
The Design Evolution of Nigel
Writing this description I realized that I want to talk not only about Nigel's design evolution, but about mine too, as an artist. Because a lot of my characters have been with me for a long time, and they grew up with me. So Nigel isn't just important to me because of nostalgic reasons.
Nigel is especially important to me, because I always felt a bound with him. That's because on one hand I came up with his race completely myself. On the other hand, because I always wanted him to be a kind of an exiled character, who is trying to find his place in the world, and has a hard time making friends. At first I intended his inner conflicts to come from his heritage, because he was some kind of half-blood creature, and considered himself a mongrel. And he didn't even have any kind of special powers or abilities, and that's pretty sad if you are surrounded by many magical creatures, who can do all kinds of amazing things :D But this changed during his creation process.
In 2013, when I was only a kid, I adored Digimons and Pokemons, so I drew many characters who looked a lot like them. I even wanted to create Nigel's proportions similar to theirs.
In 2014 my taste regarding character designs and proportions finally started to develop a bit. I tried to come up with less „plastic” or „alien” kind of designs. I started to practice more simple, fantasy-like designs. But even then I wanted to make Nigel as some weird, mixed creature. I wanted him to be part dragon, and at one point he even learned to breathe fire.
When in 2016 I came up with a new design for him, it was an interesting period for me. I started to realize what style and logic I want to create my characters with. I felt I was overthinking all of my characters until that point. „Sometimes less is more” as they say, and I try to design according to that even today. Shapes and ideas started to interest me a lot more than details. After I simplified Nigel's design - and I liked it a lot -, I wasn't sure anymore if I wanted him to be some kind of „mongrel” character anymore. The Tree of Life universe will have a ton of weird looking characters anyway, so he wouldn't really stand out.
In 2019, after ignoring Nigel for years, I started to work on his design again. After the Tree of Life story went through multiple changes, and re-writes from the ground up, I felt I had to re-think some of the character's designs too. I still wanted to keep Nigel's design as some kind of mixed race, but without putting too much pointless details into it. He even got some clothes, just like the other Tree of Life characters, because before this point none of them wore any. And clothes can give a lot to a character's personality. And I realized it would look pretty dumb if the characters would fight completely naked, with their non existing genitals and nipples. For me it felt like I couldn't decide if I wanted to make something erotic or not. If a character doesn't wear clothes, it should come from a tradition or cultural reason, not because I'm too lazy to draw clothes, and I'd rather use my eraser to get rid of some NSFW body parts, to save time… XP
I'm still proud of Nigel's final design even today, and I hope you like him too :)
Nigel is especially important to me, because I always felt a bound with him. That's because on one hand I came up with his race completely myself. On the other hand, because I always wanted him to be a kind of an exiled character, who is trying to find his place in the world, and has a hard time making friends. At first I intended his inner conflicts to come from his heritage, because he was some kind of half-blood creature, and considered himself a mongrel. And he didn't even have any kind of special powers or abilities, and that's pretty sad if you are surrounded by many magical creatures, who can do all kinds of amazing things :D But this changed during his creation process.
In 2013, when I was only a kid, I adored Digimons and Pokemons, so I drew many characters who looked a lot like them. I even wanted to create Nigel's proportions similar to theirs.
In 2014 my taste regarding character designs and proportions finally started to develop a bit. I tried to come up with less „plastic” or „alien” kind of designs. I started to practice more simple, fantasy-like designs. But even then I wanted to make Nigel as some weird, mixed creature. I wanted him to be part dragon, and at one point he even learned to breathe fire.
When in 2016 I came up with a new design for him, it was an interesting period for me. I started to realize what style and logic I want to create my characters with. I felt I was overthinking all of my characters until that point. „Sometimes less is more” as they say, and I try to design according to that even today. Shapes and ideas started to interest me a lot more than details. After I simplified Nigel's design - and I liked it a lot -, I wasn't sure anymore if I wanted him to be some kind of „mongrel” character anymore. The Tree of Life universe will have a ton of weird looking characters anyway, so he wouldn't really stand out.
In 2019, after ignoring Nigel for years, I started to work on his design again. After the Tree of Life story went through multiple changes, and re-writes from the ground up, I felt I had to re-think some of the character's designs too. I still wanted to keep Nigel's design as some kind of mixed race, but without putting too much pointless details into it. He even got some clothes, just like the other Tree of Life characters, because before this point none of them wore any. And clothes can give a lot to a character's personality. And I realized it would look pretty dumb if the characters would fight completely naked, with their non existing genitals and nipples. For me it felt like I couldn't decide if I wanted to make something erotic or not. If a character doesn't wear clothes, it should come from a tradition or cultural reason, not because I'm too lazy to draw clothes, and I'd rather use my eraser to get rid of some NSFW body parts, to save time… XP
I'm still proud of Nigel's final design even today, and I hope you like him too :)
Category Artwork (Digital) / Doodle
Species Unspecified / Any
Size 1000 x 3333px
File Size 1.33 MB
Listed in Folders
Oh my god, got mad respect for having character deleop as you do!
Like i did a peice for mine after i had them for 10 years, but unlike you and digimon/pokemon i was sonic/pokemon to inspire XD
Like i did a peice for mine after i had them for 10 years, but unlike you and digimon/pokemon i was sonic/pokemon to inspire XD
Wow, you started your journey from fanart OCs too and you did your best to make the characters more unique and original :D
I think it’s a much prouder feeling for an artist to have original characters, especially in the long run. You have to work on to people get to know them and start to love them. It's way more work and time than doing fanarts, but it was very worth it to me.
I think it’s a much prouder feeling for an artist to have original characters, especially in the long run. You have to work on to people get to know them and start to love them. It's way more work and time than doing fanarts, but it was very worth it to me.
Like my gosh yesss! Totally agree, like fanarts a good kick off point!
But having your own characters just.... Just adds to much when that characters liked and people care about them!
Same kinda way the the saucy erotic stories are, you give us a background for them, and the pay offs so much sweeter than you're basic instandt gratification scenes with no charaters having chemistry!
But having your own characters just.... Just adds to much when that characters liked and people care about them!
Same kinda way the the saucy erotic stories are, you give us a background for them, and the pay offs so much sweeter than you're basic instandt gratification scenes with no charaters having chemistry!
Even in the first design, you can see those little elements that carried over to his final design today. I really love his design! And the clothing style you have in your fantasy series. Designing clothes by itself is a feat, and when considering long ears, horns, digitigrade legs or even wings makes it all the more challenging. And Satisfying! When you find stuff that works.
I agree that the wings, big horns, clothing, difficult anatomy and stuff like that give up the lesson pretty much :D Sometime I want to add more details to a character I intend to put in a comic, but to draw the same details a hundred times is horror XD Mainly if you have a time limit to draw a page. Though I’ll take on a little more detail sometime to be satisfied with the design and the character's vibe.
The progression of an artist and their OCs always fascinates and inspires me. It's wonderful to see the time and thought put into it over the span of many years, how an OC can serve as an outlet with many purposes when needed at different times; like some vent art emo phase OC evolving into a detective in a noir story a decade later, or a sparkledog from DeviantART evolving into a fursona and then a fursuit and possibly changing species but remaining the same colors or themes, and so on. That kind of development is so cool and it's comforting to have a character mature with you and go through your style changes. So keep on keeping on!! This is a wonderful character.
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