
Well here is something that has nothing to do with anything. This happened many years back, but I figured I would post this in my scraps folder, just in case anyone was interested. This is a short inspiring story of my most epic video game victory ever. I know it always inspires me, so hopefully you are a little inspired by it too.
So the setting is Tactics Ogre; The Knight Of Lodis- a ridiculously good SRPG for the GBA, if you aren't familiar. Don't bother looking for a physical copy, you wont find one for less than several hundred dollars. Anyway, I get to the map in the above picture, a fortress wall with two entry points, the blue circle at the bottom right is where we start, the red circle is where the opposition starts. Now I start this off using my regular formation of melee up front, healers in the middle, magic and archers in the back... except here is the thing- its a narrow path UP to where the enemy is. My magic casters cannot fire THROUGH the people in front of them. Archers could potentially fire over a troop but not UP the map- firing arrows up will cause them to fall short because that's how physics do. So they were 100% useless till they get to the top. They never got to the top. The enemy archers had free shot after free shot as we climbed our way up and murdered all my ranged before they could do literally anything. We used every healing item we had to only ultimately lose them anyway. And this is a game where if someone dies, they stay dead.
So by the time my remaining troops got to the top I already knew I had lost. There was no way I was pulling this flaming garbage back out of the trash can- but I continued anyway. If they are going to kick my ass, I am going to make them damn well work for it, and who knows, might learn something that will help me to win after I get reset back to my last save and have to prepare for this again. At the very least we did not have to worry about the enemy leader- he had slipped down the left side of the map completely separate from everyone else- the bastard was circling around to hit us from behind in a pincer attack. But there is shallow water down there, so his movement speed was slowed greatly. To make things worse for him, it also started raining. In this game when it rains, stone becomes slippery and if it rains for more than two turns any water in the area floods. So by the time he was in the water, it rose up to his hips. So he was moving extremely slow now. This fight would be over by the time he even got to us.
I only had three people left, my warrior, my priest in charge of healing now that we had no items left, and the leader. In this game if the leader dies, its immediate game over because your troops have no one to order them, so the priest had to prioritize him. Now, I don't want to make it sound like I had my ass completely handed to me- we gave them a damn good fight. Their army took a good deal of damage as well. just... not enough. Eventually my priest ran completely out of mana, so we had absolutely no way to heal anymore, so this was basically our end. My priest tried to back off to survive as long as possible but one of the enemy troops pinned him at the edge of the great fortress wall. They could have killed my priest with anything, he was already hurt and wearing thin cloth armor to begin with. But nooo, they also got a critical hit. They almost did more damage to him than he had as his maximum health.
Ah, but you see, the wall was slippery because it had been raining. They hit my priest so hard he slid backwards off the side of the fortress, several meters through the air and landed directly on top of the enemy leader- killing him instantly on impact and we won the battle by default because the enemy troops no longer had a commander. We won with the corpse of a priest falling out of the sky.
And the moral of this story? Don't ever give up. Stand and fight even if its for no reason other than a final middle finger to those who would stand in your way. Always keep fighting, because you never know when something truly mind-boggling will fall out of the sky and win the day.
So the setting is Tactics Ogre; The Knight Of Lodis- a ridiculously good SRPG for the GBA, if you aren't familiar. Don't bother looking for a physical copy, you wont find one for less than several hundred dollars. Anyway, I get to the map in the above picture, a fortress wall with two entry points, the blue circle at the bottom right is where we start, the red circle is where the opposition starts. Now I start this off using my regular formation of melee up front, healers in the middle, magic and archers in the back... except here is the thing- its a narrow path UP to where the enemy is. My magic casters cannot fire THROUGH the people in front of them. Archers could potentially fire over a troop but not UP the map- firing arrows up will cause them to fall short because that's how physics do. So they were 100% useless till they get to the top. They never got to the top. The enemy archers had free shot after free shot as we climbed our way up and murdered all my ranged before they could do literally anything. We used every healing item we had to only ultimately lose them anyway. And this is a game where if someone dies, they stay dead.
So by the time my remaining troops got to the top I already knew I had lost. There was no way I was pulling this flaming garbage back out of the trash can- but I continued anyway. If they are going to kick my ass, I am going to make them damn well work for it, and who knows, might learn something that will help me to win after I get reset back to my last save and have to prepare for this again. At the very least we did not have to worry about the enemy leader- he had slipped down the left side of the map completely separate from everyone else- the bastard was circling around to hit us from behind in a pincer attack. But there is shallow water down there, so his movement speed was slowed greatly. To make things worse for him, it also started raining. In this game when it rains, stone becomes slippery and if it rains for more than two turns any water in the area floods. So by the time he was in the water, it rose up to his hips. So he was moving extremely slow now. This fight would be over by the time he even got to us.
I only had three people left, my warrior, my priest in charge of healing now that we had no items left, and the leader. In this game if the leader dies, its immediate game over because your troops have no one to order them, so the priest had to prioritize him. Now, I don't want to make it sound like I had my ass completely handed to me- we gave them a damn good fight. Their army took a good deal of damage as well. just... not enough. Eventually my priest ran completely out of mana, so we had absolutely no way to heal anymore, so this was basically our end. My priest tried to back off to survive as long as possible but one of the enemy troops pinned him at the edge of the great fortress wall. They could have killed my priest with anything, he was already hurt and wearing thin cloth armor to begin with. But nooo, they also got a critical hit. They almost did more damage to him than he had as his maximum health.
Ah, but you see, the wall was slippery because it had been raining. They hit my priest so hard he slid backwards off the side of the fortress, several meters through the air and landed directly on top of the enemy leader- killing him instantly on impact and we won the battle by default because the enemy troops no longer had a commander. We won with the corpse of a priest falling out of the sky.
And the moral of this story? Don't ever give up. Stand and fight even if its for no reason other than a final middle finger to those who would stand in your way. Always keep fighting, because you never know when something truly mind-boggling will fall out of the sky and win the day.
Category Story / Miscellaneous
Species Unspecified / Any
Size 300 x 257px
File Size 138.4 kB
And extremely unlikely. I was surprised the game had even been programmed to recognise that scenario in the first place. There is so few places you could even do that, and its so unlikely that would ever happen without you deliberately trying to set up that exact scenario.
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