
A raffle piece I got on a multi-artist stream a couple of years ago.
So, as mentioned in the other piece about Zairah, she became my player character for a while, Myria being in Stasis-Timeout, and went on many adventures, including fighting an entire armada of gnomes, going into a cave full of alternate timelines, unlocking some latent psychic talents, fighting an army of Sindragon-lead orcs, saving the dwarven capital from a volcano summoned by a dwarfphobic former friend of her and fighting the Sindragon of Wrath that was taking over her daughter's Soul and Body...lots of things.
And during one, in an upside down Tower of High Sorcery (an artifact from the former ages of Krynn), she got displaced into a demiplane of shadow. There she met some literal creepypasta critters, played a card game using a deck of many things with them, and fought a literal Incarnation of Death before returning to the rest of the party...but changed. One of the cards had the effect of merging her with an alternate timeline version of her, who had become an Enlightened Fist and as such this was now her new path. She embraced it, tapping into her draconic ancestry to unlock dragon-like powers and true magic.
As for what an enlightened fist is, its a former 3.5 prestige class, mixing the classes of Sorcerer/Wizard with that of a Monk (the clerical counterpart would be Divine Fist). Basically, if you want a DBZ character that punches people to a pulp and fires energy beams and delivers touch attack spells on a successful melee hit, this is the class you want to take. It removed some of her Unchained Monk abilities but massively upped her damage output and didn't gimp her out-of-combat functionality that much, considering it gives her access to some spells of your chosing. In a best case scenario, I was throwing around like 11-13 attacks in a full round action, some of which bypassed all damage reduction, and those that were touched and were evil also had to roll against her Touch of Golden Ice, a feat from the Book of Exalted Deeds. Basically, a good person's touch literally becomes like poison to an evil creature, spreading through their body like "golden ice" that reduces their dexterity as it paralyzes them. Successive hits increase the DC to save against and in a worst case scenario you literally paralyze them.
So yeah, definitely a fun character even if I didn't always played her 100% perfectly because the amount of options avaiable was kind of overbearing. :P
Artwork by
stratica
Character belongs to me
So, as mentioned in the other piece about Zairah, she became my player character for a while, Myria being in Stasis-Timeout, and went on many adventures, including fighting an entire armada of gnomes, going into a cave full of alternate timelines, unlocking some latent psychic talents, fighting an army of Sindragon-lead orcs, saving the dwarven capital from a volcano summoned by a dwarfphobic former friend of her and fighting the Sindragon of Wrath that was taking over her daughter's Soul and Body...lots of things.
And during one, in an upside down Tower of High Sorcery (an artifact from the former ages of Krynn), she got displaced into a demiplane of shadow. There she met some literal creepypasta critters, played a card game using a deck of many things with them, and fought a literal Incarnation of Death before returning to the rest of the party...but changed. One of the cards had the effect of merging her with an alternate timeline version of her, who had become an Enlightened Fist and as such this was now her new path. She embraced it, tapping into her draconic ancestry to unlock dragon-like powers and true magic.
As for what an enlightened fist is, its a former 3.5 prestige class, mixing the classes of Sorcerer/Wizard with that of a Monk (the clerical counterpart would be Divine Fist). Basically, if you want a DBZ character that punches people to a pulp and fires energy beams and delivers touch attack spells on a successful melee hit, this is the class you want to take. It removed some of her Unchained Monk abilities but massively upped her damage output and didn't gimp her out-of-combat functionality that much, considering it gives her access to some spells of your chosing. In a best case scenario, I was throwing around like 11-13 attacks in a full round action, some of which bypassed all damage reduction, and those that were touched and were evil also had to roll against her Touch of Golden Ice, a feat from the Book of Exalted Deeds. Basically, a good person's touch literally becomes like poison to an evil creature, spreading through their body like "golden ice" that reduces their dexterity as it paralyzes them. Successive hits increase the DC to save against and in a worst case scenario you literally paralyze them.
So yeah, definitely a fun character even if I didn't always played her 100% perfectly because the amount of options avaiable was kind of overbearing. :P
Artwork by

Character belongs to me
Category Artwork (Digital) / Fantasy
Species Reptilian (Other)
Size 1219 x 1280px
File Size 268.6 kB
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