
This amazing piece is by
Trevor-Fox staring me Erin in my Mizutsune form and
FlintXD &
Seranatatheshenlok as the wonderful eastern dragon treasure pillars!
This piece and the previous where inspired by my Gallery of Diversion setting!
Living board-games with club members acting as both players and pieces.
Erin had been correct, his transformation into a rubber mizutsune playing piece had been orchestrated by Blue. The wily otter had taken both Erin and Erakir out of the player pool before the tournament began. The sneak attack was well within the rules and the otter had been able to lay claim to both of them in the prologue round.
Erin had been a bit miffed to miss out on being a player in the tournament but over-all he had been having a blast as one of Blue’s living rubber playing pieces. Every member of the Gallery had to spend some time as a piece; new members could only be playing pieces until they had taken part in a certain number of games. But even advanced players and the Gallery owners like Erin ran the risk of being caught and transformed; it was all part of the fun!
So far he had spent the tournament as one of Blue’s heavy hitting champion pieces; it was a simple territory capture game. The map was divided into hexagonal regions, four or five tiles to a region. Usually with one “capital” tile, two “resource/fort” tiles and then a couple of tiles whose aesthetics completed the region or very occasionally had a special effect. Every region also had at least one dungeon/temple or challenge that, if completed, would give the winning team access to special cards, treasure or resources.
Moving around the board, what cards or abilities he used was entirely up to Blue. Erin was stuck, frozen in place as a rubber playing piece perched on his base; able to communicate telepathically with the rest of the team pieces and Blue but the final choices about strategy, which areas to advance towards and challenges to try with which pieces were always up to the otter. It wasn’t all being immobilised as a playing piece however; there was much more to the gallery of diversions magic than that.
When entering a challenge temple or combat to take a new tile or fight another player's piece they came alive. Sure they were still small and made of rubber and some of them had blank faces, smooth and featureless but they were alive and mobile and could lead the fight or try to solve the puzzles using their own skills. Those skills were a mixture of prior knowledge and intelligence and the statistics and powers granted to them by the Gallery. Every playing piece had a style, a class, a ordained set of skills and abilities chosen by the player at the start of the game. Those were further broken down by the piece’s actions and decisions when mobile and the card buffs, region bonuses and treasures applied by the player before or during an encounter.
Erin’s current abilities all relied on bubbles and generating bubbles as a mizutsune would as well as a few other water and oil based abilities. Not to mention prodigious strength thanks to being a big giant draconic beast. It had been a fun game and in this round they had just taken out another player! Conquering their capital/starting region and defeating their final playing piece. This allowed them to capture not just the defeated piece but the player themselves!
He was feeling particularly smug right now as he perched on his pedestal frozen in place once more as just a playing piece! He was flanked by two other pieces, their rubber forms wrapped around the pillars they were now attached to. Each of them with a glowing orb filling their muzzles denoting them as not playing pieces but treasure pillars!
Treasure pillars where players of the game held in reserve as treasure! They were often kept in temples and challenge spaces or dungeons and players could win them by completing the challenges. Once won they could then be activated by the player spending some of their loot to gain a new playing piece on the board! These two where extra special as the purple noodle dragon on his right was his adopted sister Rubatostra! The fairy dragon was the player for the opposing team Blue and Erin and their team had just conquered!
As such Ruba and her final piece Flinty had been captured and randomly transformed into eastern dragon treasure pillars. Blue would either keep them trapped for the rest of today’s game or pay the price to release them and fold them into their team! Ruba would be pretty powerful being a former player though it may make more sense for Blue to keep her stuck as a pillar until the next round. He would be able to save to unlock more of her abilities at the start if they continued to do well today with their current team.
Either way he was feeling very smug and quite content to continue on as part of Blue’s team as a sleek, smooth, shiny and slippery rubber mizutsune.



This piece and the previous where inspired by my Gallery of Diversion setting!
Living board-games with club members acting as both players and pieces.
Erin had been correct, his transformation into a rubber mizutsune playing piece had been orchestrated by Blue. The wily otter had taken both Erin and Erakir out of the player pool before the tournament began. The sneak attack was well within the rules and the otter had been able to lay claim to both of them in the prologue round.
Erin had been a bit miffed to miss out on being a player in the tournament but over-all he had been having a blast as one of Blue’s living rubber playing pieces. Every member of the Gallery had to spend some time as a piece; new members could only be playing pieces until they had taken part in a certain number of games. But even advanced players and the Gallery owners like Erin ran the risk of being caught and transformed; it was all part of the fun!
So far he had spent the tournament as one of Blue’s heavy hitting champion pieces; it was a simple territory capture game. The map was divided into hexagonal regions, four or five tiles to a region. Usually with one “capital” tile, two “resource/fort” tiles and then a couple of tiles whose aesthetics completed the region or very occasionally had a special effect. Every region also had at least one dungeon/temple or challenge that, if completed, would give the winning team access to special cards, treasure or resources.
Moving around the board, what cards or abilities he used was entirely up to Blue. Erin was stuck, frozen in place as a rubber playing piece perched on his base; able to communicate telepathically with the rest of the team pieces and Blue but the final choices about strategy, which areas to advance towards and challenges to try with which pieces were always up to the otter. It wasn’t all being immobilised as a playing piece however; there was much more to the gallery of diversions magic than that.
When entering a challenge temple or combat to take a new tile or fight another player's piece they came alive. Sure they were still small and made of rubber and some of them had blank faces, smooth and featureless but they were alive and mobile and could lead the fight or try to solve the puzzles using their own skills. Those skills were a mixture of prior knowledge and intelligence and the statistics and powers granted to them by the Gallery. Every playing piece had a style, a class, a ordained set of skills and abilities chosen by the player at the start of the game. Those were further broken down by the piece’s actions and decisions when mobile and the card buffs, region bonuses and treasures applied by the player before or during an encounter.
Erin’s current abilities all relied on bubbles and generating bubbles as a mizutsune would as well as a few other water and oil based abilities. Not to mention prodigious strength thanks to being a big giant draconic beast. It had been a fun game and in this round they had just taken out another player! Conquering their capital/starting region and defeating their final playing piece. This allowed them to capture not just the defeated piece but the player themselves!
He was feeling particularly smug right now as he perched on his pedestal frozen in place once more as just a playing piece! He was flanked by two other pieces, their rubber forms wrapped around the pillars they were now attached to. Each of them with a glowing orb filling their muzzles denoting them as not playing pieces but treasure pillars!
Treasure pillars where players of the game held in reserve as treasure! They were often kept in temples and challenge spaces or dungeons and players could win them by completing the challenges. Once won they could then be activated by the player spending some of their loot to gain a new playing piece on the board! These two where extra special as the purple noodle dragon on his right was his adopted sister Rubatostra! The fairy dragon was the player for the opposing team Blue and Erin and their team had just conquered!
As such Ruba and her final piece Flinty had been captured and randomly transformed into eastern dragon treasure pillars. Blue would either keep them trapped for the rest of today’s game or pay the price to release them and fold them into their team! Ruba would be pretty powerful being a former player though it may make more sense for Blue to keep her stuck as a pillar until the next round. He would be able to save to unlock more of her abilities at the start if they continued to do well today with their current team.
Either way he was feeling very smug and quite content to continue on as part of Blue’s team as a sleek, smooth, shiny and slippery rubber mizutsune.
Category All / Transformation
Species Dragon (Other)
Size 1280 x 720px
File Size 668 kB
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