
So the whole furry FOOT thing has been buggin me, and since I study anatomy for my artwork, I just think using something more like a bigger toe similar to human feet is better for anthro posture and balance to help focus the balance to your standing center of gravity... IMO...
Post comments or opinions below, I want to know what ya'll think?
Post comments or opinions below, I want to know what ya'll think?
Category All / All
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File Size 2.97 MB
This is probably one the most detailed guide on drawing feet that I've ever seen. And as an engineer, I might agree with your premise, especially considering that humans distribute weight similarly (i.e. the "typical way" distribution is why dogs in real life usually cannot stand only their hind legs).
Some people may not like it, but for realistic anthropomorphic creatures to exist without sacrificing too much practicality, they still need to be pretty similar to humans. Feet is just one of those aspects, but teeth, tails, and fur length will also have fundamental effects.
Some people may not like it, but for realistic anthropomorphic creatures to exist without sacrificing too much practicality, they still need to be pretty similar to humans. Feet is just one of those aspects, but teeth, tails, and fur length will also have fundamental effects.
So, I stumbled across this while trying to refine the details of some anthro-like aliens in a story I'm in the very early stages of planning.
I agree with the argument you present here, but with one major asterisk:
This only applies where the feet in question are actually primarily adapted for use on the ground; In primarily arboreal creatures, efficient and stable walking is secondary to efficient and safe tree-climbing, and so an upright biped can, in fact, realistically have suboptimal feet, provided that the suboptimality is only in one environment and the biped in question is optimised for improvement in another.
For the same reason, conventional digitigrade anthro feet could occur in flying creatures, since there is little need for an efficient flyer to be capable of fast or exceptionally steady walking.
In fact, going back to arboreal creatures, if they had claws, it would be more efficient to distribute weight over multiple toes, since this would allow all of the claws to be maximally efficient in digging into the tree's surface, granting better grip with an non-handlike foot.
TL;DR: I agree with what you say, except if you think it's applicable to arboreal or flying creatures, since those need their feet optimised for other things.
I agree with the argument you present here, but with one major asterisk:
This only applies where the feet in question are actually primarily adapted for use on the ground; In primarily arboreal creatures, efficient and stable walking is secondary to efficient and safe tree-climbing, and so an upright biped can, in fact, realistically have suboptimal feet, provided that the suboptimality is only in one environment and the biped in question is optimised for improvement in another.
For the same reason, conventional digitigrade anthro feet could occur in flying creatures, since there is little need for an efficient flyer to be capable of fast or exceptionally steady walking.
In fact, going back to arboreal creatures, if they had claws, it would be more efficient to distribute weight over multiple toes, since this would allow all of the claws to be maximally efficient in digging into the tree's surface, granting better grip with an non-handlike foot.
TL;DR: I agree with what you say, except if you think it's applicable to arboreal or flying creatures, since those need their feet optimised for other things.
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