An adventure party loses one of their own in battle, and discovers something new when trying to revive them.
An idea I've had floating in my head for a while that could have been part of a TTRPG campaign, but wanted to put the paper as a story instead.
An idea I've had floating in my head for a while that could have been part of a TTRPG campaign, but wanted to put the paper as a story instead.
Category Story / Fantasy
Species Unspecified / Any
Size 50 x 50px
File Size 22.1 kB
Cross-reality shenanigans are always fun. ^_^
I started writing a story series involving a character who is from a magical D&D-style world, but she has the soul of someone from Earth. It means she lost almost all her memories, though, and she thinks the bits that sometimes surface come from a spell meant to imbue "basic knowledge" so she could walk and talk. She was created from scratch by a wizard, as a prototype "Living Construct" (or as she calls it, "Like a golem, but better!"), and so her body needed to know things like "how to breathe", but that part of the ritual turned out to be a complete dud. They just don't know that. In the story, an accident sends her to Earth, where she has to deal with everything being so different yet hauntingly familiar. Trying to make a life for herself and come to terms with being her own person, after four years of "knowing" she's a Construct and thus on the same level as farm equipment or livestock.
Around the same time I was starting that, a friend was starting up a D&D campaign, and he felt this character was a perfect fit, as he was dealing with a multiverse threat and so "pulling someone across realities" was great. He also wanted "over-the-top overpowered characters". "I want superheroes." Well, Flopsy is the resident cryptid/superhero in her story. Stat caps raised to 30 instead of 20, and extra bonuses handed out like candy both during creation and in response to adventures.
So now D&D-Flopsy has the soul of me from Earth, four years experience as a Construct on Terra, and now got thrown into a whole new world with new races and finds herself in the middle of a war between a Moon Goddess and "The Dark One". She hasn't had much chance to bring any Earth knowledge into things in-game yet, but she was able to grasp some of the "advanced technology" that was discussed when the rest of the party couldn't.
I could definitely see her making TTRPG jokes shortly after her "activation", which would confuse the residents of Terra. ^_^
I started writing a story series involving a character who is from a magical D&D-style world, but she has the soul of someone from Earth. It means she lost almost all her memories, though, and she thinks the bits that sometimes surface come from a spell meant to imbue "basic knowledge" so she could walk and talk. She was created from scratch by a wizard, as a prototype "Living Construct" (or as she calls it, "Like a golem, but better!"), and so her body needed to know things like "how to breathe", but that part of the ritual turned out to be a complete dud. They just don't know that. In the story, an accident sends her to Earth, where she has to deal with everything being so different yet hauntingly familiar. Trying to make a life for herself and come to terms with being her own person, after four years of "knowing" she's a Construct and thus on the same level as farm equipment or livestock.
Around the same time I was starting that, a friend was starting up a D&D campaign, and he felt this character was a perfect fit, as he was dealing with a multiverse threat and so "pulling someone across realities" was great. He also wanted "over-the-top overpowered characters". "I want superheroes." Well, Flopsy is the resident cryptid/superhero in her story. Stat caps raised to 30 instead of 20, and extra bonuses handed out like candy both during creation and in response to adventures.
So now D&D-Flopsy has the soul of me from Earth, four years experience as a Construct on Terra, and now got thrown into a whole new world with new races and finds herself in the middle of a war between a Moon Goddess and "The Dark One". She hasn't had much chance to bring any Earth knowledge into things in-game yet, but she was able to grasp some of the "advanced technology" that was discussed when the rest of the party couldn't.
I could definitely see her making TTRPG jokes shortly after her "activation", which would confuse the residents of Terra. ^_^
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