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Coco Bandicoot has a full 99 lives. She won't need all of them... but she'll need quite a few.
Older story I did a while back that I decided to upload here.
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For a hapless bandicoot running across various stages full of traps, pitfalls, bad guys, and other deadly nonsense, it's fortunate they have three lives by default and can fetch more along the way. And given how unlucky they can be, it's a good thing Coco has collected 99... and proceeded to lose a great many of them.
1 - Ice Block
As a Bandicoot, she wasn't really what you'd call a cold weather animal. She could swim, sometimes, but she avoided going in water if she could help it.
This was one time she could not. Misjudging a jump,she slipped and slid into the ice water with a gasp... and then a brief squeal as the icy cold swiftly penetrated deep. She found herself bobbing back to the surface somehow, but couldn't move.
She bobbed inside the new ice cube that had instantly formed around her, too cold to protest and too cold to break free.
2 - Paralyzing Darts
A common trap, and one she blundered right into. The darts shot out, she thought she dodged... but one struck her leg and almost right away every muscle locked up. She couldn't even say oof as her stiff body bounced off the ground.
3 - Ice Statue
Back in the cold, but up against some kind of weird living icicle atop mountains. She spun short, and it released a chilly fog.... that washed over her, and with a small 'eep', saw her turn from head to toe into solid ice, shimmering and transparent.
4 - Ice Statue and Worse
She was back again and thought she could jump the fog. But some clipped her foot, and she fell down turning to ice. And then toppled over, briefly very glad to still have 95 lives after this one as her ice-transformed form made a hard landing on the rocks.
5 - Amber
The trees in the jungle dripped big globs of sap, and dodging them seemed obvious. Until she mistimed it and was struck by a big blob. Trapped within, she squirmed and struggled but the sap was already hardening up. She was now stuck in place, and heading back to a checkpoint....
6 - Tree Time
The trees had another trap they released. Little spiky nuts, that upon striking her head, stuck in. As she reached to pull it out, the nut suddenly began turning her into wood, and waving her arms in panic soon resulted in the two branches wobbling in no wind, an odd set of circles in the trunk of the new tree looking like a bandicoot's face...
7 - Stuffed
This level was like a demented amusement park. One of Cortex's goons here was throwing around little price tabs, and when one hit Coco, she was shocked to find herself both shrinking and feeling fuzzy inside, as she transformed into a small plush version of herself.
8 - Chocolate Coating
The amusement Park also had concession stands, the weird goons there spraying chocolate from fire hoses. Coco naturally didn't dodge every time, and changed her name to Cacao as she wound up stuck in place, a surprised blob with a bandicoot inside
(A bandicoot who wished she could try eating her way out before the checkpoint kicked in, and may or may not have wasted a few more lives trying...)
9 - Souvenir Photo
A roller coaster made sense for an on rails section. What didn't make sense to Coco was that failing to duck as a ride camera neared resulted in her transporting into the photo booth, spat out of a printer as a tiny startled Polaroid of herself.
10 - Painted
Still the amusement park, and there was a cartoonist goon. It swiped the paintbrush, and with a yelp, Coco was stuck and then plastered onto the canvas, trapped as a cartoon painting of herself.
11 - Stony Glares
Finally out of the park, she found these Greek ruins quite simple until the snake-haired lady's eyes glowed.
Still, knowing what was coming, she at least tried to strike a decent pose as her brown fur turned grey and immobile...
12 - Mid Air Glare
Mid-jump, the snake-hair gave a glare. Coco was aware but striking a pose wasn't a priority. Instead she could only watch as her petrified form hurtled towards a solid looking pillar. As she returned to the checkpoint she realised petrified Bandicoots were actually rather fragile...
13 - A Big Hand
She should have known better. After all, what else was on PlayStation in the 90s when her brother's first game came out? Tomb Raider. What was to be expected jumping on a big hand in a Palace of Midas.
Coco, unlike Lara, wasn't shocked. Just disappointed in herself as one leg turned to gold with a clang, then the other, and her torso, arms, and then her sighing head.
14 - Chronos
More Greek "fun". She expected the clock carrying things to maybe make her age faster or turn into a baby (she wasn't sure what would be worse) but she didn't expect nothing. Then she realised, she'd been frozen in time, a living statue.
(At least she couldn't be shattered like that, right?)
15 - Top of the Glass
This glassy palace place was strange enough, and Coco had a gut feeling she knew exactly what something here would do - and she was right, for one of the weird maid things waved her feather duster and Coco found herself a solid glass statue, being cleaned up...
(She wasn't jumping near those things...)
16 - Jumping Near Those Things.
Or not, she thought with dismay as her glassified body flew towards the glassy wall... Still, judging by how loud the smashing was before she was back at the checkpoint she may have broke the entire palace as well....
