
Bio: He's a mysterious creature that doesn't know anything about himself but knows a lot about certain heroes. What is even weirder is that he can use the same moves as them. Maybe traveling with them will help him know a little about himself. I know he looks human, but he is not. He parts human, robot, cat, dog, monster, alien, hedgehog, fox, raccoon, sheep, stuffed toy... In this form, his stats are balanced, and his form helps him stay in control and not act like a mindless weapon. But it will take a while before he can be the hero everyone needs.
Species: Gamebonic
Age: ??? (can't physically age)
Height: 4'08
Weight: 77 lbs
Sexuality: Straight
Personality: Adventurous, good-heart, brave, creative, naive
Weakness: Demon Culture (spells, food, activities) and the sound of styrofoam, Aki
Powers
Transform: Redblur can transform into looking like his mentors and nine different forms (including his human form). While seven forms he uses for special situations, two actually were achieved from hard work, but he is not a huge fan of one of his forms.
Super Speed: Redblur can run faster than the speed of sound. He can run forward and backward at a blistering speed of about 768 mph, but he can't react in time to dodge attacks.
Super Strength: Redblur possesses the level of strength to break a cage made out of iron. He can also lift a ten-story building... for about thirty seconds.
Parkour: Redblur can get from place to place in the most creative and fastest way possible. Making most use of his powers and weapons to balance on the tops of sharp points, rope and pole climbing, or swinging on hooks.
Farming: Redblur knows how to grow crops. He knows how to grow vegetables, flowers, and certain fruits while also knowing what season is best to plant crop seeds.
Cooking: Redblur can make dishes like soup, cake, sushi, etc. Despite how the food looks, the taste of his dishes is average to above average.
Omnilingualism: Redblur has the power to speak and understand any language. Unfortunately, that doesn't mean he can write any language.
Vacuum Adaptation: Redblur adapts to the vacuum of space unaided. Due to his weird anatomy, he can withstand atmospheres and breathe in space without any equipment.
Enhanced Balance: Redblur achieves a level of balance beyond that of a normal being. He can travel on top of round objects or walk across tightropes without the fear of falling.
Dimensional Storage: Redblur can store as many items as one wishes in a sort of "storage area" without any regard for running out of room. No matter how big or small the object is, it all fits in his pocket.
Super Jump: Taught by Mario & Luigi, Redblur can jump very high. While jumping, he can stomp on an enemy. If Redblur times the stomp right, he can jump in the air and stomp on the same foe multiple times.
Fireball: Taught by Mario, Redblur can throw a fireball that bounces along the ground. However, once it loses speed, the fireball disappears.
Iceball: Taught by Luigi, throws a slow-moving iceball straight ahead that bounces if it hits a wall or the ground. However, once it loses speed, the iceball disappears.
Peach Bomber: Taught by Peach, Redblur jumps sideways and delivers a powerful hip bash. However, missing leaves him wide open.
Egg Lay: Taught by Yoshi, Redblur can grab opponents with his tongue, swallow them, and trap them in eggs. It's not one of his favorite moves to use, and the foes can break out easily.
Spin Dash: Taught by Sonic & Tails, Redblur can curl into a moving offensive ball along the ground to dash through obstacles and enemies. The move can charge up energy before taking off at a high speed, making it a Spin Dash. Or while in the air, he can strike a nearby enemy with a Homing Attack.
Boost: Taught by Sonic, Redblur surrounds himself in a projectile-shaped energy shield and runs forward at speeds beyond the sound barrier. Thus turning him into a highly destructive projectile moving at supersonic speeds.
Tail Swipe: Taught by Tails, Redblur performs a 360-degree spin, where he lashes out with his tail to damage any enemies in front of him. He can also use his tail to hover in the air... for 8 seconds (Redblur needs two tails to fly, not one).
Knuckle Slam: Taught by Knuckles, Redblur punches the ground with his fists, creating a large column of red energy. This forms a field of shockwaves around him that damages all incoming obstacles.
Hammer Attack: Taught by Amy, Redblur uses a downward swing with his pow staff to whack in front of him, which damages enemies that come into contact. The move sometimes leaves a trail of pink hearts.
Romantic Karate: Taught by PaRappa, Redblur does a jumping 90-degree kick that causes a small orange flash of energy, and how 'It's all in the mind.' Along with the breakdancing, he learns that Redblur can perform interesting punches and kicks.
Skater Boy: Taught by PaRappa, Redblur can ride a skateboard (even a hoverboard or snowboard). Redblur can skateboard and cruise around, knocking out anyone he makes contact with.
Rapping: Taught by PaRappa, Redblur can solve any problem just by rapping. So long as he believes in himself, when Redblur raps his luck will increase or worse for his foes...
Inhale: Taught by Kirby, Redblur trains his lungs to be powerful. By taking a deep breath Redblur can suck objects into his mouth like a vacuum, which stretches to fit large objects.
Copy Ability: Taught by Kirby, Redblur can copy the ability of foes, weapons, or objects just by eating them. Certain abilities give him new powers, while some just improve the moves he already knows.
Hover: Taught by Kirby, Redblur, he can inflate himself, making himself more buoyant, and he can flap his arms. However, since Redblur needs to hold his breath to hover, the ability is limited.
Dedede Hammer Throw: Taught by King Dedede, Redblur performs a swing before releasing his pow staff, sending it flying in the direction held. It floats upwards as it flies, exploding on impact for huge damage.
Mach Tornado: Taught by Meta Knight, Redblur leaps high into the air while spinning, creating a large cyclone. Sometimes, after he is finished, it will send foes straight up into the air.
Waddle Spear Throw: Taught by Bandana Waddle Dee, Redblur throws one spear a short distance. If he has time, he can throw three spears at once.
Knockout Dive: Taught by Sly, Redblur leaps forward in a small hop while twirling his weapon. If he successfully hit a foe, that person would simply be knocked out for a while.
Pickpocket: Taught by Sly, Redblur can pick coins, loot, and any other important items from people's pockets using his melee weapon. However, he must remain unseen whilst sneaking within range of the guard to do the move.
Smoke Bomb: Taught by Sly, Redblur taps the end of his weapon into the ground, creating a cloud of smoke around him. He used this move to obscure the vision of his enemies to easily escape.
Sleep Bomb: Taught by Bentley, Redblur can use bombs to temporarily put foes to sleep on impact. However, it won't damage foes at all, so Redblur needs to use another attack to finish off guards.
Thunder Flop: Taught by Murray, Redblur will orient his body parallel to the ground and splay out his arms and legs. Then he falls towards the ground at high speed, slamming down and causing a shockwave, after which he stands back up quickly.
Stun Shot: Taught by Carmelita, Redblur will fire an electricity shot from his arm cannon that will shock the opponent. However, he can fire a close-range blast of electricity, which causes foes to be stunned and unable to move, leaving them open for attacks.
Mega Buster: Taught by Mega Man, Redblur can change his arms into arm cannons that fire solar energy bullets. He can charge up the attack to perform a Charge Shot that causes more damage to enemies.
Sliding: Taught by Mega Man, Redblur can slide on the ground, which allows him to evade enemy projectiles, avoid some traps, and access narrow passageways. While Redblur cannot attack while sliding, the slide itself is an attack.
Double Gear System: Taught by Mega Man, Redblur to use the Double Gear system, which was installed in him to temporarily boost his speed to the point where he perceives everything as slowing down or boosting the strength of his attacks. However, since he's using a prototype, Redblur can overheat if he uses the system for too long.
Earth Spike: Taught by Micah, Redblur can summon stone pillars that track enemies and strike them from below. This is a useful attack for sending foes into the air.
Grand Impact: Taught by Micah, Redblur uses his melee weapon to hit the ground and cause an earthquake. He can do it multiple times until he runs out of stamina.
Jack Magic Seed: Taught by Micah, Redblur can plant a magic seed into the ground and grow a giant pumpkin that fights along with him by eating its enemy and damaging it. Blur can also attack foes while the pumpkin is holding it in its mouth.
Bomb: Taught by White Bomberman, Redblur can generate bombs in his hands. The bombs will explode every few seconds after being thrown, and they can't be defused.
Power Bomb: Taught by White Bomberman, Redblur charges up his bombs to have maximum firepower. However, to do that, he has to hold the bomb in the air for a minute and have to do it one at a time.
Remote Bomb: Taught by White Bomberman, Redblur can place a remote bomb on the ground or midair and press a button to detonate it. However, the blast isn't as powerful as a regular bomb.
Wind Bomb: Taught by Black Bomberman, Redblur can generate bombs in his hands that use air. This bomb can be used to push people across open pits, extinguish fires, or blow objects on the ground.
Water Bomb: Taught by Pink Bomberman, Redblur can generate bombs filled with water. It is used mainly to extinguish fire spots.
Ice Bomb: Taught by Blue Bomberman, Redblur can generate bombs made of ice. It can be used to freeze water spouts to either create bridges or stop objects associated with the water.
Light Bomb: Taught by Red Bomberman, Redblur can generate bombs that use light. It is used mainly to reveal half-visible objects that are hidden from normal eyes.
Rubber Bomb: Taught by Yellow Bomberman, Redblur can generate bombs that have properties of a cyan rubbery substance. The bomb will bounce around when kicked, punched, or thrown.
Pierce Bomb: Taught by Aqua Bomberman, Redblur can generate bombs that have spikes on them. The bomb blast penetrates through multiple soft objects, items, and people, and detonates other bombs in its path.
Bomb Kick: Taught by Green Bomberman, Redblur can kick bombs while worrying about them blowing up. Enemies hit by a kicked bomb are briefly stunned.
Warmonger: Taught by Ratchet & Clank, Redblur can use his arm cannon to fire multiple rockets per shot. While the rate of fire is low, the rockets have excellent range.
Comet-Strike: Taught by Ratchet, Redblur throws his melee weapon like a boomerang, tripping his opponents. He can also use his weapon to turn bolt cranks and to pick up objects.
Time Bomb: Taught by Clank, Redblur can create a large sphere of blue quantum energy that slows down anything inside the sphere. However, Redblur won't be affected by the spheres due to his temporal immunity.
Quantum Deflector: Taught by Captain Qwark, Redblur generates a protective green shield around him, which blocks attacks from foes and damages them on contact. The shield could last up to 20 seconds.
Monkey Ball: Taught by AiAi, Redblur yells the chant, "Ei-Ei-Poo" to trap himself in a ball and says it again to get himself out. Inside the ball, he can walk without worrying about getting hurt (however, he can't use most of his attacks inside the ball.
Target Glide: Taught by AiAi, Redblur opens the monkey ball to create wings for himself to sail through the air. This move is great for traveling horizontally and is not used for going vertically.
Comet Punch: Taught by AiAi, Redblur dodges an incoming attack and counters it with a giant, powerful punch. However, this leaves Redblur wide open until his fist changes back to normal.
Boo!: Taught by Pac-Man, Redblur makes a goofy or scary face to frighten his foes. Due to the shock, the foes will drop their guards, allowing Blur to attack them or even take a bite of them.
Butt Bounce: Taught by Pac-Man, Redblur can have the power to bounce all over the place if he lands on his butt. If Redblur makes an impact on the ground or somewhere that's solid after the first bounce, he curls up into a ball and rebounds again until he uncurls himself.
Chomp: Taught by Pac-Man, Redblur can chomp on foes using his strong jaw. He is also able to chew on certain objects and even ghosts.
