212 submissions
The best strategy for 2Fort is to build in the enemy's sewers and turn the game into a WW1 sim. As if 5cp isn't already the perfect WW1 sim.
Addon credits-All on Gmod Workshop (except one I guess)
Animated Prop Tool-NO LOAFING!
Avanced Light Entities-tau
Big Random Model Pack-STBlackST
Composite Entities-KuMa
Easy Bonemerge Tool, More Post Processing Effects-Rubat
Expanded Gibbed Tf2 Characters-⚙Populus⚙
Extended Emitter-Sirgibsalot
Fox Engineer-KingRaptor (gamebanana)
PAC3-CapsAdmin,Sparky🐦,Python1320
Ryu-Gi’s Blood Effect Props- Ryuji,Ganryu
Smears [GMOD]-E7ajamy (home)
Sub Material Tool-Kawoosh64
Tf2 Better Phys V2 (reuploaded)-Daddy
Turret Tool-nrlulz
The effects in this one were a bit of a challenge, the water splashes for the Engineer and Scout were relatively simple, just put a emitter around where they touch the water. But the oncoming fire was tricky, especially with the "explosion" behind the Engi. The original plan was to stand behind everything and have combine soldiers shoot at me but they kept killing themselves with grenades, the turret tool kind of worked but timing everything with the explosion and any impacts on the water, must have taken like 30 pictures before settling on this one. Could be better but I'm still pretty happy with how this turned out. Also the fox Engi is me, I did this frequently back in the day, and I wanted to show off that I ported the fox Engi model (had to bonemerge it because the physics/bones weren't meant for this and I'm to scared to try and fix it)
Addon credits-All on Gmod Workshop (except one I guess)
Animated Prop Tool-NO LOAFING!
Avanced Light Entities-tau
Big Random Model Pack-STBlackST
Composite Entities-KuMa
Easy Bonemerge Tool, More Post Processing Effects-Rubat
Expanded Gibbed Tf2 Characters-⚙Populus⚙
Extended Emitter-Sirgibsalot
Fox Engineer-KingRaptor (gamebanana)
PAC3-CapsAdmin,Sparky🐦,Python1320
Ryu-Gi’s Blood Effect Props- Ryuji,Ganryu
Smears [GMOD]-E7ajamy (home)
Sub Material Tool-Kawoosh64
Tf2 Better Phys V2 (reuploaded)-Daddy
Turret Tool-nrlulz
The effects in this one were a bit of a challenge, the water splashes for the Engineer and Scout were relatively simple, just put a emitter around where they touch the water. But the oncoming fire was tricky, especially with the "explosion" behind the Engi. The original plan was to stand behind everything and have combine soldiers shoot at me but they kept killing themselves with grenades, the turret tool kind of worked but timing everything with the explosion and any impacts on the water, must have taken like 30 pictures before settling on this one. Could be better but I'm still pretty happy with how this turned out. Also the fox Engi is me, I did this frequently back in the day, and I wanted to show off that I ported the fox Engi model (had to bonemerge it because the physics/bones weren't meant for this and I'm to scared to try and fix it)
Category Artwork (Digital) / Human
Species Fox (Other)
Size 1920 x 1080px
File Size 1.82 MB
FA+

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