![Click to change the View [Game] DragonReAction! V1.1Update!](http://d.furaffinity.net/art/tiss/1672757788/1672757788.tiss_20230103230847_1.jpg)
Download the game here! ↓
https://kumanabe.itch.io/dragonreactionv11
The game has been updated!
*Save data from last time is not compatible, sorry!
We've gone from version 1.0 uploaded last year to 1.1!
We've added even more anomalies, new stages, and a few extra bits and bobs!
We've also improved some of the existing conditions, fixed some glitches, and tried to make it lighter!
Due to the large number of updates, we'll include text within the file describing the updates!
This is the end of the major updates for this game for now.
But we may do another smaller update if we get any more ideas!
If you are having trouble starting the game and can't find a specific file, please contact us at
Microsoft Visual C++ Redistributable 2015 (x86) again, or
download the PGMMV game and see if you can boot it up first!
For spoiler consideration, I've only included a list of conditions below!
I'll put the conditions of occurrence in the included text file!
Forest
Fat
Face balloon
ALLERGY (your face will be in trouble)
PANKAKE
Toy Box
BALL
Toy Dragon
Body balloon
Princess (dark make-up)
Factory
Sludge Wet
Washing Machine
Water Balloon
Paper Flat
Library
Age Operation
Warehouse
Anvil crushed
Thread ball
Helium balloon
Spring
Rubber
Snow Mountain
Freezing
Snowman
Water Dragon
Water Dragon Balloon
Jungle
Fruit Dragon
Mushroom
Spider
Metaball
Sweets Land
Cake covered with cake
Chocolate wet
Heavy Obesity
Berry
Giant Balloon
Castle
Mimic
Boss Battle
Flight
Fatty Flight
Bloat Flight
Evil Eye
Other
Transformation
Version 1.1 added
-Dungeon-
box-like
Frog Madame
full-body bulge
Collapsed front and back
-Haunted house
scarecrow
Mummy
Cloth ghost
Dolls.
-Livestock barn.
Fat horse
Hippopotamus
Smooth body
Fat cow
-Temple
Bat
golden statue
power bulge
tube collapse
-Fantasy
mascot
Flower
Accordion Crush
Dumb dragon
-Forest, additional area
Gas Swell
-Factory
Flask Trapped
-Toy Box
Balloon art.
-Magician.
Low chair.
https://kumanabe.itch.io/dragonreactionv11
The game has been updated!
*Save data from last time is not compatible, sorry!
We've gone from version 1.0 uploaded last year to 1.1!
We've added even more anomalies, new stages, and a few extra bits and bobs!
We've also improved some of the existing conditions, fixed some glitches, and tried to make it lighter!
Due to the large number of updates, we'll include text within the file describing the updates!
This is the end of the major updates for this game for now.
But we may do another smaller update if we get any more ideas!
If you are having trouble starting the game and can't find a specific file, please contact us at
Microsoft Visual C++ Redistributable 2015 (x86) again, or
download the PGMMV game and see if you can boot it up first!
For spoiler consideration, I've only included a list of conditions below!
I'll put the conditions of occurrence in the included text file!
Forest
Fat
Face balloon
ALLERGY (your face will be in trouble)
PANKAKE
Toy Box
BALL
Toy Dragon
Body balloon
Princess (dark make-up)
Factory
Sludge Wet
Washing Machine
Water Balloon
Paper Flat
Library
Age Operation
Warehouse
Anvil crushed
Thread ball
Helium balloon
Spring
Rubber
Snow Mountain
Freezing
Snowman
Water Dragon
Water Dragon Balloon
Jungle
Fruit Dragon
Mushroom
Spider
Metaball
Sweets Land
Cake covered with cake
Chocolate wet
Heavy Obesity
Berry
Giant Balloon
Castle
Mimic
Boss Battle
Flight
Fatty Flight
Bloat Flight
Evil Eye
Other
Transformation
Version 1.1 added
-Dungeon-
box-like
Frog Madame
full-body bulge
Collapsed front and back
-Haunted house
scarecrow
Mummy
Cloth ghost
Dolls.
-Livestock barn.
Fat horse
Hippopotamus
Smooth body
Fat cow
-Temple
Bat
golden statue
power bulge
tube collapse
-Fantasy
mascot
Flower
Accordion Crush
Dumb dragon
-Forest, additional area
Gas Swell
-Factory
Flask Trapped
-Toy Box
Balloon art.
