A Darkest Dungeon version of Cerby
18/01/2022
18/01/2022
Category Artwork (Digital) / Portraits
Species Deer
Size 1280 x 1201px
File Size 269.8 kB
Well in every way by little. This new relationship feature is scripted af. There always will be that one character who will raise everyone's stress for no reason. That comes out in another problem when in the late game they will shout something before and after hit on enemy. It's kinda cool at the beginning, but on your sixth run you will hate it cuz you can't turn it off. Remember when in first game you have a chest with trinkets? Forget about it, it's more roguelike now. So by the end of every run you lose them. Also you have to grind ingame "Profile level" so you can unlock new characters OP trinkets and quirks... They KINDA deleted RNG, so now there's no chance to miss, BUT, there's new battle feature "tokens". There's tokens for: 50% miss, 50% dodge, 75% miss, 75% dodge, crit on next hit, etc. Everyone hated RNG, but it was that icing on the cake when you could lose all of your characters just because getting overconfident. There's enemies that are OP, skills, trinkets. Only 2 bosses out of 4 at release. Graphical, text errors. Game is now in EGS, but I hope they will polish and fix it before Steam release. Overall it's a new game, nothing like before :d
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