Iron Tail: Taught by Pikachu & Riolu, Redblur's tail temporarily turns into hard steel, which he uses to slam his opponents down. This may also lower the foe's defensive stats.
Thunderbolt: Taught by Pikachu, Redblur can shoot out a strong electric blast to damage nearby enemies. It could also cause paralysis foes.
Aura Sphere: Taught by Riolu, Redblur can harness the power of aura into a ball. He charges a ball of energy that can damage foes even while powering up before releasing it.
Razor Shell: Taught by Oshawott, Redblur grabs a scalchop from his pocket, which produces a light blue aura, forming into an energy blade. He then slashes the opponent with it.
Leaf Tornado: Taught by Snivy, Redblur turns upside down and starts spinning, creating a large tornado filled with light green leaves of energy at the tip of his tail. He then swings his tail in the opponent's direction, trapping it in the tornado. Redblur then swings his tail down, slamming the tornado into the ground with the opponent still inside.
Flame Charge: Taught by Tepig, Redblur's body becomes covered in flames, and it crashes into the opponent or repeatedly stomps on the ground until a cloud of dust covers its body. Then, he emerges from the cloud, covered in flames, and crashes into the opponent.
Earthquake: Taught by Phanpy, Redblur gets on all fours before standing on his legs. He then brings his arms down hard, creating an earthquake.
Toxic: Taught by Poipole, Redblur fires a stream of liquid from his head at the opponent. Each time in different colors, badly poisoned.
PopIt: Taught by Sackboy, Redblur uses a special kind of menu to create anything from nothing. He can also use it to build and create large and complex machinery, and even robots that can think for themselves using the materials and items he gathers.
Try Again: Taught by Sackboy, Redblur can anger himself so much to the point where he blows up. So long as Redblur has extra lives, he can respawn in perfect condition.
Slap Happy: Taught by Sackboy, Redblur can do a quick two-hit combo on his foes. Be warned, as the combo finishes with a right slap, knocking the opponent upwards.
Wall Jump: Taught by OddSock, Redblur can jump up walls and off from them. If he stops, he will slide against the wall.
Toggling: Taught by Toggle, Redblur has the exceptional ability to change forms, making him bigger or smaller for a short time. This ability is mostly used to make Redblur heavier or lighter.
Swoop Down: Taught by Swoop, Redblur can jump off the ground and glide in the air. If Blur wants to get to a higher location, he simply dives down, and once he's at a high velocity, turns back up and flies high.
ARMS Extension: Taught by Spring Man, Redblur can extend his arms several meters in front of him. He can use it to grab ledges or objects that are too far to reach.
ARMS Jump: Taught by Spring Man, Redblur punches the ground, using his ARMS to boost the jump. Using different ARMS gives the jump different effects.
ARMS Change: Taught by Spring Man, Redblur's hands will cycle, in order, through Toaster (a red boxing glove that deals fire attacks with a good balance of offense and defense), Boomerang (his fastest ARM, that while attacking with a punch, it throws out a boomerang and unleash a cyclone when charged), Tribolt (a horizontally Multi-Shot ARM that is good for quick strikes and slowing opponents down), and normal (his normal hands).
Healing Shield: Taught by Master Mummy, Redblur will shield himself, and while he is doing that, his wounds will be healed, which would be very hard to break and would take the longest to passively break in the battle. While using this move, Redblur's hands turn into Megaton (a giant sphere that, while the slowest, packs a lot of power).
Somersault Kick: Taught by Min Min, Redblur executes a kick when dashing backward on the ground or in any direction while in the air, which knocks down oncoming attacks. While using this move, Redblur's hands turn into a Dragon (a dragon head that shoots a laser beam out of its mouth).
Snooze: Taught by Eleven, Redblur can send afflicted foes into a magical slumber. However, over time, the foes will wake up.
Kafrizz: Taught by Eleven, Redblur uses a large sphere of flames that explodes upon connecting with an opponent. However, because it requires a ton of magic, he uses it if he's confident he can win.
Gigaslash: Taught by Eleven, Redblur can slice a group of enemies with a blade of holy electricity. Even though the attack it's a magic-based attack.
Victimiser: Taught by Erik, Redblur uses a knife to slice his opponents up. The attack deals near triple damage to an enemy inflicted with poison or paralysis.
Beelzefreeze: Taught by Veronica, Redblur emits a holy light that's deadly to demons. While it does work on others, it will be weaker and may inflict Paralysis.
Fullheal: Taught by Serena, Redblur can completely heal himself or others from injuries. However, since this move requires magic using it drains some of his stamina.
Gold Rush: Taught by Sylvando, Redblur does a dance that will rain gold coins on his opponents, damaging them. However, he would lose money every time he used the move.
Pearly Gates: Taught by Rab, Redblur offers up a prayer to the spirits to unleash an attack that deals high wind damage to all enemies. The attack does very well against undead enemies and has a small chance of decreasing an enemy's resistance to dark damage as well.
Thunder Thrust: Taught by Jade, Redblur turns his melee weapon into a spear and powers up before stabbing his foe. It doesn't connect so often, but when it does, it can cause a critical hit.
Unbridled Blade: Taught by Hendrik, Redblur will turn his weapon into a great blade as he raises it. He then slices it down very fast and inflicts high damage on a single enemy.
Foot Flurry: Taught by Stepixel & Elephant, Redblur delivers a flurry of kicks. On the ground, he'll charge forward, but in the air, he'll stay in place, and behind, he'll perform a powerful back kick.
Head-On Assault: Taught by Stepixel, Redblur jumps up using both feet, then falls headfirst. Opponents in the air are launched downward.
Snort: Taught by Elephant, Redblur breathes out steam that damages all enemies. It's very rare for him, but sometimes she snorts red or blue flames for more damage.
Monkey Net: Taught by Spike & Jimmy, Redblur's melee weapon can turn into a monkey net. He can swing it at foes, and if he captures anything upon contact, it sometimes sends them someplace else.
B-Launcher: Taught by Spike, Redblur fires an electric grenade that stuns enemies on contact. However, it takes a while to launch the grenade, making Blur open for an upcoming attack.
Bananarang: Taught by Jimmy, Redblur can throw a banana-shaped boomerang that lures certain animals towards the scent it creates, and can pick up items. However, for the boomerang to emit the smell, Redblur has to stay in place.
Miracle Ninja: Taught by Kei, Redblur can morph into a nimble ninja who can make clones of himself and capture people if one touches a clone. These clones will copy his movements and can be used to fight multiple enemies at once.
Dragon Kung Fu Fighter Taught by Yumi, Redblur can morph into an aggressive kung fu fighter who's great for combo attacks and captures people at close range using nunchucks. This form is also great for breaking items and walls, hitting switches, and clearing out crowded areas.
Water Net: Taught by Natalie, Redblur uses this gadget to help them swim through strong currents or to lend it to people who can't swim. He can also shoot a powerful net if he wants to capture something underwater.
R.C. Car: Taught by Jake, Redblur uses a remote-controlled car to reach small places normally inaccessible. If he presses the button on the remote, it spawns the RC Car back relative to his location.
Slingback Shooter: Taught by Helga, Redblur takes out a yellow slingshot to fire pellets that hit switches from a distance, stun enemies, and break boxes. While not his most powerful attack for long range, he uses it if his arm cannon doesn't work or has no ammo.
Egg Shot: Taught by Billy Hatcher, Redblur can attack people by pushing an egg around. The egg will grow bigger if the egg gets crushed by enough people.
Egg Dunk: Taught by Billy Hatcher, Redblur jumps in the air holding an egg, before throwing the egg down toward the ground. This will make ground shockwaves that will hurt any enemies nearby.
Rooster Call: Taught by Billy Hatcher, Redblur can crow loudly like a rooster. Anyone who hears it close up will be immediately stunned for a short time.
Relics Physic: Taught by Knack, Redblur can grow bigger if he absorbs materials (relics, gravel, etc.) and even throws some at them to trap someone in place for a while. However, if he gets hit by a big attack, he shrinks to his original size.
Crystal Swords: Taught by Knack, Redblur can wield twin swords by using the materials he gathers. The blades have a long reach and can strike enemies repeatedly and powerfully.
Ultimate Move: Taught by Knack, Redblur penetrates almost any shield. He uses a multi-strike to damage away an enemy barrier, but destroys it by firing a ball of relic energy.
Action Drawing: Taught by Drew, Redblur can draw platforms in real life to navigate certain environments and obstacles. Blue Ink platforms will stay still, Red Ink platforms will quickly fall when someone lands, Green Ink makes anyone bounce away from the drawing, and Yellow Ink will quickly rise into the air once someone touches them.
Slinger: Taught by Drew, Redblur's melee weapon turns into a morning star that looks like a yo-yo, and it can be swung from every direction. When it is charged up, it'll spin around, and it brings in a decent amount of damage.
Snowshooter: Taught by Drew, Redblur uses his arm cannon and fires snowballs in a straight line, dealing impact damage. However, don't cause the opponent to flinch, and have to use small snow piles if he needs more ammo.
Sword Beam: Taught by Link, Redblur can shoot a beam of light from his melee weapon that strikes anything in its path. However, it can only be done if Redblur hasn't taken any damage.
Song of Time: Taught by Link, Redblur pulls out an ocarina and plays a song that sends him back in time for a couple of days. However, he will lose all money and consumable items on his person when he plays it.
Jump Slash: Taught by Link, Redblur leaped forward into the air, then brought down his melee weapon toward his enemy. Using this move deals twice the damage of his regular weapon strike.
Sheikah Slate: Taught by Zelda, Redblur uses a multipurpose tablet to help him with his adventure. While he doesn't have all the runes, he can still use them to manipulate metallic objects using magnetism and stop the flow of time for an object.
Magic Hammer: Taught by Darunia, Redblur's power staff becomes a hammer to pound stakes and other obstacles into the ground. And using magical energy, Blur can use it to repeatedly pound and swing his hammer, finishing with a spinning swing and a final slam.
Zora Scale: Taught by Ruto, Redblur forms a pool of water on the ground around him, which quickly turns into a whirlpool as he swims around in it. After a few seconds, the whirlpool shifts into a watery twister, before exploding and throwing enemies outwards.
Wave Concussor: Taught by Jak and Daxter, Redblur fires a circular blast of red energy eco at the ground using his arm cannon. The longer the blast is charged, the longer the radius that is released will be.
Dark Bomb: Taught by Jak, Redblur leaps into the air and slams his fist into the ground, creating a large shockwave that deals considerable damage to any enemy caught in its radius. However, this move will drain half of Redblur's stamina.
Spray Gun: Taught by Daxter, Redblur uses his arm cannon and fires a spray of green eco at enemies, causing them to choke and killing them if exposed long enough. Even though it has a large attack radius, it uses up ammunition quickly.
Zoomers: Taught by Keira, Redblur uses a sturdy and reliable vehicle that can survive almost anything. However, due to being made primarily of a low-grade metal, it could overheat and explode if traveling too long.
Eco Construct: Taught by Samos, Redblur uses green eco to summon large green crystals from the earth that allow him to jump and climb to lengths and heights otherwise inaccessible. He can also turn non-platform eco constructs into spikes, thus increasing damage dealt when cast onto enemies.
