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A random play/experiment with actionscript. Try the arrow keys! n..n. Something for Spex!
Edit: Code credit to http://www.actionscript.org/ . Tweaked some for effect.
Edit: Code credit to http://www.actionscript.org/ . Tweaked some for effect.
Category Flash / Inflation
Species Vulpine (Other)
Size 900 x 900px
File Size 7.7 kB
Ya know what's really entertaining is trying to make it bounce in beat with music. I'm partial to the Numa Numa song myself for this one =3
Thanks alot Blue =3 glad I could help you find something new to do with flash and get me a bit-o art to do with it >w< We could make a terribly interactive duo like this.
Thanks alot Blue =3 glad I could help you find something new to do with flash and get me a bit-o art to do with it >w< We could make a terribly interactive duo like this.
This gives a great idea! (Well, "great" coming from an old skool video gamer's perpective like mine).
Fatfur Pong!
Fur those too young to remeber... pong by Atari was the game that furst kicked off the video game industry... and was nothing more than 2 rectangular lines (which were your "paddles") bouncing a small square (AKA "the ball") back and forth until one player missed 11 times.
The whole thing with the arrow key control could be used to control the onscreen paddles, bouncing a fat fur character back and forth from one side of the screen to the other.
Erm... not sure how the whole scoring system thing could be implemented though.
Another possiblity would be "fatfur breakout".
Breakout (also by Atari) was sort of a one player pong, except with brick walls that had to be smashed through brick by brick.
Some who've played Taito's classic game Arkanoid on NES and in the arcades, or under emulation might also recognize what I'm talking about, since essentially that was much the same concept. (Except with the addition of "power-ups").
If nothing else, I certainly know It's possible to make games under Flash.... and Javascript as well, too.
Fatfur Pong!
Fur those too young to remeber... pong by Atari was the game that furst kicked off the video game industry... and was nothing more than 2 rectangular lines (which were your "paddles") bouncing a small square (AKA "the ball") back and forth until one player missed 11 times.
The whole thing with the arrow key control could be used to control the onscreen paddles, bouncing a fat fur character back and forth from one side of the screen to the other.
Erm... not sure how the whole scoring system thing could be implemented though.
Another possiblity would be "fatfur breakout".
Breakout (also by Atari) was sort of a one player pong, except with brick walls that had to be smashed through brick by brick.
Some who've played Taito's classic game Arkanoid on NES and in the arcades, or under emulation might also recognize what I'm talking about, since essentially that was much the same concept. (Except with the addition of "power-ups").
If nothing else, I certainly know It's possible to make games under Flash.... and Javascript as well, too.
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