
In all fantasy settings elves always have fancy horses. So uhh... Elf horse! Dark.
Auction ended on Sunday 17th, 16:00 PM, US central standard time. Highest bidder:
PeerImagination : )
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Starting bid: 40$
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Auction ended on Sunday 17th, 16:00 PM, US central standard time. Highest bidder:

In case of last moment bidding contests, deadline extends by 10 mins from previous bid.
Starting bid: 40$
Minimum increase: 10$
(No autobuy)
Other bidding rules:
-Bids go to the first thread in the comments. Please reply to the previous highest bid if it's there.
-Please do not delete your bids. Only place a bid if you're sure about it.
-Please don't bid if you can't afford to, or if it will bring you financial trouble.
Category Artwork (Digital) / All
Species Unspecified / Any
Size 1100 x 1100px
File Size 1.28 MB
I know
silverone does that where she has the characters modeled and posed but digitally paints them in Photoshop and other art programs.
I've been wanting to go full 3D but given the hours I work, 50-60 a week, it's been nearly impossible to learn. I once tried to model a base character back in 2016 but haven't worked on it since.
So I take it that she's sculpted or did you do what's called "box modeling"?

I've been wanting to go full 3D but given the hours I work, 50-60 a week, it's been nearly impossible to learn. I once tried to model a base character back in 2016 but haven't worked on it since.
So I take it that she's sculpted or did you do what's called "box modeling"?
Multiple approaches. the shoulder pads, the hair, eyelashes and stuff like that are just hard surface modeled (no sculpting).
Her body is something i've been working on for a long time, with many techniques. I guess sculpted first to find the main shape, then cleaned it up using hard surface modeling techniques, and i've been slowly modifying it, pic from pic, and sometimes using the same base body for all kinds of species and stuff. : )
Her body is something i've been working on for a long time, with many techniques. I guess sculpted first to find the main shape, then cleaned it up using hard surface modeling techniques, and i've been slowly modifying it, pic from pic, and sometimes using the same base body for all kinds of species and stuff. : )
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