Palutena Bow: Taught by Pit, Redblur's melee weapon can fire guided arrows of light due to being made using parts of the Palutena Bow. While charging, he can aim the bow straight up.
Upperdash Arm: Taught by Pit, Redblur can dash forward and uppercut opponents. He can use this weapon move to deflect projectiles, too.
Guardian Orbitars: Taught by Pit, Redblur can summon Orbitars to help him. The weapon shields his front and back and reflects projectiles, but he's vulnerable from above.
Wind Bullet: Taught by Klonoa, Redblur can fire a concentrated blast of wind that, when against an enemy, their bodies inflate and become rounded, filling up with a light substance that makes them float. Redblur can then pick them up over his head and either toss them straight forward into other enemies or use them to perform another jump in the air.
Tornado Attack: Taught by Klonoa, Redblur creates massive amounts of tornadoes around him. The strong gusts of wind pushing people away, and briefly floating in the air, it used in the air.
Thunder Hurricane: Taught by Klonoa, Redblur twirls around as bolts of lightning spark around him. The lightning will strike at random locations, so it will hit his foes and allies too.
Ring Spirit: Taught by Huepow, Redblur can transform into a light blue spirit sphere with hands above a halo and a star above him. He transforms to power up certain devices.
Lovely Attack: Taught by Lolo, Redblur will be surrounded by pink light and hearts as he hits the ball at his foes. Afterward, his opponent is sucked in by the light.
Voice Cracker: Taught by Popka, Redblur hits the ball at his opponent over the net, and a strong wind pushes his opponent away from him. Then the strong wind pushes his opponent toward Blur, giving him a good opportunity to deliver a powerful attack.
Energy Beam: Taught by Cuphead & Mugman, Redblur jumps in the air and fires a large stream of liquid from his head or mouth (depending on what form he's in). Fires exclusively horizontally, dealing massive damage.
Spread: Taught by Cuphead, Redblur can use a high-damage spread gun that works best if you can get close to your target. However, the shots will disappear after a short distance.
Lobber: Taught by Mugman, Redblur can fire a lobbed projectile that arcs upwards and falls back down. It bounces on the floor until it bounces three times and pops, deals great damage, but has limited range.
Splattershot: Taught by Inkling, Redblur shoots a stream of ink from his arm cannon. If he runs out of ink, he has to drink the same color of paint or wait a bit for the ink to refill.
Splat Roller: Taught by Inkling, Redblur can transform his melee weapon into a giant roller and push it, leaving a trail of ink. The roller can bury any opponents hit by it.
Ink Swim: Taught by Inkling, Redblur can swim and jump quickly through the ink he made. He can even use this to swim up walls and through wire fences and grates into areas that are not typically reachable.
Spin: Taught by Crash, Redblur can spin in place, striking anything nearby. Because this move makes him feel dizzy, Redblur will have to wait a brief time before he can spin again.
Fruit Bazooka: Taught by Crash, Redblur uses his arm cannon to fire Wumpa Fruits at his foes. While it has unlimited ammo and can aim great, Redblur cannot move while using this move.
Bounce Crate: Taught by Crash, Redblur can summon a crate and bounce off of it, springing him in the air. Anyone other than Blur and use the crate too, but one simple attack can destroy it instantly.
Heavy Strike I: Taught by Agumon & Veemon, Redblur grows claws and does a physical attack on one foe. Despite not being a strong attack, the move will always hit its target.
Pepper Breath: Taught by Agumon, Redblur spits flame breath from its mouth to attack the opponent. However, if he holds his breath too long, he will only cough up smoke.
Vee Headbutt: Taught by Veemon, Redblur knocks down the opponent with an intense headbutt. He uses enough force that he won't feel a thing; however, if he keeps doing the attack repeatedly, Redblur will gain a headache.
Hadoken: Taught by Ryu, Redblur fires an energy wave from his palms, which he can hold the attack to increase its speed and power. If done right, Redblur can even fire a stronger version of the attack, Shakunetsu Hadoken.
Shoryuken: Taught by Ryu, Redblur jumps with a powerful uppercut, which is strongest at the start. The power and speed can be increased if he performs the move perfectly.
Tatsumaki Senpukyaku: Taught by Ryu, Redblur whirls himself with powerful kicks that move him forward. If done perfectly, he can travel a bit further and have a bit more power in the attack.
Remote Missile: Taught by Snake, Redblur uses his arm cannon and fires a remote-controlled missile. He changes the missile's direction while it flies.
Cardboard Box: Taught by Snake, Redblur hides underneath a cardboard box to help him hide from enemy sentries or surveillance cameras. He can move in the box; however, if he puts it somewhere too odd or foes see the box moving, he'll be in trouble.
C4: Taught by Snake, Redblur plants an explosive on the ground, on the wall, or directly on an opponent. If he wants to set it off, Redblur takes out a remote and presses the button to detonate the explosive.
Magic Sword: Taught by Shu, Redblur inflicts damage to his foes by being imbued with an elemental spell. If successful, there might be a chance of his foe gaining a status condition (sleep, dizziness, etc.).
Crushing Nail: Taught by Shu, Redblur converts its arms into two blue swords made out of energy in both hands. However, if he's run out of energy, his arms will revert to normal.
Blue Explosion: Taught by Shu, Redblur emits a powerful, destructive blast of blue flame from his mouth. It is shown that he can also shoot multiple balls of blue flame from his mouth at once.
Telescopic Fist: Taught by Rayman, Redblur throws one of his hands forward for a surprising punch. His fist will come out from his arms, but he can control it and wind it up for a much more powerful punch.
Helicopter: Taught by Rayman, Redblur leaps upward, and his hair begins to spin around like the rotors of a helicopter. This allows him to hover downward slowly to the ground, but it gets harder when he's carrying someone.
Plunger: Taught by Rayman, Redblur uses his arm cannon and fires a plunger at opponents' faces. It will be stuck on their faces temporarily but also knocking them onto their butt as if they slipped.
Savage Fireball: Taught by Ratha, Redblur takes a deep breath and fires a big fireball at his foe. Powerful than his other attacks, it dеals hеavy firе damagе to a singlе еnеmy.
Poison Kick: Taught by Ratha, Redblur drops downwards and hits opponents with his nails on his feet. Successfully hitting his opponents causes them to get poisoned.
Sky-High Dive: Taught by Ratha, Redblur divеs at thе еnеmy from a grеat height while cloakеd in flamе. Upon contact with a singlе еnеmy, it dеals hеavy damagе.
Hell’s Fang: Taught by Ragna, dashes and hurls a flying palm strike infused with darkness. He then swings his following arm forward and strikes the opponent with dark energy in the shape of one of the Black Beast’s heads that bites forward.
Inferno Divider: Taught by Ragna, Redblur leaps upward in a spiraling motion while uppercutting with his melee weapon, slashing hilt-first. If he hits his target successfully, he can turn in a fast, wicked motion in the air to follow up with an uppercut.
Dead Spike: Taught by Ragna, Redblur swings his melee weapon upward along the ground to release dark energy from his weapon in the shape of one of the Black Beast’s heads. The attack crawls lower across the ground but has a long range as the head moves forward a distance like a projectile.
Buster Wolf: Taught by Terry, Redblur will rush forward with his fist to an opponent. If he is successful in making contact with someone, he will fire a large explosion directly in front of him.
Power Dunk: Taught by Terry, Redblur knocks opponents into the air with a knee strike. After that, he then follows up with a diagonal downward punch.
Rising Tackle: Taught by Terry, Redblur spins upwards whilst upside down, one leg tucked into his middle and one arm stuck out. When done, Redblur will flip over to land safely on the ground.
Climhazzard: Taught by Cloud, Redblur thrusts his melee weapon and then jumps into the air. He then plunges with a high-speed cut going down.
Cross Slash: Taught by Cloud, Redblur slashes his weapon to execute an attack that can be expanded into the full combo. If successful, he's finished the combo for the perfect attack.
Omnislash: Taught by Cloud, Redblur dashes forward and strikes foes. He then dashes upward and unleashes a flurry of swift slashes, finishing with a powerful blow that launches foes downward.
Wonderwing: Taught by Banjo & Kazooie, Redblur uses a golden feather to become invincible and charge forward. However, used feathers will not be replenished until the next day.
Claw Swipe: Taught by Banjo, Redblur can swipe at enemies with his fingers acting like claws and takes a couple of steps forward before throwing an uppercut. However, due to its very low power, slow execution time, and overall impracticality when fighting moving enemies, he doesn't use this move a lot.
Egg Firing: Taught by Kazooie, Redblur can fire an egg from his mouth. And due to his size, someone can hold Redblur like a rifle and use him to fire eggs like a gun.
Hair Whip: Taught by Shantae, Redblur can use his hair as a weapon, cracking it like a whip by shaking his head. With some magic, he can make the longest piece of hair temporarily be as long as a ponytail.
Belly Dance: Taught by Shantae, Redblur can perform belly dance to cause him to transform into three different animals. He can turn into a bat (which can fly and can see in the dark within a short radius), a crab (freely moves along surfaces under water and breaks shields using his pinchers), and a spider (allows him to crawl on the ceiling and spit spider venom).
Storm Puff: Taught by Shantae, Redblur summons a small cloud that hovers into the sky before shooting out bolts of lightning three times. The cloud can be moved if it gets attacked.
Dig Slash: Taught by Shovel Knight, Redblur swings from his melee weapon to dig the ground and pull up items. Not only that, but it can inflict damage and destroy certain types of blocks.
Throwing Anchor: Taught by Shovel Knight, Redblur throws an unstoppable arc of destruction that crushes foes above and below. If he is lucky, he can even spike people using the anchor.
War Horn: Taught by Shovel Knight, Redblur can take out a horn that can blast an area around him. Just one powerful blow on the horn and it will destroy enemies in a small area around.
Paraloop: Taught by NiGHTS, Redblur makes a circle with the "twinkle dust" that comes from his hands and feet. If performed successfully, it will create a small portal that can absorb or attract everything it catches.
Dream Flute: Taught by NiGHTS, Redblur pulls out an imaginary instrument that can be used to play music. Redblur plays some songs to keep themselves calm, relaxed, and at peace.
Drill Dash: Taught by NiGHTS, Redblur will fly forward, spinning rapidly like a drill. This move also helps Redblur move or fly twice as fast to catch up with other things or foes.
Kazama Style Turning Leg Strike: Taught by Jin, Redblur goes for a straight left kick with his arms crossed and launches the opponent into the air. He then knocks his opponent away with a spinning kick as they fall.
Double Thrust Roundhouse: Taught by Jin, Redblur throws a right punch, a left body thrust, and then a right roundhouse to the midsection. The last hit could be delayable if he wants to end it with a stronger kick.
Avenger: Taught by Jin, Redblur steps back into a feet-together stance, drawing his right fist back to just under his ribs as he does before using the momentum of this higher stance to drop into a forward stance and straight punch at the same time. The punch impacts the solar plexus and sends his opponent flying backward.
Taggers Tag: Taught by Beat, Redblur takes out a can of spray paint in an attempt to tag foes in front of him. If the foe gets tagged, they will continue to take damage until the tag disappears and they can shake up the can; this will build power.
End-To-End: Taught by Beat, Redblur will skate forward as he does he passes through foes, as he takes out a can of spray paint and begins to tag the foreground, creating a levitating tag that players can pass behind. If a foe touches the tag or goes behind it, they will begin to receive racking damage as long as they are behind the tag or are touching it.
