
Username:
Fox-Phantom
Larger/Original Version:http://www.furaffinity.net/view/4816613
Type of Response wanted: Redlines, Feedback, Creative Ideas,
Artist's Comments:
This is gonna be the last art that I am sending to H2I. since I now know what I want to improve now, but will take me a few years to master it, since I can't learn it within a year. It takes me longer to learn something new.
(If the head is too big, I know.)
I'll be still active in the group, like giving out comments.

Larger/Original Version:http://www.furaffinity.net/view/4816613
Type of Response wanted: Redlines, Feedback, Creative Ideas,
Artist's Comments:
This is gonna be the last art that I am sending to H2I. since I now know what I want to improve now, but will take me a few years to master it, since I can't learn it within a year. It takes me longer to learn something new.
(If the head is too big, I know.)
I'll be still active in the group, like giving out comments.
Category Artwork (Digital) / Anime
Species Unspecified / Any
Size 1280 x 1204px
File Size 184.4 kB
sad to not be able to see your art here, but do what you want on order to help better yourself. One thing that id suggest is to start a ustream or another computer style video transponder/chat thing and have the peole you trust that will help you out watch as you draw what you want. I also suggest that you pick up a few tricks by tracing a favorite artist. You are a good artist, i know you will ultimately succeed, once your minds been set.
I think the head is fine, really. :) The tails though, can you some work. The one in her lap is too small comparitively to the others, which are all a bit thin. I did a bit of redline for you. I'll send them to you via email, as I don't want to upload them here as my own art, even in scraps and I don't have photobucket.
That's fine. :) I still have alot to learn myself. I'd suggest studying wildlife photoes and the work of other artists you admire to see how they work tails, legs, etc into their drawings, since sometimes we try to draw things we can't reference in real life. My personal favorites are Goldenwolf and DarkNatasha. They are both very awesome at Anthro and Feral anatomy. I even think DarkNatasha has some Kitsune. :)
Golden: http://goldenwolf.deviantart.com/
DarkNatasha: http://www.furaffinity.net/user/darknatasha/
Golden: http://goldenwolf.deviantart.com/
DarkNatasha: http://www.furaffinity.net/user/darknatasha/
Please do not leave unnecessary comments like this. If you have a problem with the group, please note us so we can talk, not commenting on someone else's work.
Thank you!
~
muddy
Thank you!
~

I think the biggest problem is really just a lack of understanding the form in space. Or rather, perspective. The legs are falling out at us and the tails don't look like they are behind her but look like they are in the same place.
I don't know what your process was like, but draw a sketch first that blocks out the big shapes in a way that allows you to deal with them in space. So you might draw the rib cage and pelvis as some boxes and the spine as a collection of cylinders. Constructing like this helps solidify both the pose and the anatomy.
Think about proportions too, her legs don't quite look like the could support the rest of her. If it helps, a good way to check proportions is to ask yourself weather the length of the lower body from the bottom of the foot to the pubic bone is the same length as the pubic bone to the top of the head.
This measurement is almost always true for most people though it does vary like all things do.
Moving back to grounding the figure, if you have to draw a perspective grid. If that's a little too labor intensive, draw a box moving back in space under your character.
http://postimage.org/image/2q4rc9l2c/
The shoulders in this pose are a little extreme; relax them.
Try to think about the anatomy as you draw. What are the muscles doing? Where are the bones? What's a comfortable position to hold?
Think of breasts like water balloons. They're just sacks of fat in the end. They hang on the chest over the pectoral muscle and hang there until something moves them. The look a bit like hard balls right now, and this is because the arms are not pushed forward in such a way that would squish them together.
http://postimage.org/image/2q5cu93hg/
Hope that helped!
I don't know what your process was like, but draw a sketch first that blocks out the big shapes in a way that allows you to deal with them in space. So you might draw the rib cage and pelvis as some boxes and the spine as a collection of cylinders. Constructing like this helps solidify both the pose and the anatomy.
Think about proportions too, her legs don't quite look like the could support the rest of her. If it helps, a good way to check proportions is to ask yourself weather the length of the lower body from the bottom of the foot to the pubic bone is the same length as the pubic bone to the top of the head.
This measurement is almost always true for most people though it does vary like all things do.
Moving back to grounding the figure, if you have to draw a perspective grid. If that's a little too labor intensive, draw a box moving back in space under your character.
http://postimage.org/image/2q4rc9l2c/
The shoulders in this pose are a little extreme; relax them.
Try to think about the anatomy as you draw. What are the muscles doing? Where are the bones? What's a comfortable position to hold?
Think of breasts like water balloons. They're just sacks of fat in the end. They hang on the chest over the pectoral muscle and hang there until something moves them. The look a bit like hard balls right now, and this is because the arms are not pushed forward in such a way that would squish them together.
http://postimage.org/image/2q5cu93hg/
Hope that helped!
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