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My friend came up with a character long ago which was a corpulent but well cultured tyrant, a Gorlmon if you will (its French). He was more than pleased to act out the walk cycle for my reference. I'm having to put animation to a character I rigged for school and this seemed like the perfect walk cycle to duplicate.
It was also decided long ago this should be the music and situation the character would be in if ever done, and it seems all will fit perfectly in the end.
It was also decided long ago this should be the music and situation the character would be in if ever done, and it seems all will fit perfectly in the end.
Category Flash / All
Species Unspecified / Any
Size 240 x 320px
File Size 2.45 MB
I hope he realizes people who are homophobes usually are most likely to end up being gay or bi its just their way of subconciously repressing their own inner self most likely do to the fact they are not afraid of themselfs but afraid of how the world around them will perceive them..
I used to be a homophobe
I used to be a homophobe
the song is 'Romeo and Juliet' by Prokofiev
In the future I dont see myself making an actual game, unless at one point I work my way up to an art director. Even then, isn't it more than likely the project will be left souley in the hands of the team working for the production house developing the game?
what would you be able to bring into the mix anyway?
In the future I dont see myself making an actual game, unless at one point I work my way up to an art director. Even then, isn't it more than likely the project will be left souley in the hands of the team working for the production house developing the game?
what would you be able to bring into the mix anyway?
I should have explained better. I was the idea guy, I'd come up all the ideas for weapons, levels, story elements, creatures, etc and the art team and designers would sit there and bring those ideas to life. I would write page after page of details on a particular idea or concept and then hand it to an artist for example and then sit with them and explain exactly how everything is supposed to go and working together we'd spit out just what is needed.
Well to give you an idea of what it's been like in the past;
Once some folks were working on a hell based game and came to me saying, "We just started working on this game and we need a bunch of ideas for what kinds of creatures might inhabit hell and be fun to fight. So I wrote up a few pages of ideas for creatures, names, back stories, how they would work, move and attach, etc.
Another time I was approached by a team working on a Sci-Fi game. They said they were just starting up and they had a story drawn out, but that was it, so they basically needed ideas on everything. I ended up coming up with the concepts for all the weapons, few of the vehicles, set piece levels and battles, reworked a bit of the story to help the flow and added a few plot points of my own to fix it up, character back stories, and also ended up designing the entire multiplayer segment of the game.
Just a couple of examples.
No big deal, I was just saying that if you ever decided to work on a project of your own, I'd totally be up for throwing any help I could your way.
Once some folks were working on a hell based game and came to me saying, "We just started working on this game and we need a bunch of ideas for what kinds of creatures might inhabit hell and be fun to fight. So I wrote up a few pages of ideas for creatures, names, back stories, how they would work, move and attach, etc.
Another time I was approached by a team working on a Sci-Fi game. They said they were just starting up and they had a story drawn out, but that was it, so they basically needed ideas on everything. I ended up coming up with the concepts for all the weapons, few of the vehicles, set piece levels and battles, reworked a bit of the story to help the flow and added a few plot points of my own to fix it up, character back stories, and also ended up designing the entire multiplayer segment of the game.
Just a couple of examples.
No big deal, I was just saying that if you ever decided to work on a project of your own, I'd totally be up for throwing any help I could your way.
the reference is good enough as it is for my purposes, but that is a very keen detail to take into consideration next time.
The character would actually be picking up a small bone which has a little bit of meat on it, nibbling the meat off, then tossing it aside in utter disapointment.
The character would actually be picking up a small bone which has a little bit of meat on it, nibbling the meat off, then tossing it aside in utter disapointment.
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