Wildstyle: Taught by Beat, Redblur performs a sort of breakdance where he kicks his legs outward, almost like the blades of a helicopter. While doing this, he takes out his spray paint and tags the area below him, blinding foes who get caught in it.
Monado Arts: Taught by Shulk, Redblur can activate one of five different Arts, each of which provides a different advantage. Those arts are Buster (powerful attack with a larger blade in a straight line ahead), Enchant (strengthens the weapons of the party), Shield (generates a barrier that protects the party from an enemy of the same level or lower), Speed (gives the targeted party member a greater chance to dodge physical attacks), Purge (ranged ether blast that prevents enemies from using auras), Armour (reduces physical and ether damage taken), Cyclone (damages all enemies around the user and inflicts topple on enemies suffering from break), and Eater (strips away enemy buffs and causes bleed damage in a frontal cone).
Back Slash: Taught by Shulk, Redblur leaps forward to deliver a powerful slash. An attack from behind can cause massive damage when performing this move.
Vision: Taught by Shulk, Redblur sometimes foresees major events, usually those of a tragic nature. Knowing about this, he uses them as his guide to evade an incoming enemy attack and delivers a swift counterattack.
Head Toss: Taught by Power Pro-kun, Redblur tosses your head at your opponent, like a baseball. It often, but not always, knocks your opponent away, and Redblur attaches his head back when the attack is finished.
Dizzy Fan Swing: Taught by Power Pro-kun, Redblur will take out a metal fan and spin around (he sometimes takes out a bat, which is when it's most powerful). This move would send foes flying in the air, but it leaves him dizzy afterward.
Laser Beam: Taught by Power Pro-kun, Redblur can throw a ball from a great distance. The ball will travel much faster than normal while sailing at a much lower arc, as it seems like it's going like a laser.
Eiha: Taught by Joker, Redblur unleashes a bolt that explodes and deals continuous damage. It will have a low chance of inflicting Despair, which causes a foe to faint in a couple of minutes.
Grappling Hook: Taught by Joker, Redblur throws a grappling hook to grab edges and opponents. It's a great way for him to reach high places when he can't use his other powers.
Phantom Barrage: Taught by Joker, Redblur will emit an aura and fire a gun forward, and it won't consume ammo. While he uses this, he can do an upward leap combined with an upward slash.
Balloon: Taught by Kid Klown, Redblur will inhale and then inflate a colored balloon, making him floaty while holding it. He will release the balloon, sending it flying in the direction he is facing, which damages foes that get hit.
Booby Trap: Taught by Kid Klown, Redblur will pull out a balloon attached to a spring with a question mark on it. Once placed on the ground, he will pull back on the balloon a bit and release it, causing it to wobble back and forth. This can deal more damage to foes, but the attack will fly back and hit Redblur.
Rescue Balloon: Taught by Kid Klown, Redblur holds onto a rope as a blue and white striped Balloon floats overhead, taking him into the air. This is a good move if Redblur is in a pinch, trying to fly back up.
Bworb: Taught by Rabbid, Redblur pulls out a yo-yo-like weapon that fires one round at a single target with lots of side effects. The effects can range from Vamp, Stone, Burn, and Push.
Counter Blow: Taught by Rabbid, Redblur can counterattack enemies who attacked him, sending a ranged punch attack at the attacker. The attack is in a line, and any enemies in front of or behind the attacker will also take the attack.
Exhaust: Taught by Rabbid, Redblur can make his foes weakened, which reduces their damage for a short while. However, it only makes their weapons weakened, while movement remains unchanged.
Paws of Fury: Taught by Jibanyan, Redblur punches all opponents with paws trained on moving vehicles. You think this move can be able to stop a moving truck, but...
Victory: Taught by Jibanyan, Redblur strikes one enemy with a beam created by a legendary joke. The move has a high chance of becoming critical.
Nyaight: Taught by Jibanyan, Redblur attacks enemies with a legendary joke. While not as strong, this move cancels out enemies' good stats.
Spiraling Claw: Taught by Kat, Redblur presses his wrists together and spins, diving to dispose of enemies very quickly. The attack also has homing properties and will hone in on any enemy that is near Redblur as he performs the move.
Gravity Typhoon: Taught by Kat, Redblur jumps in the air, allowing him to create rocky spikes and launch them forward at his foes. The spikes can also be guided in a direction before they are fired.
Micro Black Hole: Taught by Kat, Redblur forms a small black hole that engulfs himself and unleashes a series of destructive energy pulses. This attack repeatedly strikes any medium and large enemies within range of the attack, while smaller enemies are sucked in and removed from the realm of existence.
Shocking Pink: Taught by Viewtiful Joe, Redblur can produce bombs from out of thin air. However, unlike his other bomb attacks, he can send them flying with a kick.
Red Hot Kick: Taught by Viewtiful Joe, Redblur performs a fantastic aerial diving drop kick. The kick is surrounded by fire and can fly in three different directions.
Mach Speed: Taught by Viewtiful Joe, Redblur can create clones of himself while moving at Mach speed. The clones will appear and attack enemies and objects in the area.
Doki Doki Field: Taught by Patako & Ekoro, Redblur will send his enemies to a temporary space for ten seconds. There, his shots are power-up, but if his foes are female, all his shots can become Pheromone Shots, and he will be rewarded for his... efforts.
Pheromone Shot: Taught by Patako, Redblur can fire cupid arrows at people to make them fall in love or to be irresistible (but dangerous if too many are fired on the same target). He can use some arrows on himself to let him shoot at females to bring them to euphoria.
Angelic Grenade: Taught by Ekoro, Redblur will throw a white explosive shell. Upon detonation, it causes enemies to temporarily be dazed from love, which Blur can use to distract his opponents.
Overlord's Wrath: Taught by Laharl, Redblur will raise his arms as several balls of energy will appear around him overhead. When the move is at max, he throws his arms downward, causing all the balls at once to converge on a spot in front of him.
Blazing Knuckle: Taught by Laharl, Redblur performs an uppercut that sucks in foes while leaving a trail of fire from his fist dealing racking damage. When Redblur reaches the peak of his attack, he will turn around and come crashing downward, dealing even more damage and sometimes spiking his foes.
Meteor Impact: Taught by Laharl, Redblur can make a meteor fall where he is standing. When he sees the meteor, Redblur will jump straight up on top of the giant rock and ride it until it crashes onto the ground, dealing decent damage.
Plasma Blaster: Taught by Jim, Redblur whips out his arm cannon, loads it with plasma ammo, and fires five shots from it, which he can shoot in eight directions. Sometimes he will reload his blaster with a Mega Plasma round, which will make the Plasma Blaster fire a long, powerful blast the next time it is fired.
Pocket Rocket: Taught by Jim, Redblur will take out his single-person spacecraft from his pocket, jump on, and blast off, launching any foes in the way. He can also use the mini rocket as a way of transportation for his ally, who can't fly.
Inflation Ball: Taught by Jim, Redblur inflates his clothes and turns himself into a ball for a second. Does little damage but has good knockback and disjoint.
Tongue: Taught by Frogger, Redblur extends his tongue to slap his opponents. He can also use his tongue to reach items and to push or pull things towards him.
Magic Stone: Taught by Frogger, Redblur tosses a stone overhead. Hitting the stone at the opponent will cause damage and paralyze them.
Frog Splash: Taught by Frogger, Redblur does a high jump before doing a flip. Afterwards, he will fall down and pound the ground, damaging anyone below him.
Jet Boost: Taught by TwinBee, Redblur changes one of his quills into a thruster, charges it up, and boosts it, bouncing against the ground and the wall. His boosting goes further if he charges enough.
Bell Throw: Taught by TwinBee, Redblur throws a bell and a random effect can happen depending on the color which is yellow (simply damages opponents), red (a vertical ray of light causes massive damage) green (a large ball of light causes big damage), or blue (bursts into hearts that heal anyone that touch them).
Rocket Punch: Taught by TwinBee, Redblur will fly in the air while swinging his arms around. Then he shoots his gloves like powerful rockets that go through and destroy enemies, and then return to his arms.
Star Spin: Taught by Starfy, Redblur spins around to attack enemies or break barriers, but unlike his other spin moves, this one works better underwater. However, if he turns too much, they'll get dizzy.
Shooting Star: Taught by Starfy, Redblur charges down in the air until it reaches an enemy or land. The damage will increase if the move is performed at just a great enough height.
Swim: Taught by Starfy, Redblur moves and breathes underwater easily and with no effort. However, strong currents will still be quite difficult for him, so he should tread water carefully.
Dragon Breath: Taught by Spyro, Redblur blows a stream of elements from his mouth. For him, all he can use is fire, ice, and electricity.
Flight: Taught by Spyro, Redblur can take off with a flap of his wings, which puts him into a gliding state immediately after, where he glides in the direction he's facing. The top quill on his back morphs into dragon wings, but his body seems to know when to transform or not.
Wing Shield: Taught by Spyro, Redblur puts his wings out in front of him to act as it acts like a shield for him. However, while this move is great when defending against magic attacks, physical attacks don't work as well.
Tyrant's Roar: Taught by Hunter, Redblur emits a loud roar that cancels everyone's attack near him, just like a T-Rex. While not as powerful, it can help prevent getting hit by a powerful attack.
Triple Threat: Taught by Hunter, Redblur charges at foes while temporarily gaining horns like a Tricera. He will try attacking with his horns, striking upward before finishing it off by jumping and diving at his foes.
Diving Thrust: Taught by Hunter, Redblur will grow wings and fly upwards like a Ptera. While he is in the air, he will try and tackle anyone using a fake beak.
Green Gale: Taught by Tethu, Redblur swings his melee weapon to release a tornado of green wind as a pulse around himself. This pushes away nearby enemies; though it normally deals little damage, fighters next to him take more if he charges the attack.
Great-Tree Breath: Taught by Tethu, Redblur releases a pulse of energy that heals all allies within its range a very small amount. The pulse also gives allies the added benefit of a temporary buff in damage output.
Paraflower: Taught by Tethu, Redblur covers himself in a seed pellet as a flower bud emerges from the top. He then comes out and flies upward before breaking off.
Blackjack: Taught by Tomba, Redblur's melee weapon turns into a flail as he swings it diagonally and slams a spike ball. Depending on how he uses it, this weapon can be weak or strong enough to break walls.
Animal Dash: Taught by Tomba, Redblur gets on all four and runs around like a wild animal. He can also slide with his belly over the ground, letting opponents trip.
Jungle Swing: Taught by Tomba, Redblur pulls out a liana that attaches to a random branch in the air and enables him to swing forward. While he can do it with any vine, he can use it to deliver a great kick due to the velocity of the swing.
Green Hand: Taught by Sir Daniel, Redblur tosses a green hand from his head that causes a poison gas cloud. He can also place his head on one of the green hands to control it to solve problems and puzzles.
Battle Axe-a-rang: Taught by Sir Daniel, Redblur pulls out a large axe and throws it forward; it functions like a boomerang. He can also use it as a melee weapon and use it to chop down trees and foes.
Anubis Stone: Taught by Sir Daniel, Redblur takes out a stone and uses its powers to create an army of the undead. Also, while holding it, enemies near him are afflicted with its dark energy.
