Here's a simple animation test in Unity of a Dog character design, for an upcoming game project!
Wanted to get this out before I went on a little trip and lost access to my desktop for a hot minute.
Basically just getting the feel of rigging and keyframing! Didn't get a chance to mess much with animation curves, but that'd definitely be the next step.
Luckily, the design goal is very Paper Mario/Don't Starve-esque, so I don't need to worry (too much) about deformers!
(It's a little choppy just by nature of how GIFs work, but it's a lot smoother than this in motion, promise)
Wanted to get this out before I went on a little trip and lost access to my desktop for a hot minute.
Basically just getting the feel of rigging and keyframing! Didn't get a chance to mess much with animation curves, but that'd definitely be the next step.
Luckily, the design goal is very Paper Mario/Don't Starve-esque, so I don't need to worry (too much) about deformers!
(It's a little choppy just by nature of how GIFs work, but it's a lot smoother than this in motion, promise)
Category Artwork (Digital) / All
Species Dog (Other)
Size 600 x 450px
File Size 3.24 MB
FA+

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