
Not every mission that Lopp partakes goes that smoothly. Sometimes, it goes wrong, and very rarely, it goes horribly wrong. After waking up from a sleep potion-coated dart, our little long-eared ninja wakes up to discover himself tied-up to a pillar, in a room full of explosives threatening to blow him up into smithereens.
Oh dear! O_O Can our hero able to set himself free from his bounds, and escape in time?
...
Spoiler alert: Yes. Yes, he can. He's a ninja, so of course, this is nothing to him. =P And as an added insult, the people responsible for putting him into this situation would later discover that all these bombs are now placed right near their doorstep, with seconds left in the clock...
This pic was drawn as a commission; the commissioner decided to remain anonymous, but they allowed me to make it clear that it's a commission.
Commission info:
https://www.deviantart.com/marwangr.....2020-834793552
Support me on Patreon:
https://www.patreon.com/marwangreencritter
Oh dear! O_O Can our hero able to set himself free from his bounds, and escape in time?
...
Spoiler alert: Yes. Yes, he can. He's a ninja, so of course, this is nothing to him. =P And as an added insult, the people responsible for putting him into this situation would later discover that all these bombs are now placed right near their doorstep, with seconds left in the clock...
This pic was drawn as a commission; the commissioner decided to remain anonymous, but they allowed me to make it clear that it's a commission.
Commission info:
https://www.deviantart.com/marwangr.....2020-834793552
Support me on Patreon:
https://www.patreon.com/marwangreencritter
Category Artwork (Digital) / Bondage
Species Rabbit / Hare
Size 1280 x 720px
File Size 379.6 kB
Believe it or not, while working on this pic, my commissioner did suggest doing that, but that would mean an additional payment just to add an additional character. I'd say that there was monologuing offscreen. ^_^;; In fact, Lopp was even more annoyed by the villain's terrible monologuing than the predicament he was in.
You know, these movie-classic "time bomb" setups with the super complicated timers and everything, you see them all over the place, figure out which wire and everything... Nobody ever seems to think to just pull the caps on the explosive end and toss the whole timer, caps included, over in a corner somewhere. xD
Because that would be boring, I suppose. ^_^;; Plus, some of these movies even consider such a possibility by adding one additional failsafe: cut any of the wires, and the timer simply immediately hits zero very quickly. It'll going to take more than that -- usually involving lots of brainpower -- for our heroes to escape their situation.
Oh yeah, but you don't *have* to cut the wires in a situation like that. Most of the time the explosive is depicted with no casing, just large amounts of explosives, wired up to a crazy, fancy timer / detonating device.
The way a fuse-train to detonate explosives works, your initiator (in this case the crazy movie-timer with all the wires) generates an electric charge, that ignites a tiny bit of a very sensitive explosive, typically contained in a "blasting cap", which is a very small metal container, which detonates a more powerful explosive (a "booster", also contained within the cap, typically), which then has enough power to detonate the main charge (the large piles of explosives you see all over the place). It takes quite a lot of power to detonate a modern military or industrial explosive, they're deliberately designed to be very safe.
With the typical "pile of boom" they show in the movies, you can fairly easily disable the actual explosive by simply physically pulling the blasting cap out of the place where it has been pressed into or strapped against the main charge. The fusing system with all the crazy wires is still working just fine and counting down, but with the cap separated from the explosives, when it hits zero it will just make a loud *CRACK* when the cap detonates. The cap itself is modestly dangerous, enough to blow off a hand. But more than a couple meters away, it's generally harmless, and the main explosive charge will not fire.
One of the primary reasons defusing *military* munitions is so dangerous is because they are typically contained inside a case, which prevents you from removing the detonator from the main charge, and that case can be rigged with all kinds of booby-traps (called anti-tampers) to keep you from doing just that. But a big heap-o-boom like you see in the movies has no such protections. You don't cut ANY wires, you just break the fuse chain to detonate the charge physically. :)
The way a fuse-train to detonate explosives works, your initiator (in this case the crazy movie-timer with all the wires) generates an electric charge, that ignites a tiny bit of a very sensitive explosive, typically contained in a "blasting cap", which is a very small metal container, which detonates a more powerful explosive (a "booster", also contained within the cap, typically), which then has enough power to detonate the main charge (the large piles of explosives you see all over the place). It takes quite a lot of power to detonate a modern military or industrial explosive, they're deliberately designed to be very safe.
With the typical "pile of boom" they show in the movies, you can fairly easily disable the actual explosive by simply physically pulling the blasting cap out of the place where it has been pressed into or strapped against the main charge. The fusing system with all the crazy wires is still working just fine and counting down, but with the cap separated from the explosives, when it hits zero it will just make a loud *CRACK* when the cap detonates. The cap itself is modestly dangerous, enough to blow off a hand. But more than a couple meters away, it's generally harmless, and the main explosive charge will not fire.
One of the primary reasons defusing *military* munitions is so dangerous is because they are typically contained inside a case, which prevents you from removing the detonator from the main charge, and that case can be rigged with all kinds of booby-traps (called anti-tampers) to keep you from doing just that. But a big heap-o-boom like you see in the movies has no such protections. You don't cut ANY wires, you just break the fuse chain to detonate the charge physically. :)
I see. Interesting. ^_^;; And that is why movies are typically very unrealistic, for the sake of dramatic effect. The protagonists just don't even try to attempt to defuse the bomb at all; they just run out of there like hell, while the bomb completes its detonation sequence, causing quite a dramatic explosion behind our heroes so epic, Michael Bay would be proud. Maybe it's justified that they simply don't know how to defuse bombs properly.
In fact, bombs are almost never depicted realistically in the movies. When a grenade explodes, what kills people is actually the grenade's casing broken up into multiple shrapnels that act like individual bullets penetrating the body, typically fatally so. Bodies don't fly away like that. And, no, shooting a grenade will not explode it -- In fact, you'd be surprised to learn just how bullet-proof grenades can be.
In fact, bombs are almost never depicted realistically in the movies. When a grenade explodes, what kills people is actually the grenade's casing broken up into multiple shrapnels that act like individual bullets penetrating the body, typically fatally so. Bodies don't fly away like that. And, no, shooting a grenade will not explode it -- In fact, you'd be surprised to learn just how bullet-proof grenades can be.
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