-Magician.
Low chair.
Category All / Transformation
Species Dragon (Other)
Size 2428 x 1517px
File Size 709 kB
Listed in Folders
I know the left one makes it so that if a transformation has a number value that governs how it works, the number won't go below 100. It allows you to stay fat indefinitely and gives you infinite stamina as fat horse. I'm sure there's more too.
I don't know what the other two items do though.
I don't know what the other two items do though.
うまく翻訳ができていないようですね…
真ん中のアイテムは宝箱から出てくるマジシャンの魔法による変身を永続にする効果があります。
右の星は、このゲームのエンディングを見るために倒すボスを倒した事にします。
ボスを倒すことによって、ゲームを完了したことになります。
ゲームをクリアすると、もう一つの渦に入れるようになります。
I'm afraid it's not translating well...
The item in the middle has the effect of making the magician's magical transformation from the treasure chest permanent.
The star on the right means that you have defeated the boss that you have to defeat to see the ending of this game.
By defeating the boss, you have completed the game.
Once you complete the game, you will be able to enter another vortex.
真ん中のアイテムは宝箱から出てくるマジシャンの魔法による変身を永続にする効果があります。
右の星は、このゲームのエンディングを見るために倒すボスを倒した事にします。
ボスを倒すことによって、ゲームを完了したことになります。
ゲームをクリアすると、もう一つの渦に入れるようになります。
I'm afraid it's not translating well...
The item in the middle has the effect of making the magician's magical transformation from the treasure chest permanent.
The star on the right means that you have defeated the boss that you have to defeat to see the ending of this game.
By defeating the boss, you have completed the game.
Once you complete the game, you will be able to enter another vortex.
Thanks for the update, glad to see you were still working on these project. Also, not that I expect you to fix it as its not that awful, and more for other people to know of, there's a softlock in your factory level where if you get webbed in the upper right most part of the level where only one spider hits you, you can't get free and have to quit out as it can't web you fast enough to make you roll away and potions don't remove it. There's also an interesting bug if you use the potion while magnetized and being moved.
So, I meant to comment on the original version of this game back when I first played it, but I forgot to, apologies. But it's an absolutely fantastic game and I was super happy to see it get an update with so much more awesome content 👀. I had a great time exploring and discovering all the transformation states in both the original and updated version, many of which were a great surprise because I don't see them that often in games like this.
It'd be hard to list all my faves, but from original any of the fat and inflation-based ones were great, especially water dragon and it's interaction with the pufferfish. Definitely also enjoyed the flattening ones like the pancake and anvil crush, including such great details like the bulge on jumping with anvil. And it's probably obvious "Face balloon" was a major fave for me (and I was really happy to see it get a second state in the update 👀)
And then the new version added a ton that I loved and was amazed to find, and could tell were of improved quality; favorites there being "box-like", "full-body bulge" (absolutely love the animation of the limbs puffing up one by one) , "collapsed front and back" (anything with multiple states being an even further extreme of the effect are great), "power bulge", "tube collapse", "flask trapped", and "balloon art". So, pretty much all the elastic stuff with inflation and flattening, I guess, hah. Absolutely overjoyed to see so much of this stuff done so well in an interactive experience like this!
Also the general gameplay is fun too. I'll always enjoy any game that has TF states being used for puzzles, even moreso with cartoon animal creatures like this. Plus, I'll admit I kinda like the aspect where sometimes you get stuck in a TF and can't quite struggle free, and have to just return home, slowly making your way back to get restored. It's a fun concept for the "toony adventuring" aspect, I think, being inconvenienced by the weird and silly shapes you end up in.
Thanks so much for making this game and adding to it again! I've greatly enjoyed seeing all the antics this dragon went through (or got subjected to, hah).
It'd be hard to list all my faves, but from original any of the fat and inflation-based ones were great, especially water dragon and it's interaction with the pufferfish. Definitely also enjoyed the flattening ones like the pancake and anvil crush, including such great details like the bulge on jumping with anvil. And it's probably obvious "Face balloon" was a major fave for me (and I was really happy to see it get a second state in the update 👀)
And then the new version added a ton that I loved and was amazed to find, and could tell were of improved quality; favorites there being "box-like", "full-body bulge" (absolutely love the animation of the limbs puffing up one by one) , "collapsed front and back" (anything with multiple states being an even further extreme of the effect are great), "power bulge", "tube collapse", "flask trapped", and "balloon art". So, pretty much all the elastic stuff with inflation and flattening, I guess, hah. Absolutely overjoyed to see so much of this stuff done so well in an interactive experience like this!