Dimensional Travel: Redblur can rip a hole between space and time using his tail to travel to any world. So long as Redblur knows the name of the universe he wants to, but traveling to original worlds (homes to OCs) is harder for him to get in and out of.
Art made by Moises Grafic
Species: Gamebonic
Age: ??? (can't physically age)
Height: 4'08
Weight: 77 lbs
Sexuality: Straight
Personality: Adventurous, good-heart, brave, creative, naive
Weakness: Demon Culture (spells, food, activities) and the sound of styrofoam, Aki
Powers
Transform: Redblur can transform into looking like his mentors and nine different forms (including his human form). While seven forms he uses for special situations, two actually were achieved from hard work, but he is not a huge fan of one of his forms.
Super Speed: Redblur can run faster than the speed of sound. He can run forward and backward at a blistering speed of about 768 mph, but he can't react in time to dodge attacks.
Super Strength: Redblur possesses the level of strength to break a cage made out of iron. He can also lift a ten-story building... for about thirty seconds.
Parkour: Redblur can get from place to place in the most creative and fastest way possible. Making most use of his powers and weapons to balance on the tops of sharp points, rope and pole climbing, or swinging on hooks.
Farming: Redblur knows how to grow crops. He knows how to grow vegetables, flowers, and certain fruits while also knowing what season is best to plant crop seeds.
Cooking: Redblur can make dishes like soup, cake, sushi, etc. Despite how the food looks, the taste of his dishes is average to above average.
Omnilingualism: Redblur has the power to speak and understand any language. Unfortunately, that doesn't mean he can write any language.
Vacuum Adaptation: Redblur adapts to the vacuum of space unaided. Due to his weird anatomy, he can withstand atmospheres and breathe in space without any equipment.
Enhanced Balance: Redblur achieves a level of balance beyond that of a normal being. He can travel on top of round objects or walk across tightropes without the fear of falling.
Dimensional Storage: Redblur can store as many items as one wishes in a sort of "storage area" without any regard for running out of room. No matter how big or small the object is, it all fits in his pocket.
Super Jump: Taught by Mario & Luigi, Redblur can jump very high. While jumping, he can stomp on an enemy. If Redblur times the stomp right, he can jump in the air and stomp on the same foe multiple times.
Fireball: Taught by Mario, Redblur can throw a fireball that bounces along the ground. However, once it loses speed, the fireball disappears.
Iceball: Taught by Luigi, throws a slow-moving iceball straight ahead that bounces if it hits a wall or the ground. However, once it loses speed, the iceball disappears.
Peach Bomber: Taught by Peach, Redblur jumps sideways and delivers a powerful hip bash. However, missing leaves him wide open.
Egg Lay: Taught by Yoshi, Redblur can grab opponents with his tongue, swallow them, and trap them in eggs. It's not one of his favorite moves to use, and the foes can break out easily.
Spin Dash: Taught by Sonic & Tails, Redblur can curl into a moving offensive ball along the ground to dash through obstacles and enemies. The move can charge up energy before taking off at a high speed, making it a Spin Dash. Or while in the air, he can strike a nearby enemy with a Homing Attack.
Boost: Taught by Sonic, Redblur surrounds himself in a projectile-shaped energy shield and runs forward at speeds beyond the sound barrier. Thus turning him into a highly destructive projectile moving at supersonic speeds.
Tail Swipe: Taught by Tails, Redblur performs a 360-degree spin, where he lashes out with his tail to damage any enemies in front of him. He can also use his tail to hover in the air... for 8 seconds (Redblur needs two tails to fly, not one).
Knuckle Slam: Taught by Knuckles, Redblur punches the ground with his fists, creating a large column of red energy. This forms a field of shockwaves around him that damages all incoming obstacles.
Hammer Attack: Taught by Amy, Redblur uses a downward swing with his pow staff to whack in front of him, which damages enemies that come into contact. The move sometimes leaves a trail of pink hearts.
Romantic Karate: Taught by PaRappa, Redblur does a jumping 90-degree kick that causes a small orange flash of energy, and how 'It's all in the mind.' Along with the breakdancing, he learns that Redblur can perform interesting punches and kicks.
Skater Boy: Taught by PaRappa, Redblur can ride a skateboard (even a hoverboard or snowboard). Redblur can skateboard and cruise around, knocking out anyone he makes contact with.
Rapping: Taught by PaRappa, Redblur can solve any problem just by rapping. So long as he believes in himself, when Redblur raps his luck will increase or worse for his foes...
Inhale: Taught by Kirby, Redblur trains his lungs to be powerful. By taking a deep breath Redblur can suck objects into his mouth like a vacuum, which stretches to fit large objects.
Copy Ability: Taught by Kirby, Redblur can copy the ability of foes, weapons, or objects just by eating them. Certain abilities give him new powers, while some just improve the moves he already knows.
Hover: Taught by Kirby, Redblur, he can inflate himself, making himself more buoyant, and he can flap his arms. However, since Redblur needs to hold his breath to hover, the ability is limited.
Dedede Hammer Throw: Taught by King Dedede, Redblur performs a swing before releasing his pow staff, sending it flying in the direction held. It floats upwards as it flies, exploding on impact for huge damage.
Mach Tornado: Taught by Meta Knight, Redblur leaps high into the air while spinning, creating a large cyclone. Sometimes, after he is finished, it will send foes straight up into the air.
Waddle Spear Throw: Taught by Bandana Waddle Dee, Redblur throws one spear a short distance. If he has time, he can throw three spears at once.
Knockout Dive: Taught by Sly, Redblur leaps forward in a small hop while twirling his weapon. If he successfully hit a foe, that person would simply be knocked out for a while.
Pickpocket: Taught by Sly, Redblur can pick coins, loot, and any other important items from people's pockets using his melee weapon. However, he must remain unseen whilst sneaking within range of the guard to do the move.
Smoke Bomb: Taught by Sly, Redblur taps the end of his weapon into the ground, creating a cloud of smoke around him. He used this move to obscure the vision of his enemies to easily escape.
Sleep Bomb: Taught by Bentley, Redblur can use bombs to temporarily put foes to sleep on impact. However, it won't damage foes at all, so Redblur needs to use another attack to finish off guards.
Thunder Flop: Taught by Murray, Redblur will orient his body parallel to the ground and splay out his arms and legs. Then he falls towards the ground at high speed, slamming down and causing a shockwave, after which he stands back up quickly.
Stun Shot: Taught by Carmelita, Redblur will fire an electricity shot from his arm cannon that will shock the opponent. However, he can fire a close-range blast of electricity, which causes foes to be stunned and unable to move, leaving them open for attacks.
Mega Buster: Taught by Mega Man, Redblur can change his arms into arm cannons that fire solar energy bullets. He can charge up the attack to perform a Charge Shot that causes more damage to enemies.
Sliding: Taught by Mega Man, Redblur can slide on the ground, which allows him to evade enemy projectiles, avoid some traps, and access narrow passageways. While Redblur cannot attack while sliding, the slide itself is an attack.
Double Gear System: Taught by Mega Man, Redblur to use the Double Gear system, which was installed in him to temporarily boost his speed to the point where he perceives everything as slowing down or boosting the strength of his attacks. However, since he's using a prototype, Redblur can overheat if he uses the system for too long.
Earth Spike: Taught by Micah, Redblur can summon stone pillars that track enemies and strike them from below. This is a useful attack for sending foes into the air.
Grand Impact: Taught by Micah, Redblur uses his melee weapon to hit the ground and cause an earthquake. He can do it multiple times until he runs out of stamina.
Jack Magic Seed: Taught by Micah, Redblur can plant a magic seed into the ground and grow a giant pumpkin that fights along with him by eating its enemy and damaging it. Blur can also attack foes while the pumpkin is holding it in its mouth.
Bomb: Taught by White Bomberman, Redblur can generate bombs in his hands. The bombs will explode every few seconds after being thrown, and they can't be defused.
Power Bomb: Taught by White Bomberman, Redblur charges up his bombs to have maximum firepower. However, to do that, he has to hold the bomb in the air for a minute and have to do it one at a time.
Remote Bomb: Taught by White Bomberman, Redblur can place a remote bomb on the ground or midair and press a button to detonate it. However, the blast isn't as powerful as a regular bomb.
Wind Bomb: Taught by Black Bomberman, Redblur can generate bombs in his hands that use air. This bomb can be used to push people across open pits, extinguish fires, or blow objects on the ground.
Water Bomb: Taught by Pink Bomberman, Redblur can generate bombs filled with water. It is used mainly to extinguish fire spots.
Ice Bomb: Taught by Blue Bomberman, Redblur can generate bombs made of ice. It can be used to freeze water spouts to either create bridges or stop objects associated with the water.
Light Bomb: Taught by Red Bomberman, Redblur can generate bombs that use light. It is used mainly to reveal half-visible objects that are hidden from normal eyes.
Rubber Bomb: Taught by Yellow Bomberman, Redblur can generate bombs that have properties of a cyan rubbery substance. The bomb will bounce around when kicked, punched, or thrown.
Pierce Bomb: Taught by Aqua Bomberman, Redblur can generate bombs that have spikes on them. The bomb blast penetrates through multiple soft objects, items, and people, and detonates other bombs in its path.
Bomb Kick: Taught by Green Bomberman, Redblur can kick bombs while worrying about them blowing up. Enemies hit by a kicked bomb are briefly stunned.
Warmonger: Taught by Ratchet & Clank, Redblur can use his arm cannon to fire multiple rockets per shot. While the rate of fire is low, the rockets have excellent range.
Comet-Strike: Taught by Ratchet, Redblur throws his melee weapon like a boomerang, tripping his opponents. He can also use his weapon to turn bolt cranks and to pick up objects.
Time Bomb: Taught by Clank, Redblur can create a large sphere of blue quantum energy that slows down anything inside the sphere. However, Redblur won't be affected by the spheres due to his temporal immunity.
Quantum Deflector: Taught by Captain Qwark, Redblur generates a protective green shield around him, which blocks attacks from foes and damages them on contact. The shield could last up to 20 seconds.
Monkey Ball: Taught by AiAi, Redblur yells the chant, "Ei-Ei-Poo" to trap himself in a ball and says it again to get himself out. Inside the ball, he can walk without worrying about getting hurt (however, he can't use most of his attacks inside the ball.
Target Glide: Taught by AiAi, Redblur opens the monkey ball to create wings for himself to sail through the air. This move is great for traveling horizontally and is not used for going vertically.
Comet Punch: Taught by AiAi, Redblur dodges an incoming attack and counters it with a giant, powerful punch. However, this leaves Redblur wide open until his fist changes back to normal.
Boo!: Taught by Pac-Man, Redblur makes a goofy or scary face to frighten his foes. Due to the shock, the foes will drop their guards, allowing Blur to attack them or even take a bite of them.
Butt Bounce: Taught by Pac-Man, Redblur can have the power to bounce all over the place if he lands on his butt. If Redblur makes an impact on the ground or somewhere that's solid after the first bounce, he curls up into a ball and rebounds again until he uncurls himself.
Chomp: Taught by Pac-Man, Redblur can chomp on foes using his strong jaw. He is also able to chew on certain objects and even ghosts.
Iron Tail: Taught by Pikachu & Riolu, Redblur's tail temporarily turns into hard steel, which he uses to slam his opponents down. This may also lower the foe's defensive stats.
