A new character I decided to make for the ladies...and maybe the boys if they're gentle with him..
A Chaos Mage controlled by the Void Wasp: "Void". He was once Zash from another universe, but has been slowly warped over time by Void's serum. Once a student of the "Mage Asylum" Asylum was a brilliant young man with potential beyond imagining, at least according to his teachers. However, his greed and lust for power eventually led the young red Zoketar to his downfall. By absorbing the Magi Orb, hidden away in the Lead Apothecary's Study, Zash became twisted and his old him hidden away underneath layers and layers of despair and anger. The Intense mana energy from the Magi Orb gave him abilities and powers that only the Master Arcane Mages could possibly comprehend.
However, the transition phazed Asylum out of existence for a brief moment, as his physical being was warped by the orb. In that brief moment, Void latched onto his unsuspecting victim, changing Asylum's fate forever.
Name: Asylum
Species: Chaos Mage (Zoketarian Dwarf)
Sex: Male
Weight: Unknown
Height: 3' 11''
Sexual Preference: Heterosexual
Likes: Unknown
Dislikes: Everything
Friends: Void
Enemies: Everyone Else
Strengths/Weaknesses:
Being a mage, his range and firepower is superior to most, and his ability to use the Chaos Emeralds, thanks to his master, Void, makes him quite a dangerous foe.
However, if his opponent can get close enough, they have chance to put Asylum off balance and strike at Asylum's frail body. The Eons of life have made Asylum powerful in magic, but his weakened, frail body is barely able to do basic human movement. Asylum relies heavily on Void's serum and Chaos Powers to get around.
Abilities:
(Mostly mimic's Void's abilities..except for Void Haze.)
Firebolt: Unleashes a ball of fire at his opponent..
Icebolt: Unleashes a ball of ice at his opponent..
Fire Torrent: Devastates multiple enemies with a tornado of flames and burning debris.
Ice Tempest: Covers the area around him with sheets of ice and frost, freezing unwary opponents in a block of ice for a short duration.
Lightning Abyss: Calls upon lighting to repel enemies, the static feild also created by it, paralyzes machines.
Plasma Bolt: Fuses Lightning and Fire, and creates a ball of plasma. Far more powerful than fire bolt, but uses a large amount of Mana.
Plasma Apocalypse: A storm of Plasma, splashing his foes with super heated energy.. destroying buildings and obstructions with ease.. This powerful aoe paralyzes and burns all surround opponents for a short duration.
Arcane Nexus: All forces of nature and the arcane fused into a single energy blast.. This is Asylum's ultimate technique.
Arcane Asylum: Asylum's super state.. powers up, using his magic to empower him to the limit, all of his abilities are powered up by 50x and all of his parameters are increased by 10x fold. He requires at least 3 of the chaos emeralds to provide the additional power.
A Chaos Mage controlled by the Void Wasp: "Void". He was once Zash from another universe, but has been slowly warped over time by Void's serum. Once a student of the "Mage Asylum" Asylum was a brilliant young man with potential beyond imagining, at least according to his teachers. However, his greed and lust for power eventually led the young red Zoketar to his downfall. By absorbing the Magi Orb, hidden away in the Lead Apothecary's Study, Zash became twisted and his old him hidden away underneath layers and layers of despair and anger. The Intense mana energy from the Magi Orb gave him abilities and powers that only the Master Arcane Mages could possibly comprehend.
However, the transition phazed Asylum out of existence for a brief moment, as his physical being was warped by the orb. In that brief moment, Void latched onto his unsuspecting victim, changing Asylum's fate forever.
Name: Asylum
Species: Chaos Mage (Zoketarian Dwarf)
Sex: Male
Weight: Unknown
Height: 3' 11''
Sexual Preference: Heterosexual
Likes: Unknown
Dislikes: Everything
Friends: Void
Enemies: Everyone Else
Strengths/Weaknesses:
Being a mage, his range and firepower is superior to most, and his ability to use the Chaos Emeralds, thanks to his master, Void, makes him quite a dangerous foe.
However, if his opponent can get close enough, they have chance to put Asylum off balance and strike at Asylum's frail body. The Eons of life have made Asylum powerful in magic, but his weakened, frail body is barely able to do basic human movement. Asylum relies heavily on Void's serum and Chaos Powers to get around.
Abilities:
(Mostly mimic's Void's abilities..except for Void Haze.)
Firebolt: Unleashes a ball of fire at his opponent..
Icebolt: Unleashes a ball of ice at his opponent..
Fire Torrent: Devastates multiple enemies with a tornado of flames and burning debris.
Ice Tempest: Covers the area around him with sheets of ice and frost, freezing unwary opponents in a block of ice for a short duration.
Lightning Abyss: Calls upon lighting to repel enemies, the static feild also created by it, paralyzes machines.
Plasma Bolt: Fuses Lightning and Fire, and creates a ball of plasma. Far more powerful than fire bolt, but uses a large amount of Mana.
Plasma Apocalypse: A storm of Plasma, splashing his foes with super heated energy.. destroying buildings and obstructions with ease.. This powerful aoe paralyzes and burns all surround opponents for a short duration.
Arcane Nexus: All forces of nature and the arcane fused into a single energy blast.. This is Asylum's ultimate technique.
Arcane Asylum: Asylum's super state.. powers up, using his magic to empower him to the limit, all of his abilities are powered up by 50x and all of his parameters are increased by 10x fold. He requires at least 3 of the chaos emeralds to provide the additional power.
Category Artwork (Traditional) / Sonic
Species Unspecified / Any
Size 971 x 1251px
File Size 220.1 kB
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