
Make take on Haydee from the games series and maybe ideas for the game, in the future for some improves to make the game better and giving it more as well not heavy focus on its other topic
General Enemy Ideas (With Updated look of Killer) to be add, with over course more tactics, weapons and gear for Haydee to use against them like if games like Resident Evil
Mutants: Unclear if there humans or synthetic mix, but there dangers in there ability to tank several hits before dying
1. Creeper, Basic Walking Enemy
2. Brawler, Armored Walking Enemy, Can be see in early zones for ever 4 to 1 Creepers
3. Slinger, Ranged Enemy, Can hit with long arms or use those arms to throw small to avenge size objects
4. Stalker, Fast Moving Walker to Crawling Enemy, Keep your eyes on the ground as Stalkers would more like crawl at you before standing up
5. Charger, Rare or Elite Mutant, Has the Ability to charge at the player, but only at limit range and it almost a straight line
Robots: General for Testing for the aid in building there Robots control by viruses and uses the most affect tools to be used to kill
1. BladeBot, Basic Running Enemy
2. HammerBot, Low-Avenge Running Enemy
3. NailBot, Ranged Enemy, Can Shoot to Player from Range, but slows down when shooting and will run if the player to close, Lacks a Melee
4. GrabbleBot, Heavy Enemy with Avenge Speed, Has the Ability to Push or Throw the Player if to close, deadly combo with NailBot
5. ChainBot/CommandBot, Elite Bot with SawBlades, Will Run to the Player if seen but slow down when at min range, Can Melee with Saws or Throw is Saws(Note It was to "reload" its Saw when throw on its back, can throw 2 saw per reload)
Cyborgs: Fallen Android Rebuild for Combat Once again, Limit Emotions that only focus of Violates
1. Slasher, Deadly Fast Enemy
2. Walker/Taser, Slow Enemy with the Ability to Stun the Player if hit
3. Gunner, Range Enemy, First in Single or Burst, if too Close will use her blade leg to attack in melee
4. Hacker, Causes Different Effects to Player when in range, Can be from Blinding or Turning off there Hub, Slow Enemy
5. Killer, Elite High Aggressive Enemy, Will Ambush the Player and chase them to other rooms, Can Almost 1 hit kill the player but attack also makes the easier to kill
Fanatics: Humans who gone crazy or following a lead of someone else, unclear why though but all they now is to fight and kill
1. Psycho, Basic Melee Enemy
2. Grunt, Armored Range Enemy
3. Rifleman, Full-Auto Range Enemy
4.Support, Support Range Enemy
5. Bombard, Melee Explosive Enemy, Can throw mines down or at the Player
Haydees: Under a New AI Hivemind, Order to Kill everything that goes against them, they are the reason there are hardly any survivors or anyone tries to escape the Colony
1. Trooper, Pistol & Sword, Can Dodge Attacks, Common Type
2. Heavy, SMG & Armored, Can Create Energy Shield, Uncommon Type
3. Sniper, Rifle & Multi Vision, Can Cloak When Crouch *Note Then Can See Better in Darker Place*
4. Riot, Shotgun & Grenades, Can Create Kinetic Blast *Can Throw HE or Gas Grenades, Immune to Gas*
5. Elite/Captain, SMG & Sword, Can Block Attacks and Dodge, Equipped with Armored FaceMask
Bonus: Friendly Drone- There not dangers the do general stuff like cleaning and fixing minor problems and if lucky they bring you items, dont know why there calm about the Outbreak
General Enemy Ideas (With Updated look of Killer) to be add, with over course more tactics, weapons and gear for Haydee to use against them like if games like Resident Evil
Mutants: Unclear if there humans or synthetic mix, but there dangers in there ability to tank several hits before dying
1. Creeper, Basic Walking Enemy
2. Brawler, Armored Walking Enemy, Can be see in early zones for ever 4 to 1 Creepers
3. Slinger, Ranged Enemy, Can hit with long arms or use those arms to throw small to avenge size objects
4. Stalker, Fast Moving Walker to Crawling Enemy, Keep your eyes on the ground as Stalkers would more like crawl at you before standing up
5. Charger, Rare or Elite Mutant, Has the Ability to charge at the player, but only at limit range and it almost a straight line
Robots: General for Testing for the aid in building there Robots control by viruses and uses the most affect tools to be used to kill
1. BladeBot, Basic Running Enemy
2. HammerBot, Low-Avenge Running Enemy
3. NailBot, Ranged Enemy, Can Shoot to Player from Range, but slows down when shooting and will run if the player to close, Lacks a Melee
4. GrabbleBot, Heavy Enemy with Avenge Speed, Has the Ability to Push or Throw the Player if to close, deadly combo with NailBot
5. ChainBot/CommandBot, Elite Bot with SawBlades, Will Run to the Player if seen but slow down when at min range, Can Melee with Saws or Throw is Saws(Note It was to "reload" its Saw when throw on its back, can throw 2 saw per reload)
Cyborgs: Fallen Android Rebuild for Combat Once again, Limit Emotions that only focus of Violates
1. Slasher, Deadly Fast Enemy
2. Walker/Taser, Slow Enemy with the Ability to Stun the Player if hit
3. Gunner, Range Enemy, First in Single or Burst, if too Close will use her blade leg to attack in melee
4. Hacker, Causes Different Effects to Player when in range, Can be from Blinding or Turning off there Hub, Slow Enemy
5. Killer, Elite High Aggressive Enemy, Will Ambush the Player and chase them to other rooms, Can Almost 1 hit kill the player but attack also makes the easier to kill
Fanatics: Humans who gone crazy or following a lead of someone else, unclear why though but all they now is to fight and kill
1. Psycho, Basic Melee Enemy
2. Grunt, Armored Range Enemy
3. Rifleman, Full-Auto Range Enemy
4.Support, Support Range Enemy
5. Bombard, Melee Explosive Enemy, Can throw mines down or at the Player
Haydees: Under a New AI Hivemind, Order to Kill everything that goes against them, they are the reason there are hardly any survivors or anyone tries to escape the Colony
1. Trooper, Pistol & Sword, Can Dodge Attacks, Common Type
2. Heavy, SMG & Armored, Can Create Energy Shield, Uncommon Type
3. Sniper, Rifle & Multi Vision, Can Cloak When Crouch *Note Then Can See Better in Darker Place*
4. Riot, Shotgun & Grenades, Can Create Kinetic Blast *Can Throw HE or Gas Grenades, Immune to Gas*
5. Elite/Captain, SMG & Sword, Can Block Attacks and Dodge, Equipped with Armored FaceMask
Bonus: Friendly Drone- There not dangers the do general stuff like cleaning and fixing minor problems and if lucky they bring you items, dont know why there calm about the Outbreak
Category All / Fanart
Species Unspecified / Any
Size 1200 x 1200px
File Size 412 kB
Comments