![Click to change the View [3D version]Nostalgia](http://d.furaffinity.net/art/hyhlion/1278172817/1278172817.hyhlion_someday_3d.jpg)
I recently tried a software that converts normal images into 3D ones, and so... here it is. Got a pair o' red-and-blue 3d glasses? Have a try. ;]
Original pic: http://www.furaffinity.net/view/3337505/
Original pic: http://www.furaffinity.net/view/3337505/
Category Artwork (Digital) / General Furry Art
Species Unspecified / Any
Size 713 x 458px
File Size 131.5 kB
I think the pic itself is great but seeing as though I only have the plain black 3D glasses I can't see what it looks like :/
Red and blue's dying out, mostly because it wasn't a very good method of creating 3D images in the first place. Still, the pic itself is pretty good :D
Red and blue's dying out, mostly because it wasn't a very good method of creating 3D images in the first place. Still, the pic itself is pretty good :D
Oh my yes. I do happen to have those glasses. Those were a free handout for when the trainstation got all digital and they had this trailer for it. (crazy dutch, I know.)
It gives me a headache though. Weird, the other glasses I have when watching a movie don;'t give me a headache :S
It gives me a headache though. Weird, the other glasses I have when watching a movie don;'t give me a headache :S
Good to see someone else interested in 3D. That said, I've got some tips for you. First off, I'm not sure from your description whether you're using an automatic conversion program. If you are - don't. Those things are awful. As for the image itself - there is a 3D effect, but it could use some refinement. First and foremost is that 3D is not just about things popping out of the screen, but also added depth. In this picture, everything is placed "out of the screen". The distant clouds and grass are at screen level, and the grass and characters are protruding. Unfortunately, things that pop out of the screen - like the grass - should not intersect with the border of the image. Otherwise, the illusion is compromised, leaving the image looking very flat. Ideally, the grass closest to the viewer would be at screen level, with the rest of the scene stretching back into the screen. If, as it appears, you're moving around layers in Photoshop or a similar program, this is simple - move them in the opposite direction.
That leads me to my second point. Real 3D, and as such, the highest quality converted or artificial 3D, has curvature and volume - depth on the objects themselves as well as between them. It's the difference between, say, a flat disc and a ball. By sliding layers to the left and right, you are only adding depth between the objects. For example - the dog on the leash should be closer towards the screen, less "deep" than the girl walking it. Similarly, her left foot should be closer than her right foot, her dress should recede back, etc. Not shaping objects this way creates a sort of cardboard cutout, diorama effect which drastically reduces the impact, realism, and effectiveness of the image.
That said, for a first attempt at 3D, well... I've seen MUCH worse. If this is something that interests you I hope you'll continue to make progress and experiment ^^
That leads me to my second point. Real 3D, and as such, the highest quality converted or artificial 3D, has curvature and volume - depth on the objects themselves as well as between them. It's the difference between, say, a flat disc and a ball. By sliding layers to the left and right, you are only adding depth between the objects. For example - the dog on the leash should be closer towards the screen, less "deep" than the girl walking it. Similarly, her left foot should be closer than her right foot, her dress should recede back, etc. Not shaping objects this way creates a sort of cardboard cutout, diorama effect which drastically reduces the impact, realism, and effectiveness of the image.
That said, for a first attempt at 3D, well... I've seen MUCH worse. If this is something that interests you I hope you'll continue to make progress and experiment ^^
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