17 - Mannequin
A department store. She had already wound up trapped in gift bags, flattened by fridges, and now, she was being captured by a flying dress that was also turning her into a new mannequin to display itself. Her plastic grin locked in place as the life was spent.
(It had been a nice dress though...)
18 - Toys
The Toy Department. She knew what those giant packaging boxes would do, and as a lid slammed shut, she could only yelp as it shrank, her with it, and clattered down with her newly action-figurised form stuck inside.
(At least she was poseable... Hopefully that continued)
19 - Gnome Such Luck
The Gardening Aisle. The little toadstools jumped below her, and with a yelp, she was stuck, and shrinking, and... growing a beard?!
The gnome she made wasn't confused, but the Bandicoot she had been was.
20 - Bird Bath
The little sparrow seemed harmless. Until it pecked her and she found water spraying from her mouth, a basin forming around her, and her body shifting to spurt the water into the air. The sparrow gleefully washed itself in the stream.
21 - Puppet Show
Oh great, the amusement park again. This time some kind of puppeteer was there, making little marionettes dance. And then throwing strings at her, making her limbs turn into crude wooden planks and her face become painted on as she was made to dance too.
22 - Airhead
A balloon seller. Yeah, she knew where this was going. The air canister hose hit her in the belly, helium hissed, her body hollowed out and turned to rubber. Away she floated, sighing internally.
(At least no one popped her)
23 - Pop Goes The Bandicoot
She had to say it. This time it was some sort of stage magician doing the needle-in-balloon trick, except first he turned her into the balloon... and made a "mistake". She burst, of course.
24 - Choco Bandicoot 2
This boss was called Sweet Tooth. lobbing candy and chocolate blobs. But rather than getting trapped, the latter somehow just turned her into a chocolate statue. Which Sweet Tooth ran up and grabbed in flabby hands.
She did not like where this was going...
25 - Sandy Shores
A beach was nice, apart from the crabs and jellyfish and such. Oh, and the sand sculptors that turned her into sand with their shovels, then resculpted her into a reclining mermaid.
And didn't do it very well as she crumbled away seconds later.
26 - But The Game Has An Ending
By the end of the game she'd managed to lose scores of lives, but gained a few more on the way.
...She was still kind of annoyed about not being able to eat herself free of that chocolate blob thing, and that she couldn't keep the dress.
(It had better not be DLC...)
Older story I did a while back that I decided to upload here.
__________________________________________________________________________________________________________
For a hapless bandicoot running across various stages full of traps, pitfalls, bad guys, and other deadly nonsense, it's fortunate they have three lives by default and can fetch more along the way. And given how unlucky they can be, it's a good thing Coco has collected 99... and proceeded to lose a great many of them.
1 - Ice Block
As a Bandicoot, she wasn't really what you'd call a cold weather animal. She could swim, sometimes, but she avoided going in water if she could help it.
This was one time she could not. Misjudging a jump,she slipped and slid into the ice water with a gasp... and then a brief squeal as the icy cold swiftly penetrated deep. She found herself bobbing back to the surface somehow, but couldn't move.
She bobbed inside the new ice cube that had instantly formed around her, too cold to protest and too cold to break free.
2 - Paralyzing Darts
A common trap, and one she blundered right into. The darts shot out, she thought she dodged... but one struck her leg and almost right away every muscle locked up. She couldn't even say oof as her stiff body bounced off the ground.
3 - Ice Statue
Back in the cold, but up against some kind of weird living icicle atop mountains. She spun short, and it released a chilly fog.... that washed over her, and with a small 'eep', saw her turn from head to toe into solid ice, shimmering and transparent.
4 - Ice Statue and Worse
She was back again and thought she could jump the fog. But some clipped her foot, and she fell down turning to ice. And then toppled over, briefly very glad to still have 95 lives after this one as her ice-transformed form made a hard landing on the rocks.
5 - Amber
The trees in the jungle dripped big globs of sap, and dodging them seemed obvious. Until she mistimed it and was struck by a big blob. Trapped within, she squirmed and struggled but the sap was already hardening up. She was now stuck in place, and heading back to a checkpoint....
6 - Tree Time
The trees had another trap they released. Little spiky nuts, that upon striking her head, stuck in. As she reached to pull it out, the nut suddenly began turning her into wood, and waving her arms in panic soon resulted in the two branches wobbling in no wind, an odd set of circles in the trunk of the new tree looking like a bandicoot's face...
7 - Stuffed
This level was like a demented amusement park. One of Cortex's goons here was throwing around little price tabs, and when one hit Coco, she was shocked to find herself both shrinking and feeling fuzzy inside, as she transformed into a small plush version of herself.