Also the general gameplay is fun too. I'll always enjoy any game that has TF states being used for puzzles, even moreso with cartoon animal creatures like this. Plus, I'll admit I kinda like the aspect where sometimes you get stuck in a TF and can't quite struggle free, and have to just return home, slowly making your way back to get restored. It's a fun concept for the "toony adventuring" aspect, I think, being inconvenienced by the weird and silly shapes you end up in.
Thanks so much for making this game and adding to it again! I've greatly enjoyed seeing all the antics this dragon went through (or got subjected to, hah).
Thanks for playing!
It was worth all the hard work of coming up with the ideas and creating the sprites, since you liked so many of the anomalies!
The face balloon is my favorite too! I was actually thinking of creating a more active place for it with pancakes, but decided to pass on it this time.
I've tried to keep the number of places where abnormalities are required as low as possible so that as many people as possible can play, but in order to increase the puzzle element, I've created diamonds to collect life-ups to make full use of nearby abnormalities.
I'm glad you gave it a good review!
It was worth all the hard work of coming up with the ideas and creating the sprites, since you liked so many of the anomalies!
The face balloon is my favorite too! I was actually thinking of creating a more active place for it with pancakes, but decided to pass on it this time.
I've tried to keep the number of places where abnormalities are required as low as possible so that as many people as possible can play, but in order to increase the puzzle element, I've created diamonds to collect life-ups to make full use of nearby abnormalities.
I'm glad you gave it a good review!
I'd say the system works well, yeah, where the TFs can be both a punishment and a potential utility, but are often only "necessary" to collect all the crystals as an extra challenge. (Of course, personally I threw myself into every obstacle I could to see what happened, heheh, but that's it's own kind of fun).
And wow, further use of face balloon would be amazing 👀. But I know it's that much more work to do, especially alongside all the other TFs and stages and things that got added, so maybe in the next project, heh. I still appreciated the extra new area in the Forest to make more use of the second state of it, at least.
So I'd say the hard work was very well worth it, so big thanks again!
And wow, further use of face balloon would be amazing 👀. But I know it's that much more work to do, especially alongside all the other TFs and stages and things that got added, so maybe in the next project, heh. I still appreciated the extra new area in the Forest to make more use of the second state of it, at least.
So I'd say the hard work was very well worth it, so big thanks again!
Probably my favorite game I've seen here on FA in my opinion. Found a bug you should know about where if you try to access the magician boss portal before meeting the requirements your character goes invisible until you go back through the door that leads to the starting area. Other than that I only have positives to say really, so keep up the great work!
Thanks for playing! I created this with the hope that there would be a few more Wario Land 2-like state change based games!
I'm certainly interested in female characters, with larger breasts and hair that accentuates their dumbness...
However, female characters require more man-hours than male characters. And since you can do less with them, unless there is a special reason, male characters will probably be the main focus.
I'm certainly interested in female characters, with larger breasts and hair that accentuates their dumbness...
However, female characters require more man-hours than male characters. And since you can do less with them, unless there is a special reason, male characters will probably be the main focus.
Glad you liked it! I hope we can continue to create some more games in the future!
1. We originally planned to add a boss or a bunch of mook enemies, but we decided against it because it would have taken a lot of man-hours and we were afraid of errors around the camera.
But there's a chance we'll implement some of these ideas in the future!
2. when debugging the fantasy area, you created a shortcut but forgot to turn it off! You should utilize them to get a taste of the fantasy area and the state of the art!
3. that's a bug... I'll fix it a bit later.
I tried to fill this game with a lot of my proclivities! I'm hoping it will inspire others to make similar games!
1. We originally planned to add a boss or a bunch of mook enemies, but we decided against it because it would have taken a lot of man-hours and we were afraid of errors around the camera.
But there's a chance we'll implement some of these ideas in the future!
2. when debugging the fantasy area, you created a shortcut but forgot to turn it off! You should utilize them to get a taste of the fantasy area and the state of the art!
3. that's a bug... I'll fix it a bit later.
I tried to fill this game with a lot of my proclivities! I'm hoping it will inspire others to make similar games!
This game was so much fun, thank you for making a Wario Land style game! I wish there were more games like it.
I have an idea for a future world that I want to share:
An egyptian setting!
