Commission for WolfGang
FlaminPheonix.
What a big explosion! Drew the character according to his SL AV.
I should finish this in June... sorry I took a long time. ^^;
Character © The commissioner
Artwork © J.C.
Please do not use/repost/edit/re-draw without my permission, thank you!
FlaminPheonix.What a big explosion! Drew the character according to his SL AV.
I should finish this in June... sorry I took a long time. ^^;
Character © The commissioner
Artwork © J.C.
Please do not use/repost/edit/re-draw without my permission, thank you!
Category Artwork (Digital) / General Furry Art
Species Vulpine (Other)
Size 700 x 989px
File Size 110 kB
Listed in Folders
The old rule with challenging an artist still holds. When you pick an angle like this, there has to be something unique for the audience to see. Since we are looking down on the character, we may therefor assume that what we wish to see is his reaction to an event that has taken place above him, O.S. (Off Stage) This explanation may sound a bit prosaic, but bear with me for a moment.
Let us think about what we see, and what we are shown. I realize that for some people, pausing to think about what they see in art is not a natural condition. Most people ogle, give a word or two of praise and then move on to something else more stimulating (lick the next "yiffy" picture they can find.
1.) There are 3 basic elements to any explosion. They are, Heat, Blast, and Light.
2) Since the character inn the picture is being showered with small bits of something, we may deduce that he is in spite of being on the ground below the detonation, within the effect radius of the blast. Now, let us apply the 3 elements we have mentioned above.
Heat is implied (Bravo) by the explosion reflected in the character's glasses. Really really Neat, Kudos!This also pretty much covers light in some aspects too, as does the delicate shadow cast on the ground around where the character is standing. Again, Bravo. You've already come father than most artists ever would, given this challenge, and you've made it graphically interesting enough to be entertaining. Applause, applause!!
3) Blast (shock wave) This is the only area where I find the slightest problem, and that mostly in Drapery (what the Character is wearing) and fur as a secondary action.
Since the character is close enough to receive Light and Heat, he must also be close enough to feel the concussion. (Anyone that has ever had their ears pop from fireworks to close to the ground when they go off knows what I mean.)
The character has no whiskers, so one of the primary ways to show secondary action is missing. What clothes or uniform he wears is "skin tight, so there is no chance of it rippling, or showing the effect of any other force acting on it. The ears, however, are fixed, regular and stationary. Standing in the outside radius of a strong blast, and with the concussion force of that blast, would the ears not be somewhat more natural as folded slightly flat, or perhaps better, deformed ever so slightly by the acoustics (sound) of the blast at a relatively (reflected in his glasses) close range explosion?
I think this might also be an autonomic reflex (like not having to think about breathing) or almost a physiological aspect, like the extra eyelid most felines have.
It is a small thing, but my own training in art and animation leads me to spot small problems like this by second nature, and try to get as much motion (when there is good reason for it) into whatever image is presented. All of this helps draw the audience deeper into the picture.
However, on the whole, this work is quite wonderful. It is wonderful because it leads the mind to ask questions about who this is, and why his reaction is so vivid. It has just as much character as your "lion in a box" without being so openly "Kawaii" (That is not bad all the time)
Please, keep up the good work,
And the rest of you..
Stop, as in Pause (Paws?)
Take a good look a deep and wonderful look at art like this, and when you offer an opinion, say what you like about it rather than just tapping out a few words and rushing off. It's the difference between chugging cheap beer at a frat house, and sipping good wine with fine food for thought along with a treat for the eyes.
Let us think about what we see, and what we are shown. I realize that for some people, pausing to think about what they see in art is not a natural condition. Most people ogle, give a word or two of praise and then move on to something else more stimulating (lick the next "yiffy" picture they can find.
1.) There are 3 basic elements to any explosion. They are, Heat, Blast, and Light.
2) Since the character inn the picture is being showered with small bits of something, we may deduce that he is in spite of being on the ground below the detonation, within the effect radius of the blast. Now, let us apply the 3 elements we have mentioned above.
Heat is implied (Bravo) by the explosion reflected in the character's glasses. Really really Neat, Kudos!This also pretty much covers light in some aspects too, as does the delicate shadow cast on the ground around where the character is standing. Again, Bravo. You've already come father than most artists ever would, given this challenge, and you've made it graphically interesting enough to be entertaining. Applause, applause!!
3) Blast (shock wave) This is the only area where I find the slightest problem, and that mostly in Drapery (what the Character is wearing) and fur as a secondary action.
Since the character is close enough to receive Light and Heat, he must also be close enough to feel the concussion. (Anyone that has ever had their ears pop from fireworks to close to the ground when they go off knows what I mean.)
The character has no whiskers, so one of the primary ways to show secondary action is missing. What clothes or uniform he wears is "skin tight, so there is no chance of it rippling, or showing the effect of any other force acting on it. The ears, however, are fixed, regular and stationary. Standing in the outside radius of a strong blast, and with the concussion force of that blast, would the ears not be somewhat more natural as folded slightly flat, or perhaps better, deformed ever so slightly by the acoustics (sound) of the blast at a relatively (reflected in his glasses) close range explosion?
I think this might also be an autonomic reflex (like not having to think about breathing) or almost a physiological aspect, like the extra eyelid most felines have.
It is a small thing, but my own training in art and animation leads me to spot small problems like this by second nature, and try to get as much motion (when there is good reason for it) into whatever image is presented. All of this helps draw the audience deeper into the picture.
However, on the whole, this work is quite wonderful. It is wonderful because it leads the mind to ask questions about who this is, and why his reaction is so vivid. It has just as much character as your "lion in a box" without being so openly "Kawaii" (That is not bad all the time)
Please, keep up the good work,
And the rest of you..
Stop, as in Pause (Paws?)
Take a good look a deep and wonderful look at art like this, and when you offer an opinion, say what you like about it rather than just tapping out a few words and rushing off. It's the difference between chugging cheap beer at a frat house, and sipping good wine with fine food for thought along with a treat for the eyes.
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