Gif - https://twitter.com/Setheris86/stat.....16036679823360
I've had a test file for clouds using boid particles to simulate collision, but those are far too unpredictable to use consistently.
Tried geo nodes way back and nothing good came out either, but now with a mesh to volume that fills the mesh, volume to points, and instancing a smoke particle on those points, I can properly use geo nodes for testing.
Really want to get the particles to return to their original position slowly, but can't figure that quite out yet.
Update: https://twitter.com/Setheris86/stat.....54068002869250
I've had a test file for clouds using boid particles to simulate collision, but those are far too unpredictable to use consistently.
Tried geo nodes way back and nothing good came out either, but now with a mesh to volume that fills the mesh, volume to points, and instancing a smoke particle on those points, I can properly use geo nodes for testing.
Really want to get the particles to return to their original position slowly, but can't figure that quite out yet.
Update: https://twitter.com/Setheris86/stat.....54068002869250
Category Artwork (Digital) / All
Species Unspecified / Any
Size 600 x 322px
File Size 81.4 kB
FA+

Comments