The first full version of my game “Micro Labs.” This new version features a lot of changes from the demo I released earlier, including a switch to Steam VR, support for more headsets, stomp animations for both Sonic and Tails, a killer robot that chases the micro down, and a system that allows you to even beat the game! Plus lots of other fun sandbox style bits to find.
Supported Headsets:
Oculus
Vive
Index
Other headsets will work, but you may need to create the bindings yourself. Check the “read me” document for more information if you’re having this issue.
Performance:
Keyboard / mouse - the game is lightweight, and should be playable on most computers (I had it running on a nearly 5 year old non-gaming laptop)
VR - Will work on any computer that is rated to play games in VR. Currently, mobile versions (such as oculus GO) are not supported unless plugged into a computer
Notes:
I am a single developer just starting out with game design. Though I have polished this to the best of my ability, there are some minor bugs. The most notable being that the game may crash after playing for an extended amount of time. I am aware of most of them and am working to iron them out.
How to get:
You can find the link by subscribing to the “micro gamers” tier on my patreon! You’ll also get all the other normal patreon bonuses~
Creating something like this took a ton of work, and the only way I can justify spending more time with it is through my patreon. Thank you for any support.
If donating isn’t an option, I’m planning to release this version, for free, in about two months.
Issues / comments:
Feel free to reach out to me with any issues or comments you might have. Please just be aware that doing anything with a game takes far more work than you might expect, so the vast majority of ideas will be too much to implement.
If you support my patreon and have any issues with the game, please contact me via discord or patreon. If I can’t get the problem fixed for you in a week, I’ll be happy to refund your subscription.
Game Link:
https://www.patreon.com/posts/micro.....s-1-1-52723707
Supported Headsets:
Oculus
Vive
Index
Other headsets will work, but you may need to create the bindings yourself. Check the “read me” document for more information if you’re having this issue.
Performance:
Keyboard / mouse - the game is lightweight, and should be playable on most computers (I had it running on a nearly 5 year old non-gaming laptop)
VR - Will work on any computer that is rated to play games in VR. Currently, mobile versions (such as oculus GO) are not supported unless plugged into a computer
Notes:
I am a single developer just starting out with game design. Though I have polished this to the best of my ability, there are some minor bugs. The most notable being that the game may crash after playing for an extended amount of time. I am aware of most of them and am working to iron them out.
How to get:
You can find the link by subscribing to the “micro gamers” tier on my patreon! You’ll also get all the other normal patreon bonuses~
Creating something like this took a ton of work, and the only way I can justify spending more time with it is through my patreon. Thank you for any support.
If donating isn’t an option, I’m planning to release this version, for free, in about two months.
Issues / comments:
Feel free to reach out to me with any issues or comments you might have. Please just be aware that doing anything with a game takes far more work than you might expect, so the vast majority of ideas will be too much to implement.
If you support my patreon and have any issues with the game, please contact me via discord or patreon. If I can’t get the problem fixed for you in a week, I’ll be happy to refund your subscription.
Game Link:
https://www.patreon.com/posts/micro.....s-1-1-52723707
Category Artwork (Digital) / Macro / Micro
Species Unspecified / Any
Size 1024 x 1024px
File Size 657.5 kB
Thanks!
And thanks a bunch for the offer~ Learning all this from nothing has sure been a trial so far XD
I think I have most of the technical stuff figured out (at least well enough) but I'll be sure to let you know if something stumps me. Knowing game dev stuff, it'll probably happen sooner than latter
And thanks a bunch for the offer~ Learning all this from nothing has sure been a trial so far XD
I think I have most of the technical stuff figured out (at least well enough) but I'll be sure to let you know if something stumps me. Knowing game dev stuff, it'll probably happen sooner than latter
That's really strange, I haven't seen anyone else with that issue.
Couple questions then.
You are downloading the V1.1, right (the one on my patreon)
Are you playing the keyboard version or the VR version?
Do you have SteamVR open when you launch it?
How are you actually launching the game?
Couple questions then.
You are downloading the V1.1, right (the one on my patreon)
Are you playing the keyboard version or the VR version?
Do you have SteamVR open when you launch it?
How are you actually launching the game?
FA+

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