It could have hieroglyph transformation, traps that flatten you, maybe the return of mummy transformation or anubis transformation.
Of course you don't have to do any of this, I just wanted to share some ideas ^^
Keep up the good work, I really hope we get more games from you in the future!!!
I have an idea for a future world that I want to share:
An egyptian setting!
It could have hieroglyph transformation, traps that flatten you, maybe the return of mummy transformation or anubis transformation.
Of course you don't have to do any of this, I just wanted to share some ideas ^^
Keep up the good work, I really hope we get more games from you in the future!!!
Thanks for playing our game!
In the conception stage, we were thinking of transforming within the pyramid, such as Anubis-izing, but since we didn't have the required number of transformations, we decided to pass on it this time.
Hopefully one day we can create such a stage!
In the conception stage, we were thinking of transforming within the pyramid, such as Anubis-izing, but since we didn't have the required number of transformations, we decided to pass on it this time.
Hopefully one day we can create such a stage!
Just wanted to say, now that I've finished this: great game! Thank you so much for making it! I loved loved loved loved ❤~ your choices for TF stuff and other toony scenarios! They were absolutely perfect and I adored them all! ❤
My favorites ❤ though would have to be all of the flattened / pancaked ones... Along with all of the inflation stuff. My absolute favorites being the water dragon inflation (Not only are you getting inflated but getting inflated as a new form that isn't yours that you just got turned into! ❤💦) and the "collapsed front and back" flattened blocks from the dungeon (...I just like being squished flat, helped even more by the fact there even an extreme version of it. ❤💦)
I wish there was more stuff like this and I hope I will see similar stuff from you one day! ❤
...PS. This game single handedly made me wanna be smooshed into cake 🍰
... And also wanna be turned into a cow... 🐄 X3
My favorites ❤ though would have to be all of the flattened / pancaked ones... Along with all of the inflation stuff. My absolute favorites being the water dragon inflation (Not only are you getting inflated but getting inflated as a new form that isn't yours that you just got turned into! ❤💦) and the "collapsed front and back" flattened blocks from the dungeon (...I just like being squished flat, helped even more by the fact there even an extreme version of it. ❤💦)
I wish there was more stuff like this and I hope I will see similar stuff from you one day! ❤
...PS. This game single handedly made me wanna be smooshed into cake 🍰
... And also wanna be turned into a cow... 🐄 X3
I've been playing this game quite a lot ever since I discovered it, and I have to say, this is one of my favorite games on this site!
A charming little experience with a whole lot of variety, excellent presentation, too.
Hope to see more of it and your other projects in the future.
Also, will we be seeing more of certain states such as Fruit Dragon? Perhaps there could be a few bonus stages which can be completed using the abilities of one particular transformation?
A charming little experience with a whole lot of variety, excellent presentation, too.
Hope to see more of it and your other projects in the future.
Also, will we be seeing more of certain states such as Fruit Dragon? Perhaps there could be a few bonus stages which can be completed using the abilities of one particular transformation?
Thank you for playing! It's packed full of my favorite transformations! You can also carry your transformation to other stages, so it's fun to challenge yourself to see which stage you can clear!
The project is now complete and no updates are planned, but I would love to make the game in a different way!
The project is now complete and no updates are planned, but I would love to make the game in a different way!
Hey Tiss, I have a player.exe - System Error, it says.
The code execution cannot proceed because MSVCR120.dll and MSVCP120.dll and MSVCR100.dll were not found. Reinstalling the program may fix this problem.
Because of that I can't play the game. Can you help tell me what I have to do to get past that error message so I can play the game?
The code execution cannot proceed because MSVCR120.dll and MSVCP120.dll and MSVCR100.dll were not found. Reinstalling the program may fix this problem.
Because of that I can't play the game. Can you help tell me what I have to do to get past that error message so I can play the game?
Hey, I know this is months late, but I was reading through comments and saw you had the same problem as me.
Install Microsoft Visual C++ Redistributable 2015 x86. If your computer already has it, great.
Go into your System32 or WOW64 folder snd find the .DLLs you need. COPY them (not cut!) directly into the same folder containing the game’s .exe. Hopefully that should work.
Install Microsoft Visual C++ Redistributable 2015 x86. If your computer already has it, great.
Go into your System32 or WOW64 folder snd find the .DLLs you need. COPY them (not cut!) directly into the same folder containing the game’s .exe. Hopefully that should work.
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