Krike's forces, thanks to their transformation into animalnoids they become more formidable and resourceful and prove quite a problem when grouped up, they may look like their still the same as their original relatives (despite having additional features such as hair) where you just jump on them and dispatch them with ease with a stomp but nope not in this case and these koopas will make sure that so basically it's their turn to stomp YOU!
Side Note, Their capable of using various weapons and sometimes they where armor just to tank more damage.
Elemental Koopas Troopas: these koopas randomly receive a elemental special during their transformations and now are given elemental powers such as additional elemental features, unlike their regular cousins these elemental koopas are way formidable and dangerous and can appear in a variety of elements base off the color of their skin and shells, basically Fire, Water, Lightning, Earth, Ice, Wind, Nature, light, Dark, Metal, and Poison are the elements they can possess so be careful when fighting these guys.
Koopa ParaTroopas: just like the rest after the transformation these wing koopas can fly higher, faster, and farther, some maintain their original colors while others gain a different color weather they are elemental or not, they can prove quite the headache to deal with especially they can attack you from high above with range weaponry such as bows and guns and even cannons or rocket launchers, some have the power to conjure up and summon bob-ombs that can quickly charge at you and detonate, even though you manage to knock them down from the sky by taking out their wings but after a certain small amount time they regrow new ones on their shells and soar up in the air again so be quick to take them out.
Soo that's all I to explain, just letting you all know these koopa troopas mean business and by the time their threw with you it'll be their turn (which I'll say it again) to stomp you!
After Krike manage to form a portal link from the world of animalnoids of the universe he's in to the old universe on the world where he use to live and manage to convince many koopas and other species in that world who don't work for Bowser to join him, after that he perform a certain project along with additional experimenting which made the koopas and the other species undergo the same transformation into becoming animalnoids like Krike had and where to given new lives.
With that done they all happliy serve Krike seeing him as more potential leader who's capable doing many things and is fun to be around, anyway with that short story of the way lets start talking about the types of the koopa troopas.
Regular Koopa Troopas: the average grunts of Krike's forces, thanks to their transformation into animalnoids they become more formidable and resourceful and prove quite a problem when grouped up, they may look like their still the same as their original relatives (despite having additional features such as hair) where you just jump on them and dispatch them with ease with a stomp but nope not in this case and these koopas will make sure that so basically it's their turn to stomp YOU!
Side Note, Their capable of using various weapons and sometimes they where armor just to tank more damage.
Elemental Koopas Troopas: these koopas randomly receive a elemental special during their transformations and now are given elemental powers such as additional elemental features, unlike their regular cousins these elemental koopas are way formidable and dangerous and can appear in a variety of elements base off the color of their skin and shells, basically Fire, Water, Lightning, Earth, Ice, Wind, Nature, light, Dark, Metal, and Poison are the elements they can possess so be careful when fighting these guys.
Koopa ParaTroopas: just like the rest after the transformation these wing koopas can fly higher, faster, and farther, some maintain their original colors while others gain a different color weather they are elemental or not, they can prove quite the headache to deal with especially they can attack you from high above with range weaponry such as bows and guns and even cannons or rocket launchers, some have the power to conjure up and summon bob-ombs that can quickly charge at you and detonate, even though you manage to knock them down from the sky by taking out their wings but after a certain small amount time they regrow new ones on their shells and soar up in the air again so be quick to take them out.
Soo that's all I to explain, just letting you all know these koopa troopas mean business and by the time their threw with you it'll be their turn (which I'll say it again) to stomp you!
Category Artwork (Traditional) / Anime
Species Turtle / Tortoise
Size 966 x 1280px
File Size 417.7 kB
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