 
                
                    And here I am, showing off my purple briefs and my new product, the Segufix restraint system 2.0!  Shown above is just one version of the two angles I chose to shoot.  There are two other versions, one with a nice, thick bulge in my trunks and one with the head strap on.  Each individual angle, version and combination thereof are up on my Patreon!
I left out the crotch strap cause I didn't want to block the beautiful bulge in the briefs!
2.0 fixes a few bugs and geometry issues, and now the left and right pieces are no longer mirror modified. They each have their own instance, empty and collection!
But the biggest addition to 2.0 is the textures! Every piece has their own (mostly) procedural textures and materials that kinda almost look photoreal!
One of the biggest jobs was creating the universal shader for the straps. I wanted all the straps to use the same mesh and be able to scale without stretching the pattern. It took a while and some clever node mixing but I was able to do it with a combination of shape keys and drivers, all controlled with the Z rotation of a single Empty object!
That way, I can copy the mesh, put it on any curve, and not have to worry about it being the right length! I can just turn and empty and adjust the length on the fly without having to worry about stretching!
Posted above is what it looks like on my Krayne 5.1 model which I have made my first attempt to make him scaly! As you can see, the pattern breaks where the seams are, but its a start and He's not for sale here. He's just modeling these restraints, as you can see I can't hide my joy at getting to test them out first!
Right now I haven't put the file up on Gumroad yet, since in the process of putting it on Krayne 5.1 I noticed plenty of issues that needed to be fixed. I've fixed them, I just need to transfer the fixes from the Krayne file to the main file then clean up the file and make a new demo video to show how the controls work.
 High res + all the individual variants available to $5 monthly patrons on Patreon here:
 High res + all the individual variants available to $5 monthly patrons on Patreon here:
https://www.patreon.com/posts/66774256
            I left out the crotch strap cause I didn't want to block the beautiful bulge in the briefs!
2.0 fixes a few bugs and geometry issues, and now the left and right pieces are no longer mirror modified. They each have their own instance, empty and collection!
But the biggest addition to 2.0 is the textures! Every piece has their own (mostly) procedural textures and materials that kinda almost look photoreal!
One of the biggest jobs was creating the universal shader for the straps. I wanted all the straps to use the same mesh and be able to scale without stretching the pattern. It took a while and some clever node mixing but I was able to do it with a combination of shape keys and drivers, all controlled with the Z rotation of a single Empty object!
That way, I can copy the mesh, put it on any curve, and not have to worry about it being the right length! I can just turn and empty and adjust the length on the fly without having to worry about stretching!
Posted above is what it looks like on my Krayne 5.1 model which I have made my first attempt to make him scaly! As you can see, the pattern breaks where the seams are, but its a start and He's not for sale here. He's just modeling these restraints, as you can see I can't hide my joy at getting to test them out first!
Right now I haven't put the file up on Gumroad yet, since in the process of putting it on Krayne 5.1 I noticed plenty of issues that needed to be fixed. I've fixed them, I just need to transfer the fixes from the Krayne file to the main file then clean up the file and make a new demo video to show how the controls work.
 High res + all the individual variants available to $5 monthly patrons on Patreon here:
 High res + all the individual variants available to $5 monthly patrons on Patreon here:https://www.patreon.com/posts/66774256
Category All / All
                    Species Unspecified / Any
                    Size 908 x 1080px
                    File Size 142 kB
                
                    wow you think the scales look good?  Well I guess you haven't been looking at it for the past few weeks, so, you wouldn't notice the issues
If I ever do more texture work on my Krayne model, I will try to make the scales more accurate to Blubellies cause the Western Fence Lizard def. doesn't have scales that look like that
Still thank you very much!
            If I ever do more texture work on my Krayne model, I will try to make the scales more accurate to Blubellies cause the Western Fence Lizard def. doesn't have scales that look like that
Still thank you very much!
 
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