8 - Chocolate Coating
The amusement Park also had concession stands, the weird goons there spraying chocolate from fire hoses. Coco naturally didn't dodge every time, and changed her name to Cacao as she wound up stuck in place, a surprised blob with a bandicoot inside
(A bandicoot who wished she could try eating her way out before the checkpoint kicked in, and may or may not have wasted a few more lives trying...)
9 - Souvenir Photo
A roller coaster made sense for an on rails section. What didn't make sense to Coco was that failing to duck as a ride camera neared resulted in her transporting into the photo booth, spat out of a printer as a tiny startled Polaroid of herself.
10 - Painted
Still the amusement park, and there was a cartoonist goon. It swiped the paintbrush, and with a yelp, Coco was stuck and then plastered onto the canvas, trapped as a cartoon painting of herself.
11 - Stony Glares
Finally out of the park, she found these Greek ruins quite simple until the snake-haired lady's eyes glowed.
Still, knowing what was coming, she at least tried to strike a decent pose as her brown fur turned grey and immobile...
12 - Mid Air Glare
Mid-jump, the snake-hair gave a glare. Coco was aware but striking a pose wasn't a priority. Instead she could only watch as her petrified form hurtled towards a solid looking pillar. As she returned to the checkpoint she realised petrified Bandicoots were actually rather fragile...
13 - A Big Hand
She should have known better. After all, what else was on PlayStation in the 90s when her brother's first game came out? Tomb Raider. What was to be expected jumping on a big hand in a Palace of Midas.
Coco, unlike Lara, wasn't shocked. Just disappointed in herself as one leg turned to gold with a clang, then the other, and her torso, arms, and then her sighing head.
14 - Chronos
More Greek "fun". She expected the clock carrying things to maybe make her age faster or turn into a baby (she wasn't sure what would be worse) but she didn't expect nothing. Then she realised, she'd been frozen in time, a living statue.
(At least she couldn't be shattered like that, right?)
15 - Top of the Glass
This glassy palace place was strange enough, and Coco had a gut feeling she knew exactly what something here would do - and she was right, for one of the weird maid things waved her feather duster and Coco found herself a solid glass statue, being cleaned up...
(She wasn't jumping near those things...)
16 - Jumping Near Those Things.
Or not, she thought with dismay as her glassified body flew towards the glassy wall... Still, judging by how loud the smashing was before she was back at the checkpoint she may have broke the entire palace as well....
17 - Mannequin
A department store. She had already wound up trapped in gift bags, flattened by fridges, and now, she was being captured by a flying dress that was also turning her into a new mannequin to display itself. Her plastic grin locked in place as the life was spent.
(It had been a nice dress though...)
18 - Toys
The Toy Department. She knew what those giant packaging boxes would do, and as a lid slammed shut, she could only yelp as it shrank, her with it, and clattered down with her newly action-figurised form stuck inside.
(At least she was poseable... Hopefully that continued)
19 - Gnome Such Luck
The Gardening Aisle. The little toadstools jumped below her, and with a yelp, she was stuck, and shrinking, and... growing a beard?!
The gnome she made wasn't confused, but the Bandicoot she had been was.
20 - Bird Bath
The little sparrow seemed harmless. Until it pecked her and she found water spraying from her mouth, a basin forming around her, and her body shifting to spurt the water into the air. The sparrow gleefully washed itself in the stream.
21 - Puppet Show
Oh great, the amusement park again. This time some kind of puppeteer was there, making little marionettes dance. And then throwing strings at her, making her limbs turn into crude wooden planks and her face become painted on as she was made to dance too.
22 - Airhead
A balloon seller. Yeah, she knew where this was going. The air canister hose hit her in the belly, helium hissed, her body hollowed out and turned to rubber. Away she floated, sighing internally.
(At least no one popped her)
23 - Pop Goes The Bandicoot
She had to say it. This time it was some sort of stage magician doing the needle-in-balloon trick, except first he turned her into the balloon... and made a "mistake". She burst, of course.
24 - Choco Bandicoot 2
This boss was called Sweet Tooth. lobbing candy and chocolate blobs. But rather than getting trapped, the latter somehow just turned her into a chocolate statue. Which Sweet Tooth ran up and grabbed in flabby hands.
She did not like where this was going...
25 - Sandy Shores
A beach was nice, apart from the crabs and jellyfish and such. Oh, and the sand sculptors that turned her into sand with their shovels, then resculpted her into a reclining mermaid.
And didn't do it very well as she crumbled away seconds later.
26 - But The Game Has An Ending
By the end of the game she'd managed to lose scores of lives, but gained a few more on the way.
...She was still kind of annoyed about not being able to eat herself free of that chocolate blob thing, and that she couldn't keep the dress.
(It had better not be DLC...)
Category Story / Transformation
Species Marsupial (Other)
Size 50 x 50px
File Size 59.4 kB
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