I have just begun to learn ZBrush, and I am very excited to see just how good I can get my game to look with this tool.
She’s not finished but my first ZBrush sculpt is looking good enough to share with you.
She’s not finished but my first ZBrush sculpt is looking good enough to share with you.
Category Artwork (Digital) / Fantasy
Species Hyena
Size 1280 x 948px
File Size 450.4 kB
You can get a better education from a $60 training DVD, then you will receive at any college ^^
http://eat3d.com/zbrush35_intro
I watched most of this DVD and in about 2 weeks of learning the ropes in ZBrush and i was abel to pull this off. so i am sure you can do it to..
you should post some of your 3D work i am sure its better then you think ^^
http://eat3d.com/zbrush35_intro
I watched most of this DVD and in about 2 weeks of learning the ropes in ZBrush and i was abel to pull this off. so i am sure you can do it to..
you should post some of your 3D work i am sure its better then you think ^^
Eh heh, I wouldn't count on that. I practically just squeaked by in my classes, and it was a new and developing program. Still...maybe I'll throw a few up in my scraps and see what my watchers think.
Currently, I'm actually currently making my way through the first two volumes of "Mastering Unreal Engine", which will likely teach me more about game design than the 4 year program I was in. And those things are huge. Too bad I can't program and my artistic skill are mediocre at best. I'm a writer; always have been, always will be.
Currently, I'm actually currently making my way through the first two volumes of "Mastering Unreal Engine", which will likely teach me more about game design than the 4 year program I was in. And those things are huge. Too bad I can't program and my artistic skill are mediocre at best. I'm a writer; always have been, always will be.
Mostly fiction, primarily fantasy/urban fantasy (not so much high fantasy), but I've got a few ideas that would be classified sci-fi. You can take a gander at my gallery if you're interested to see some of my furry pieces, though I'll admitt most of it's fetish related at the moment (though there's a short D&D inspired series).
If this game of yours gets really going, drop me a line. I'd be interested in seeing such a game develop, especially if models like this will be present.
If this game of yours gets really going, drop me a line. I'd be interested in seeing such a game develop, especially if models like this will be present.
Also, taking a peek at your own gallery, it seems you've had a fair bit of modeling experiance in another 3D modelling program before ZBrush. That explains a lot as well. Still doesn't detract from the level of quality you were able to attain in ZBrush; that program takes a bit of getting used to, and this is high quality work.
Very nice. I love useing ZBrush, since it feels more like working in clay than trying to plot points on a CAD program, like most other 3D design tools. Most of my ZBrush experience has been in makeing single shapes for use in Second Life, but I've been wanting to learn more about makeing full figures.
I do sue Z-brush to some extent,it's a hell of alot easier to generate UVmaps with plugins like UVmaster which are free and I also sue it create bump and color maps for my models it's an amazing tool that's certain =3 I do think however I'm not to far from figuring outwhat to do entirley ^_^
Wow. Very very clean-looking mesh! Also, you've done an expert job utilizing the standard wax material to make it appear to have different levels of specularity depending on the materials (skin, garment, etc.)! I am very impressed. What sort of 3D modeling background do you have? It sure looks like you have a lot of very very solid knowledge already, something that I'm still striving to attain. Great job!
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