Thunderbolt: Taught by Pikachu, Redblur can shoot out a strong electric blast to damage nearby enemies. It could also cause paralysis foes.
Aura Sphere: Taught by Riolu, Redblur can harness the power of aura into a ball. He charges a ball of energy that can damage foes even while powering up before releasing it.
Razor Shell: Taught by Oshawott, Redblur grabs a scalchop from his pocket, which produces a light blue aura, forming into an energy blade. He then slashes the opponent with it.
Leaf Tornado: Taught by Snivy, Redblur turns upside down and starts spinning, creating a large tornado filled with light green leaves of energy at the tip of his tail. He then swings his tail in the opponent's direction, trapping it in the tornado. Redblur then swings his tail down, slamming the tornado into the ground with the opponent still inside.
Flame Charge: Taught by Tepig, Redblur's body becomes covered in flames, and it crashes into the opponent or repeatedly stomps on the ground until a cloud of dust covers its body. Then, he emerges from the cloud, covered in flames, and crashes into the opponent.
Earthquake: Taught by Phanpy, Redblur gets on all fours before standing on his legs. He then brings his arms down hard, creating an earthquake.
Toxic: Taught by Poipole, Redblur fires a stream of liquid from his head at the opponent. Each time in different colors, badly poisoned.
PopIt: Taught by Sackboy, Redblur uses a special kind of menu to create anything from nothing. He can also use it to build and create large and complex machinery, and even robots that can think for themselves using the materials and items he gathers.
Try Again: Taught by Sackboy, Redblur can anger himself so much to the point where he blows up. So long as Redblur has extra lives, he can respawn in perfect condition.
Slap Happy: Taught by Sackboy, Redblur can do a quick two-hit combo on his foes. Be warned, as the combo finishes with a right slap, knocking the opponent upwards.
Wall Jump: Taught by OddSock, Redblur can jump up walls and off from them. If he stops, he will slide against the wall.
Toggling: Taught by Toggle, Redblur has the exceptional ability to change forms, making him bigger or smaller for a short time. This ability is mostly used to make Redblur heavier or lighter.
Swoop Down: Taught by Swoop, Redblur can jump off the ground and glide in the air. If Blur wants to get to a higher location, he simply dives down, and once he's at a high velocity, turns back up and flies high.
ARMS Extension: Taught by Spring Man, Redblur can extend his arms several meters in front of him. He can use it to grab ledges or objects that are too far to reach.
ARMS Jump: Taught by Spring Man, Redblur punches the ground, using his ARMS to boost the jump. Using different ARMS gives the jump different effects.
ARMS Change: Taught by Spring Man, Redblur's hands will cycle, in order, through Toaster (a red boxing glove that deals fire attacks with a good balance of offense and defense), Boomerang (his fastest ARM, that while attacking with a punch, it throws out a boomerang and unleash a cyclone when charged), Tribolt (a horizontally Multi-Shot ARM that is good for quick strikes and slowing opponents down), and normal (his normal hands).
Healing Shield: Taught by Master Mummy, Redblur will shield himself, and while he is doing that, his wounds will be healed, which would be very hard to break and would take the longest to passively break in the battle. While using this move, Redblur's hands turn into Megaton (a giant sphere that, while the slowest, packs a lot of power).
Somersault Kick: Taught by Min Min, Redblur executes a kick when dashing backward on the ground or in any direction while in the air, which knocks down oncoming attacks. While using this move, Redblur's hands turn into a Dragon (a dragon head that shoots a laser beam out of its mouth).
Snooze: Taught by Eleven, Redblur can send afflicted foes into a magical slumber. However, over time, the foes will wake up.
Kafrizz: Taught by Eleven, Redblur uses a large sphere of flames that explodes upon connecting with an opponent. However, because it requires a ton of magic, he uses it if he's confident he can win.
Gigaslash: Taught by Eleven, Redblur can slice a group of enemies with a blade of holy electricity. Even though the attack it's a magic-based attack.
Victimiser: Taught by Erik, Redblur uses a knife to slice his opponents up. The attack deals near triple damage to an enemy inflicted with poison or paralysis.
Beelzefreeze: Taught by Veronica, Redblur emits a holy light that's deadly to demons. While it does work on others, it will be weaker and may inflict Paralysis.
Fullheal: Taught by Serena, Redblur can completely heal himself or others from injuries. However, since this move requires magic using it drains some of his stamina.
Gold Rush: Taught by Sylvando, Redblur does a dance that will rain gold coins on his opponents, damaging them. However, he would lose money every time he used the move.
Pearly Gates: Taught by Rab, Redblur offers up a prayer to the spirits to unleash an attack that deals high wind damage to all enemies. The attack does very well against undead enemies and has a small chance of decreasing an enemy's resistance to dark damage as well.
Thunder Thrust: Taught by Jade, Redblur turns his melee weapon into a spear and powers up before stabbing his foe. It doesn't connect so often, but when it does, it can cause a critical hit.
Unbridled Blade: Taught by Hendrik, Redblur will turn his weapon into a great blade as he raises it. He then slices it down very fast and inflicts high damage on a single enemy.
Foot Flurry: Taught by Stepixel & Elephant, Redblur delivers a flurry of kicks. On the ground, he'll charge forward, but in the air, he'll stay in place, and behind, he'll perform a powerful back kick.
Head-On Assault: Taught by Stepixel, Redblur jumps up using both feet, then falls headfirst. Opponents in the air are launched downward.
Snort: Taught by Elephant, Redblur breathes out steam that damages all enemies. It's very rare for him, but sometimes she snorts red or blue flames for more damage.
Monkey Net: Taught by Spike & Jimmy, Redblur's melee weapon can turn into a monkey net. He can swing it at foes, and if he captures anything upon contact, it sometimes sends them someplace else.
B-Launcher: Taught by Spike, Redblur fires an electric grenade that stuns enemies on contact. However, it takes a while to launch the grenade, making Blur open for an upcoming attack.
Bananarang: Taught by Jimmy, Redblur can throw a banana-shaped boomerang that lures certain animals towards the scent it creates, and can pick up items. However, for the boomerang to emit the smell, Redblur has to stay in place.
Miracle Ninja: Taught by Kei, Redblur can morph into a nimble ninja who can make clones of himself and capture people if one touches a clone. These clones will copy his movements and can be used to fight multiple enemies at once.
Dragon Kung Fu Fighter Taught by Yumi, Redblur can morph into an aggressive kung fu fighter who's great for combo attacks and captures people at close range using nunchucks. This form is also great for breaking items and walls, hitting switches, and clearing out crowded areas.
Water Net: Taught by Natalie, Redblur uses this gadget to help them swim through strong currents or to lend it to people who can't swim. He can also shoot a powerful net if he wants to capture something underwater.
R.C. Car: Taught by Jake, Redblur uses a remote-controlled car to reach small places normally inaccessible. If he presses the button on the remote, it spawns the RC Car back relative to his location.
Slingback Shooter: Taught by Helga, Redblur takes out a yellow slingshot to fire pellets that hit switches from a distance, stun enemies, and break boxes. While not his most powerful attack for long range, he uses it if his arm cannon doesn't work or has no ammo.
Egg Shot: Taught by Billy Hatcher, Redblur can attack people by pushing an egg around. The egg will grow bigger if the egg gets crushed by enough people.
Egg Dunk: Taught by Billy Hatcher, Redblur jumps in the air holding an egg, before throwing the egg down toward the ground. This will make ground shockwaves that will hurt any enemies nearby.
Rooster Call: Taught by Billy Hatcher, Redblur can crow loudly like a rooster. Anyone who hears it close up will be immediately stunned for a short time.
Relics Physic: Taught by Knack, Redblur can grow bigger if he absorbs materials (relics, gravel, etc.) and even throws some at them to trap someone in place for a while. However, if he gets hit by a big attack, he shrinks to his original size.
Crystal Swords: Taught by Knack, Redblur can wield twin swords by using the materials he gathers. The blades have a long reach and can strike enemies repeatedly and powerfully.
Ultimate Move: Taught by Knack, Redblur penetrates almost any shield. He uses a multi-strike to damage away an enemy barrier, but destroys it by firing a ball of relic energy.
Action Drawing: Taught by Drew, Redblur can draw platforms in real life to navigate certain environments and obstacles. Blue Ink platforms will stay still, Red Ink platforms will quickly fall when someone lands, Green Ink makes anyone bounce away from the drawing, and Yellow Ink will quickly rise into the air once someone touches them.
Slinger: Taught by Drew, Redblur's melee weapon turns into a morning star that looks like a yo-yo, and it can be swung from every direction. When it is charged up, it'll spin around, and it brings in a decent amount of damage.
Snowshooter: Taught by Drew, Redblur uses his arm cannon and fires snowballs in a straight line, dealing impact damage. However, don't cause the opponent to flinch, and have to use small snow piles if he needs more ammo.
Sword Beam: Taught by Link, Redblur can shoot a beam of light from his melee weapon that strikes anything in its path. However, it can only be done if Redblur hasn't taken any damage.
Song of Time: Taught by Link, Redblur pulls out an ocarina and plays a song that sends him back in time for a couple of days. However, he will lose all money and consumable items on his person when he plays it.
Jump Slash: Taught by Link, Redblur leaped forward into the air, then brought down his melee weapon toward his enemy. Using this move deals twice the damage of his regular weapon strike.
Sheikah Slate: Taught by Zelda, Redblur uses a multipurpose tablet to help him with his adventure. While he doesn't have all the runes, he can still use them to manipulate metallic objects using magnetism and stop the flow of time for an object.
Magic Hammer: Taught by Darunia, Redblur's power staff becomes a hammer to pound stakes and other obstacles into the ground. And using magical energy, Blur can use it to repeatedly pound and swing his hammer, finishing with a spinning swing and a final slam.
Zora Scale: Taught by Ruto, Redblur forms a pool of water on the ground around him, which quickly turns into a whirlpool as he swims around in it. After a few seconds, the whirlpool shifts into a watery twister, before exploding and throwing enemies outwards.
Wave Concussor: Taught by Jak and Daxter, Redblur fires a circular blast of red energy eco at the ground using his arm cannon. The longer the blast is charged, the longer the radius that is released will be.
Dark Bomb: Taught by Jak, Redblur leaps into the air and slams his fist into the ground, creating a large shockwave that deals considerable damage to any enemy caught in its radius. However, this move will drain half of Redblur's stamina.
Spray Gun: Taught by Daxter, Redblur uses his arm cannon and fires a spray of green eco at enemies, causing them to choke and killing them if exposed long enough. Even though it has a large attack radius, it uses up ammunition quickly.
Zoomers: Taught by Keira, Redblur uses a sturdy and reliable vehicle that can survive almost anything. However, due to being made primarily of a low-grade metal, it could overheat and explode if traveling too long.
Eco Construct: Taught by Samos, Redblur uses green eco to summon large green crystals from the earth that allow him to jump and climb to lengths and heights otherwise inaccessible. He can also turn non-platform eco constructs into spikes, thus increasing damage dealt when cast onto enemies.
Palutena Bow: Taught by Pit, Redblur's melee weapon can fire guided arrows of light due to being made using parts of the Palutena Bow. While charging, he can aim the bow straight up.
Upperdash Arm: Taught by Pit, Redblur can dash forward and uppercut opponents. He can use this weapon move to deflect projectiles, too.
