
Virtual Boy Goin' Up
This ... uh. I don't know what to say about this.
Category All / Miscellaneous
Species Unspecified / Any
Size 783 x 1000px
File Size 248.6 kB
Based the whole thing off one of Valve's promotional prints for the game, actually. http://store.valvesoftware.com/product.php?i=P0109
Which is also the cover for the "TF2 manual" http://cdn.steampowered.com/Manuals/440/
Link is broken for anyone who looking at this but
http://cdn.akamai.steamstatic.com/s.....f?t=1450396235 should work now.
http://cdn.akamai.steamstatic.com/s.....f?t=1450396235 should work now.
I think it actually could have done well if it had been more ergonomic (the Angry Video Game Nerd review shows him struggling to find a position where it is comfortable to play) and if they had splurged and gone full color. I know that the GBC came out three years later, so that indicates the technology wasn't quite there during the 1995 release of the VB... But it should have been apparent to everyone involved in the VB project that red/black was NOT going to work.
well at the time they couldn't do a full color lcd screen that size plus the tech it s using was basicly alpha nintendo ds but with the stereoscopic 3d, also it was never said to be a portable system.
I wish they would remake this system but as a next gen console with head motion tracking and hd small lcd's, racing, flight and fps would just be amazing then.
I wish they would remake this system but as a next gen console with head motion tracking and hd small lcd's, racing, flight and fps would just be amazing then.
Actually, a very big part of the reason for this was that Nintendo wanted everyone in their R&D working on the N64; as such, they rushed out the VB before the team was done with it. Also, as mentioned by a later poster, the LEDs necessary to make a full-color screen were non-existent at the time. Red/black was pretty much what you got.
My understanding of it was that the project was essentially left up to the guy who spearheaded and developed the Game Boy. And when it became apparent that the Virtual Boy wasn't a success he was promoted into a part of the company where he "couldn't do more harm", but made him practically useless. Unfortunately he was killed in a car accident a short while after leaving Nintendo and developing the WonderSwan.
Also, I was unaware that there weren't any LEDs other than red at the time. But that doesn't excuse them for using such a horrid color combination. If the technology wasn't there, then they shouldn't have done it. I think it's pretty apparent to anyone playing the Virtual Boy for more than a few minutes that the red/black mix is just too much of a contrast and is too hard on the eyes. I understand the "they were pioneers!" attitude that some people get with the Virtual Boy, but part of R&D is knowing what technology to keep under patent until it is more easily usable and marketable.
Also, I was unaware that there weren't any LEDs other than red at the time. But that doesn't excuse them for using such a horrid color combination. If the technology wasn't there, then they shouldn't have done it. I think it's pretty apparent to anyone playing the Virtual Boy for more than a few minutes that the red/black mix is just too much of a contrast and is too hard on the eyes. I understand the "they were pioneers!" attitude that some people get with the Virtual Boy, but part of R&D is knowing what technology to keep under patent until it is more easily usable and marketable.
Gunpei Yokoi, the guy also in charge of creating the Metroid franchise and for a while the CEO of Nintendo, was the head of the VB project, yes. He was also trying to get other color LEDs produced; however, again, the rest of Nintendo saw the N64 as the big thing everyone needed to be put on, and forced him to rush to production. The size, ergonomics, colors, etc. were all problems he was trying to fix. And then, yeah, he got hit by a car. Though I didn't think he left Nintendo before that; I'll have to look it up.
*got called away for something >_> *
Additionally, as an astronomer, I can tell you that red/black is actually a pretty kind contrast; many people didn't have a problem with it so much as the focus (which very few wanted to bother dealing with). I completely agree that they shouldn't have come out with an unfinished project, but that seems to be the norm in this day and age anyway.
Additionally, as an astronomer, I can tell you that red/black is actually a pretty kind contrast; many people didn't have a problem with it so much as the focus (which very few wanted to bother dealing with). I completely agree that they shouldn't have come out with an unfinished project, but that seems to be the norm in this day and age anyway.
1. plug in
2. have seizure
3. ???
4. PROFIT!!!
Seriously though, *ahem* Holy Fucking shit this is awesome. This is on par with both Valve and that J. Axer guy.
http://www.overclock.net/attachment.....-fast-clap.gif <--- mfw I saw this piece of work
2. have seizure
3. ???
4. PROFIT!!!
Seriously though, *ahem* Holy Fucking shit this is awesome. This is on par with both Valve and that J. Axer guy.
http://www.overclock.net/attachment.....-fast-clap.gif <--- mfw I saw this piece of work
BWAHAHAHAHA! Back in '96 we got a hold of one of the to sell in the electronics shop I worked in. After 2 months of it being in the same display case, untouched, we unboxed it and set it up with Mario Tennis3D as a demo, took 25% off as an "open box" item. A year later we had to toss it away, the mirror motor in the visor burned out. :D Utter, Nintendo fail, that.
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