
For this 2-point perspective referance, I've included parts of the drawing that are usually left off. These parts are extra to draw, and sometimes un-neccissary, but they control the physical measurements of things that are usually just 'felt out', like where the veiwpoint (or camera) is located: how far away from the object, and how far off the ground the veiwpoint is (or, how high your viewer or camera is, or how much taller than your object you are viewing from). Seting the distance and hight of the veiwpoint determines where vanishing lines should be, and where your object sits in relation to the horizon line.
If your 2-points are turning out stretched or fishey, these extra perameters can help, even if you dont measure them out.
Posted in response to
jailbird's post about needing help on 2-points. Notice the width of the vanishing points in relation to the width of the object. They dont have to be 'off the page', but the scale is still important.
If your 2-points are turning out stretched or fishey, these extra perameters can help, even if you dont measure them out.
Posted in response to

Category Artwork (Traditional) / Tutorials
Species Unspecified / Any
Size 1280 x 972px
File Size 129 kB
Too informative? Is that bad? lol. Certainly, not all of what's shown is neccissary for every 2-point, but the illustration shows every line that can be drawn, and it demonstrates every aspect to getting a 2-point perspective to look right. Most of what is shown is just eye-balled, taken for granted, or just overlooked compleetly.
I found this in a link from Jailbird's pic and it's really helping me understand perspective a lot better. It's one of the things I have the MOST trouble with and one of the reasons I shy away from doing backgrounds much of the time [even when I do them, much of it is guesswork!]
There's one thing I don't really get, though...how do you figure out what your viewpoint is? Is that just an arbitrary dot you make first?
There's one thing I don't really get, though...how do you figure out what your viewpoint is? Is that just an arbitrary dot you make first?
The veiwpiont is just a dot that represnets where the 'eye' of the viewer (or 'lense' of a camera) is. Its usually directly beneath one of the corner of the object. Any angle change of the object can be adjusted by rotating the top view before you start drawing. The distance and hight of the veiwpoint in relation to the object is what makes the two-point look different. Hopefully, this 'full' version of the perspective will show the relation between veiwpoint placement and what the final object will look like.
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