![Click to change the View [2022] Vore Day](http://d.furaffinity.net/art/feetymcfoot/1660005754/1660005754.feetymcfoot_vorepreview.png)
LINKS:
https://twitter.com/FeetyMcFoot/sta.....01917266923520
https://www.deviantart.com/feetymcf.....-Day-925306850
So you thought I put a lot of work on last year's submission? You fool, you have no idea of the extent of my power! And my non-sensical stubborness!
So yea, I did the unexpected and made a vore animation. Not only just a vore animation, my longest and most complicated animation by FAR to this point. I've had the idea for this animation for a loooooong time, but it used to be a lot more elaborate and complex to a delusional level >w>; The itch to put that animation idea to practice been growing stronger the last few months until a few weeks ago, when I saw a time gap where I could finally try my hand at it. Just so happens that it would coincide with 08/08, so I went for it.
My goal with this was to have a nice mouth-centric animation, as I feel not a lot of 3D vore artists put enough focus on that part of vore. Most of them seem to prefer spending about 0.46 seconds inside of the mouth and straight down the throat, completely ignoring my favorite part of the vore process... the mouth play and tease~ So I searched knowledge in old proverbs, and went with "Be the change you want to see in the world", and "If you want something done right, you gotta do it yourself." >w>
This was a learning experience for sure, animation always feels like it'll be easy... until you try it and it's not. My vision for this animation was definitively a lot more grand than what I ended up with, both because of time. Time for rendering and time for actually working on this. This anim. took about 2 hours to render, definitively the longest render I've done so far. I'm sure other 3D artists could look at that and laugh, but I really don't like leaving my pc doing a heavy task for hours and hours, I much rather optimize things to the point it takes less than 30 minutes to complete... sadly for something this big, I had no choice. And work time... should be self-explanatory, more to animate = more work. I ended up spending about 6 days on this, if I added everything I wanted, it would probably taken at least 3 to 5 more days of work, maybe more XD
I wanted to do saliva, I did try adding it and animating it, but I failed on it, both by my mistake and by noise, I'd have to get more samples per frame if I wanted the saliva to look good, which would add extra time to the full render. I also wanted to add first-person arms and body, like... showing "you" emoting in first person as you are tossed around, like in a FPS game... that I cut early on since I knew it would be a lot of work. And lastly... I wanted to do sounds, but again, I already spent enough time with this one, figuring good audio could take another day or two of work. It is what it is, sometimes as an artist you just gotta know when to say "it's good enough for now.". Good news is... I could come back to it later in the future, I'll keep the blender file so I could add that stuff and re-release this animation one day... no plans for that rn, but we'll see~
I hope yall enjoy this, I tried my best at something new, and I'm happy with the results~ In truth, I have no idea if this is hot or not, it has stuff I'd find hot, but I'm physically incapable of being turned on by my own art, so I have no idea if this is good XD I suppose I'll leave the judgement to you all, since, in the end, it was made for you to enjoy, not me~
https://twitter.com/FeetyMcFoot/sta.....01917266923520
https://www.deviantart.com/feetymcf.....-Day-925306850
So you thought I put a lot of work on last year's submission? You fool, you have no idea of the extent of my power! And my non-sensical stubborness!
So yea, I did the unexpected and made a vore animation. Not only just a vore animation, my longest and most complicated animation by FAR to this point. I've had the idea for this animation for a loooooong time, but it used to be a lot more elaborate and complex to a delusional level >w>; The itch to put that animation idea to practice been growing stronger the last few months until a few weeks ago, when I saw a time gap where I could finally try my hand at it. Just so happens that it would coincide with 08/08, so I went for it.
My goal with this was to have a nice mouth-centric animation, as I feel not a lot of 3D vore artists put enough focus on that part of vore. Most of them seem to prefer spending about 0.46 seconds inside of the mouth and straight down the throat, completely ignoring my favorite part of the vore process... the mouth play and tease~ So I searched knowledge in old proverbs, and went with "Be the change you want to see in the world", and "If you want something done right, you gotta do it yourself." >w>
This was a learning experience for sure, animation always feels like it'll be easy... until you try it and it's not. My vision for this animation was definitively a lot more grand than what I ended up with, both because of time. Time for rendering and time for actually working on this. This anim. took about 2 hours to render, definitively the longest render I've done so far. I'm sure other 3D artists could look at that and laugh, but I really don't like leaving my pc doing a heavy task for hours and hours, I much rather optimize things to the point it takes less than 30 minutes to complete... sadly for something this big, I had no choice. And work time... should be self-explanatory, more to animate = more work. I ended up spending about 6 days on this, if I added everything I wanted, it would probably taken at least 3 to 5 more days of work, maybe more XD
I wanted to do saliva, I did try adding it and animating it, but I failed on it, both by my mistake and by noise, I'd have to get more samples per frame if I wanted the saliva to look good, which would add extra time to the full render. I also wanted to add first-person arms and body, like... showing "you" emoting in first person as you are tossed around, like in a FPS game... that I cut early on since I knew it would be a lot of work. And lastly... I wanted to do sounds, but again, I already spent enough time with this one, figuring good audio could take another day or two of work. It is what it is, sometimes as an artist you just gotta know when to say "it's good enough for now.". Good news is... I could come back to it later in the future, I'll keep the blender file so I could add that stuff and re-release this animation one day... no plans for that rn, but we'll see~
I hope yall enjoy this, I tried my best at something new, and I'm happy with the results~ In truth, I have no idea if this is hot or not, it has stuff I'd find hot, but I'm physically incapable of being turned on by my own art, so I have no idea if this is good XD I suppose I'll leave the judgement to you all, since, in the end, it was made for you to enjoy, not me~
Category Artwork (Digital) / Vore
Species Mobian
Size 1280 x 720px
File Size 757.3 kB
Feety! THIS IS AWESOME! You can see all the dedication and hard work you have placed in this animation! Don't you fret one moment on doubting yourself as you always strive to push yourself to the next level in your work, and it really REALLY shows time and time again. Loved your take on this and could not agree more with what you said. Outstanding work as always!!!
PS - It is really hot ;)
PS - It is really hot ;)
Comments