Guardian Orbitars: Taught by Pit, Redblur can summon Orbitars to help him. The weapon shields his front and back and reflects projectiles, but he's vulnerable from above.
Wind Bullet: Taught by Klonoa, Redblur can fire a concentrated blast of wind that, when against an enemy, their bodies inflate and become rounded, filling up with a light substance that makes them float. Redblur can then pick them up over his head and either toss them straight forward into other enemies or use them to perform another jump in the air.
Tornado Attack: Taught by Klonoa, Redblur creates massive amounts of tornadoes around him. The strong gusts of wind pushing people away, and briefly floating in the air, it used in the air.
Thunder Hurricane: Taught by Klonoa, Redblur twirls around as bolts of lightning spark around him. The lightning will strike at random locations, so it will hit his foes and allies too.
Ring Spirit: Taught by Huepow, Redblur can transform into a light blue spirit sphere with hands above a halo and a star above him. He transforms to power up certain devices.
Lovely Attack: Taught by Lolo, Redblur will be surrounded by pink light and hearts as he hits the ball at his foes. Afterward, his opponent is sucked in by the light.
Voice Cracker: Taught by Popka, Redblur hits the ball at his opponent over the net, and a strong wind pushes his opponent away from him. Then the strong wind pushes his opponent toward Blur, giving him a good opportunity to deliver a powerful attack.
Energy Beam: Taught by Cuphead & Mugman, Redblur jumps in the air and fires a large stream of liquid from his head or mouth (depending on what form he's in). Fires exclusively horizontally, dealing massive damage.
Spread: Taught by Cuphead, Redblur can use a high-damage spread gun that works best if you can get close to your target. However, the shots will disappear after a short distance.
Lobber: Taught by Mugman, Redblur can fire a lobbed projectile that arcs upwards and falls back down. It bounces on the floor until it bounces three times and pops, deals great damage, but has limited range.
Splattershot: Taught by Inkling, Redblur shoots a stream of ink from his arm cannon. If he runs out of ink, he has to drink the same color of paint or wait a bit for the ink to refill.
Splat Roller: Taught by Inkling, Redblur can transform his melee weapon into a giant roller and push it, leaving a trail of ink. The roller can bury any opponents hit by it.
Ink Swim: Taught by Inkling, Redblur can swim and jump quickly through the ink he made. He can even use this to swim up walls and through wire fences and grates into areas that are not typically reachable.
Spin: Taught by Crash, Redblur can spin in place, striking anything nearby. Because this move makes him feel dizzy, Redblur will have to wait a brief time before he can spin again.
Fruit Bazooka: Taught by Crash, Redblur uses his arm cannon to fire Wumpa Fruits at his foes. While it has unlimited ammo and can aim great, Redblur cannot move while using this move.
Bounce Crate: Taught by Crash, Redblur can summon a crate and bounce off of it, springing him in the air. Anyone other than Blur and use the crate too, but one simple attack can destroy it instantly.
Heavy Strike I: Taught by Agumon & Veemon, Redblur grows claws and does a physical attack on one foe. Despite not being a strong attack, the move will always hit its target.
Pepper Breath: Taught by Agumon, Redblur spits flame breath from its mouth to attack the opponent. However, if he holds his breath too long, he will only cough up smoke.
Vee Headbutt: Taught by Veemon, Redblur knocks down the opponent with an intense headbutt. He uses enough force that he won't feel a thing; however, if he keeps doing the attack repeatedly, Redblur will gain a headache.
Hadoken: Taught by Ryu, Redblur fires an energy wave from his palms, which he can hold the attack to increase its speed and power. If done right, Redblur can even fire a stronger version of the attack, Shakunetsu Hadoken.
Shoryuken: Taught by Ryu, Redblur jumps with a powerful uppercut, which is strongest at the start. The power and speed can be increased if he performs the move perfectly.
Tatsumaki Senpukyaku: Taught by Ryu, Redblur whirls himself with powerful kicks that move him forward. If done perfectly, he can travel a bit further and have a bit more power in the attack.
Remote Missile: Taught by Snake, Redblur uses his arm cannon and fires a remote-controlled missile. He changes the missile's direction while it flies.
Cardboard Box: Taught by Snake, Redblur hides underneath a cardboard box to help him hide from enemy sentries or surveillance cameras. He can move in the box; however, if he puts it somewhere too odd or foes see the box moving, he'll be in trouble.
C4: Taught by Snake, Redblur plants an explosive on the ground, on the wall, or directly on an opponent. If he wants to set it off, Redblur takes out a remote and presses the button to detonate the explosive.
Magic Sword: Taught by Shu, Redblur inflicts damage to his foes by being imbued with an elemental spell. If successful, there might be a chance of his foe gaining a status condition (sleep, dizziness, etc.).
Crushing Nail: Taught by Shu, Redblur converts its arms into two blue swords made out of energy in both hands. However, if he's run out of energy, his arms will revert to normal.
Blue Explosion: Taught by Shu, Redblur emits a powerful, destructive blast of blue flame from his mouth. It is shown that he can also shoot multiple balls of blue flame from his mouth at once.
Telescopic Fist: Taught by Rayman, Redblur throws one of his hands forward for a surprising punch. His fist will come out from his arms, but he can control it and wind it up for a much more powerful punch.
Helicopter: Taught by Rayman, Redblur leaps upward, and his hair begins to spin around like the rotors of a helicopter. This allows him to hover downward slowly to the ground, but it gets harder when he's carrying someone.
Plunger: Taught by Rayman, Redblur uses his arm cannon and fires a plunger at opponents' faces. It will be stuck on their faces temporarily but also knocking them onto their butt as if they slipped.
Savage Fireball: Taught by Ratha, Redblur takes a deep breath and fires a big fireball at his foe. Powerful than his other attacks, it dеals hеavy firе damagе to a singlе еnеmy.
Poison Kick: Taught by Ratha, Redblur drops downwards and hits opponents with his nails on his feet. Successfully hitting his opponents causes them to get poisoned.
Sky-High Dive: Taught by Ratha, Redblur divеs at thе еnеmy from a grеat height while cloakеd in flamе. Upon contact with a singlе еnеmy, it dеals hеavy damagе.
Hell’s Fang: Taught by Ragna, dashes and hurls a flying palm strike infused with darkness. He then swings his following arm forward and strikes the opponent with dark energy in the shape of one of the Black Beast’s heads that bites forward.
Inferno Divider: Taught by Ragna, Redblur leaps upward in a spiraling motion while uppercutting with his melee weapon, slashing hilt-first. If he hits his target successfully, he can turn in a fast, wicked motion in the air to follow up with an uppercut.
Dead Spike: Taught by Ragna, Redblur swings his melee weapon upward along the ground to release dark energy from his weapon in the shape of one of the Black Beast’s heads. The attack crawls lower across the ground but has a long range as the head moves forward a distance like a projectile.
Buster Wolf: Taught by Terry, Redblur will rush forward with his fist to an opponent. If he is successful in making contact with someone, he will fire a large explosion directly in front of him.
Power Dunk: Taught by Terry, Redblur knocks opponents into the air with a knee strike. After that, he then follows up with a diagonal downward punch.
Rising Tackle: Taught by Terry, Redblur spins upwards whilst upside down, one leg tucked into his middle and one arm stuck out. When done, Redblur will flip over to land safely on the ground.
Climhazzard: Taught by Cloud, Redblur thrusts his melee weapon and then jumps into the air. He then plunges with a high-speed cut going down.
Cross Slash: Taught by Cloud, Redblur slashes his weapon to execute an attack that can be expanded into the full combo. If successful, he's finished the combo for the perfect attack.
Omnislash: Taught by Cloud, Redblur dashes forward and strikes foes. He then dashes upward and unleashes a flurry of swift slashes, finishing with a powerful blow that launches foes downward.
Wonderwing: Taught by Banjo & Kazooie, Redblur uses a golden feather to become invincible and charge forward. However, used feathers will not be replenished until the next day.
Claw Swipe: Taught by Banjo, Redblur can swipe at enemies with his fingers acting like claws and takes a couple of steps forward before throwing an uppercut. However, due to its very low power, slow execution time, and overall impracticality when fighting moving enemies, he doesn't use this move a lot.
Egg Firing: Taught by Kazooie, Redblur can fire an egg from his mouth. And due to his size, someone can hold Redblur like a rifle and use him to fire eggs like a gun.
Hair Whip: Taught by Shantae, Redblur can use his hair as a weapon, cracking it like a whip by shaking his head. With some magic, he can make the longest piece of hair temporarily be as long as a ponytail.
Belly Dance: Taught by Shantae, Redblur can perform belly dance to cause him to transform into three different animals. He can turn into a bat (which can fly and can see in the dark within a short radius), a crab (freely moves along surfaces under water and breaks shields using his pinchers), and a spider (allows him to crawl on the ceiling and spit spider venom).
Storm Puff: Taught by Shantae, Redblur summons a small cloud that hovers into the sky before shooting out bolts of lightning three times. The cloud can be moved if it gets attacked.
Dig Slash: Taught by Shovel Knight, Redblur swings from his melee weapon to dig the ground and pull up items. Not only that, but it can inflict damage and destroy certain types of blocks.
Throwing Anchor: Taught by Shovel Knight, Redblur throws an unstoppable arc of destruction that crushes foes above and below. If he is lucky, he can even spike people using the anchor.
War Horn: Taught by Shovel Knight, Redblur can take out a horn that can blast an area around him. Just one powerful blow on the horn and it will destroy enemies in a small area around.
Paraloop: Taught by NiGHTS, Redblur makes a circle with the "twinkle dust" that comes from his hands and feet. If performed successfully, it will create a small portal that can absorb or attract everything it catches.
Dream Flute: Taught by NiGHTS, Redblur pulls out an imaginary instrument that can be used to play music. Redblur plays some songs to keep themselves calm, relaxed, and at peace.
Drill Dash: Taught by NiGHTS, Redblur will fly forward, spinning rapidly like a drill. This move also helps Redblur move or fly twice as fast to catch up with other things or foes.
Kazama Style Turning Leg Strike: Taught by Jin, Redblur goes for a straight left kick with his arms crossed and launches the opponent into the air. He then knocks his opponent away with a spinning kick as they fall.
Double Thrust Roundhouse: Taught by Jin, Redblur throws a right punch, a left body thrust, and then a right roundhouse to the midsection. The last hit could be delayable if he wants to end it with a stronger kick.
Avenger: Taught by Jin, Redblur steps back into a feet-together stance, drawing his right fist back to just under his ribs as he does before using the momentum of this higher stance to drop into a forward stance and straight punch at the same time. The punch impacts the solar plexus and sends his opponent flying backward.
Taggers Tag: Taught by Beat, Redblur takes out a can of spray paint in an attempt to tag foes in front of him. If the foe gets tagged, they will continue to take damage until the tag disappears and they can shake up the can; this will build power.
End-To-End: Taught by Beat, Redblur will skate forward as he does he passes through foes, as he takes out a can of spray paint and begins to tag the foreground, creating a levitating tag that players can pass behind. If a foe touches the tag or goes behind it, they will begin to receive racking damage as long as they are behind the tag or are touching it.
Wildstyle: Taught by Beat, Redblur performs a sort of breakdance where he kicks his legs outward, almost like the blades of a helicopter. While doing this, he takes out his spray paint and tags the area below him, blinding foes who get caught in it.
