Zalumnee 3D Walk Cycle & Turnaround (in description)
The fruits of over 3 weeks of work with Blender.
Not the first time I converted one of my characters in 3D but the first time I'm animating at least ^v^
It's still a magical feeling to see your beloved chars become more and more alive to you...
To view the videos, feel free to check either of these links:
Deviantart:
- https://www.deviantart.com/souvilla.....ycle-899116296
- https://www.deviantart.com/souvilla.....ject-899115926
YouTube:
- https://www.youtube.com/watch?v=Sj4Jf28DxLM
- https://www.youtube.com/watch?v=ryMqPNXztU4
___________________________________________
Zalumnee is a character designed and owned by me: Souvillaine
-> Find her full character sheet here: https://www.furaffinity.net/view/44608789/
-> or directly at source: https://drive.google.com/file/d/1VC.....RmmeQMCKP/view
Made with Blender 2.92 and the Huion GT220 v2.
Not the first time I converted one of my characters in 3D but the first time I'm animating at least ^v^
It's still a magical feeling to see your beloved chars become more and more alive to you...
To view the videos, feel free to check either of these links:
Deviantart:
- https://www.deviantart.com/souvilla.....ycle-899116296
- https://www.deviantart.com/souvilla.....ject-899115926
YouTube:
- https://www.youtube.com/watch?v=Sj4Jf28DxLM
- https://www.youtube.com/watch?v=ryMqPNXztU4
___________________________________________
Zalumnee is a character designed and owned by me: Souvillaine
-> Find her full character sheet here: https://www.furaffinity.net/view/44608789/
-> or directly at source: https://drive.google.com/file/d/1VC.....RmmeQMCKP/view
Made with Blender 2.92 and the Huion GT220 v2.
Category Artwork (Digital) / Portraits
Species Secretary Bird
Size 1280 x 888px
File Size 81.1 kB
Listed in Folders
Thank you very much! ^v^
Doing this in 3D has definitely been a challenge but I am happy with the result, sadly though I sorta corrupted my file upon updating on Blender 3.0 and saved over it :I
It's not all gone but I'd have to relocate the mesh and redo all the weight painting for her to move again properly. Ah well, it would probably be better to re-do it all with a new approach, I just don't find the time or energy to do it.
Doing this in 3D has definitely been a challenge but I am happy with the result, sadly though I sorta corrupted my file upon updating on Blender 3.0 and saved over it :I
It's not all gone but I'd have to relocate the mesh and redo all the weight painting for her to move again properly. Ah well, it would probably be better to re-do it all with a new approach, I just don't find the time or energy to do it.
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