Monado Arts: Taught by Shulk, Redblur can activate one of five different Arts, each of which provides a different advantage. Those arts are Buster (powerful attack with a larger blade in a straight line ahead), Enchant (strengthens the weapons of the party), Shield (generates a barrier that protects the party from an enemy of the same level or lower), Speed (gives the targeted party member a greater chance to dodge physical attacks), Purge (ranged ether blast that prevents enemies from using auras), Armour (reduces physical and ether damage taken), Cyclone (damages all enemies around the user and inflicts topple on enemies suffering from break), and Eater (strips away enemy buffs and causes bleed damage in a frontal cone).
Back Slash: Taught by Shulk, Redblur leaps forward to deliver a powerful slash. An attack from behind can cause massive damage when performing this move.
Vision: Taught by Shulk, Redblur sometimes foresees major events, usually those of a tragic nature. Knowing about this, he uses them as his guide to evade an incoming enemy attack and delivers a swift counterattack.
Head Toss: Taught by Power Pro-kun, Redblur tosses your head at your opponent, like a baseball. It often, but not always, knocks your opponent away, and Redblur attaches his head back when the attack is finished.
Dizzy Fan Swing: Taught by Power Pro-kun, Redblur will take out a metal fan and spin around (he sometimes takes out a bat, which is when it's most powerful). This move would send foes flying in the air, but it leaves him dizzy afterward.
Laser Beam: Taught by Power Pro-kun, Redblur can throw a ball from a great distance. The ball will travel much faster than normal while sailing at a much lower arc, as it seems like it's going like a laser.
Eiha: Taught by Joker, Redblur unleashes a bolt that explodes and deals continuous damage. It will have a low chance of inflicting Despair, which causes a foe to faint in a couple of minutes.
Grappling Hook: Taught by Joker, Redblur throws a grappling hook to grab edges and opponents. It's a great way for him to reach high places when he can't use his other powers.
Phantom Barrage: Taught by Joker, Redblur will emit an aura and fire a gun forward, and it won't consume ammo. While he uses this, he can do an upward leap combined with an upward slash.
Balloon: Taught by Kid Klown, Redblur will inhale and then inflate a colored balloon, making him floaty while holding it. He will release the balloon, sending it flying in the direction he is facing, which damages foes that get hit.
Booby Trap: Taught by Kid Klown, Redblur will pull out a balloon attached to a spring with a question mark on it. Once placed on the ground, he will pull back on the balloon a bit and release it, causing it to wobble back and forth. This can deal more damage to foes, but the attack will fly back and hit Redblur.
Rescue Balloon: Taught by Kid Klown, Redblur holds onto a rope as a blue and white striped Balloon floats overhead, taking him into the air. This is a good move if Redblur is in a pinch, trying to fly back up.
Bworb: Taught by Rabbid, Redblur pulls out a yo-yo-like weapon that fires one round at a single target with lots of side effects. The effects can range from Vamp, Stone, Burn, and Push.
Counter Blow: Taught by Rabbid, Redblur can counterattack enemies who attacked him, sending a ranged punch attack at the attacker. The attack is in a line, and any enemies in front of or behind the attacker will also take the attack.
Exhaust: Taught by Rabbid, Redblur can make his foes weakened, which reduces their damage for a short while. However, it only makes their weapons weakened, while movement remains unchanged.
Paws of Fury: Taught by Jibanyan, Redblur punches all opponents with paws trained on moving vehicles. You think this move can be able to stop a moving truck, but...
Victory: Taught by Jibanyan, Redblur strikes one enemy with a beam created by a legendary joke. The move has a high chance of becoming critical.
Nyaight: Taught by Jibanyan, Redblur attacks enemies with a legendary joke. While not as strong, this move cancels out enemies' good stats.
Spiraling Claw: Taught by Kat, Redblur presses his wrists together and spins, diving to dispose of enemies very quickly. The attack also has homing properties and will hone in on any enemy that is near Redblur as he performs the move.
Gravity Typhoon: Taught by Kat, Redblur jumps in the air, allowing him to create rocky spikes and launch them forward at his foes. The spikes can also be guided in a direction before they are fired.
Micro Black Hole: Taught by Kat, Redblur forms a small black hole that engulfs himself and unleashes a series of destructive energy pulses. This attack repeatedly strikes any medium and large enemies within range of the attack, while smaller enemies are sucked in and removed from the realm of existence.
Shocking Pink: Taught by Viewtiful Joe, Redblur can produce bombs from out of thin air. However, unlike his other bomb attacks, he can send them flying with a kick.
Red Hot Kick: Taught by Viewtiful Joe, Redblur performs a fantastic aerial diving drop kick. The kick is surrounded by fire and can fly in three different directions.
Mach Speed: Taught by Viewtiful Joe, Redblur can create clones of himself while moving at Mach speed. The clones will appear and attack enemies and objects in the area.
Doki Doki Field: Taught by Patako & Ekoro, Redblur will send his enemies to a temporary space for ten seconds. There, his shots are power-up, but if his foes are female, all his shots can become Pheromone Shots, and he will be rewarded for his... efforts.
Pheromone Shot: Taught by Patako, Redblur can fire cupid arrows at people to make them fall in love or to be irresistible (but dangerous if too many are fired on the same target). He can use some arrows on himself to let him shoot at females to bring them to euphoria.
Angelic Grenade: Taught by Ekoro, Redblur will throw a white explosive shell. Upon detonation, it causes enemies to temporarily be dazed from love, which Blur can use to distract his opponents.
Overlord's Wrath: Taught by Laharl, Redblur will raise his arms as several balls of energy will appear around him overhead. When the move is at max, he throws his arms downward, causing all the balls at once to converge on a spot in front of him.
Blazing Knuckle: Taught by Laharl, Redblur performs an uppercut that sucks in foes while leaving a trail of fire from his fist dealing racking damage. When Redblur reaches the peak of his attack, he will turn around and come crashing downward, dealing even more damage and sometimes spiking his foes.
Meteor Impact: Taught by Laharl, Redblur can make a meteor fall where he is standing. When he sees the meteor, Redblur will jump straight up on top of the giant rock and ride it until it crashes onto the ground, dealing decent damage.
Plasma Blaster: Taught by Jim, Redblur whips out his arm cannon, loads it with plasma ammo, and fires five shots from it, which he can shoot in eight directions. Sometimes he will reload his blaster with a Mega Plasma round, which will make the Plasma Blaster fire a long, powerful blast the next time it is fired.
Pocket Rocket: Taught by Jim, Redblur will take out his single-person spacecraft from his pocket, jump on, and blast off, launching any foes in the way. He can also use the mini rocket as a way of transportation for his ally, who can't fly.
Inflation Ball: Taught by Jim, Redblur inflates his clothes and turns himself into a ball for a second. Does little damage but has good knockback and disjoint.
Tongue: Taught by Frogger, Redblur extends his tongue to slap his opponents. He can also use his tongue to reach items and to push or pull things towards him.
Magic Stone: Taught by Frogger, Redblur tosses a stone overhead. Hitting the stone at the opponent will cause damage and paralyze them.
Frog Splash: Taught by Frogger, Redblur does a high jump before doing a flip. Afterwards, he will fall down and pound the ground, damaging anyone below him.
Jet Boost: Taught by TwinBee, Redblur changes one of his quills into a thruster, charges it up, and boosts it, bouncing against the ground and the wall. His boosting goes further if he charges enough.
Bell Throw: Taught by TwinBee, Redblur throws a bell and a random effect can happen depending on the color which is yellow (simply damages opponents), red (a vertical ray of light causes massive damage) green (a large ball of light causes big damage), or blue (bursts into hearts that heal anyone that touch them).
Rocket Punch: Taught by TwinBee, Redblur will fly in the air while swinging his arms around. Then he shoots his gloves like powerful rockets that go through and destroy enemies, and then return to his arms.
Star Spin: Taught by Starfy, Redblur spins around to attack enemies or break barriers, but unlike his other spin moves, this one works better underwater. However, if he turns too much, they'll get dizzy.
Shooting Star: Taught by Starfy, Redblur charges down in the air until it reaches an enemy or land. The damage will increase if the move is performed at just a great enough height.
Swim: Taught by Starfy, Redblur moves and breathes underwater easily and with no effort. However, strong currents will still be quite difficult for him, so he should tread water carefully.
Dragon Breath: Taught by Spyro, Redblur blows a stream of elements from his mouth. For him, all he can use is fire, ice, and electricity.
Flight: Taught by Spyro, Redblur can take off with a flap of his wings, which puts him into a gliding state immediately after, where he glides in the direction he's facing. The top quill on his back morphs into dragon wings, but his body seems to know when to transform or not.
Wing Shield: Taught by Spyro, Redblur puts his wings out in front of him to act as it acts like a shield for him. However, while this move is great when defending against magic attacks, physical attacks don't work as well.
Tyrant's Roar: Taught by Hunter, Redblur emits a loud roar that cancels everyone's attack near him, just like a T-Rex. While not as powerful, it can help prevent getting hit by a powerful attack.
Triple Threat: Taught by Hunter, Redblur charges at foes while temporarily gaining horns like a Tricera. He will try attacking with his horns, striking upward before finishing it off by jumping and diving at his foes.
Diving Thrust: Taught by Hunter, Redblur will grow wings and fly upwards like a Ptera. While he is in the air, he will try and tackle anyone using a fake beak.
Green Gale: Taught by Tethu, Redblur swings his melee weapon to release a tornado of green wind as a pulse around himself. This pushes away nearby enemies; though it normally deals little damage, fighters next to him take more if he charges the attack.
Great-Tree Breath: Taught by Tethu, Redblur releases a pulse of energy that heals all allies within its range a very small amount. The pulse also gives allies the added benefit of a temporary buff in damage output.
Paraflower: Taught by Tethu, Redblur covers himself in a seed pellet as a flower bud emerges from the top. He then comes out and flies upward before breaking off.
Blackjack: Taught by Tomba, Redblur's melee weapon turns into a flail as he swings it diagonally and slams a spike ball. Depending on how he uses it, this weapon can be weak or strong enough to break walls.
Animal Dash: Taught by Tomba, Redblur gets on all four and runs around like a wild animal. He can also slide with his belly over the ground, letting opponents trip.
Jungle Swing: Taught by Tomba, Redblur pulls out a liana that attaches to a random branch in the air and enables him to swing forward. While he can do it with any vine, he can use it to deliver a great kick due to the velocity of the swing.
Green Hand: Taught by Sir Daniel, Redblur tosses a green hand from his head that causes a poison gas cloud. He can also place his head on one of the green hands to control it to solve problems and puzzles.
Battle Axe-a-rang: Taught by Sir Daniel, Redblur pulls out a large axe and throws it forward; it functions like a boomerang. He can also use it as a melee weapon and use it to chop down trees and foes.
Anubis Stone: Taught by Sir Daniel, Redblur takes out a stone and uses its powers to create an army of the undead. Also, while holding it, enemies near him are afflicted with its dark energy.
Dimensional Travel: Redblur can rip a hole between space and time using his tail to travel to any world. So long as Redblur knows the name of the universe he wants to, but traveling to original worlds (homes to OCs) is harder for him to get in and out of.
Art made by Moises Grafic
Category Artwork (Digital) / All
Species Human
Size 1280 x 960px
File Size 141 kB
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