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And here we have Craft.EXE.
Craft was arguably one of my favorite characters in Mega Man Zero 4. Easy to sympathize with to a degree.
Name: Craft.EXE
Age: Unknown
Gender: Male
Race: NetNavi
Creator & Operator: Suite
Element: Null
Attribute: None
Design Inspiration: Craft from Mega Man Zero (Main Body, half of armor, and personality basis), King Varian Wrynn (Hairstyle, half of armor basis), Duran (Helmet basis)
Height: 6'3''
Weight: 152lbs.
Skin Tone: Fair
Eye Color: Blue
Hair Color: Blackish Blue
Hair Length: Elbow Length
Navi Mark: Symbol of Neo Arcadia
Good Points: Intelligent, Loyal, Dutiful, Disciplined, Friendly, Caring, Kind, Honorable, Respectful
Bad Points: Strict, Sometimes stoic to a fault
Likes: Fair Fights, Honor, Weapons training, Colonel.EXE, Competition, Problem Solving
Dislikes: WWW, Gospel, Nebula, Traitors, Dishonor, Lazy students
Biography: Craft.EXE is a NetNavi who was created by Suite for her personal use around the Battle Network universe, and around her own household in Olympus. He was the 4th NetNavi Suite created, and she had powerhouse in mind during his creation. And the end results did not disappoint one bit. Craft.EXE was made to resemble the exact same reploid he is named after, retaining much of his green body armor on the torso, upper arms, and upper legs. But his armor on his forearms & forelegs resemble Craft's earlier design more to add some more color to his person. In keeping with how navi armor is, the entirety of said armor is slimmer & fits his body better. However, it's still strong enough to protect Craft.EXE in battle. He also sports a ponytail instead of the spiky hair the original has, and his helmet looks different, but it nonetheless carries that soldier vibe since Craft.EXE was made to give off the vibe through & through. When he was put to use in the Battle Network universe, Craft.EXE acted as a battle instructor to the students of Class 5-A since his operator could be an assistant teacher to the class. Although he was rather strict with the students, he proved to be an ideal teacher since he proved to be much firmer than he was strict. To prove one of his lessons that one must be calm & collected on the battlefield as much as possible (Preferably at all times), he challenged GutsMan.EXE to a NetBattle. It's a battle GutsMan.EXE & Dex thought they had in the bag, but both proved to be far too gung-ho during the battle, and Craft.EXE used this to his advantage perfectly, resulting in a humiliating defeat for GutsMan.EXE. From there Craft.EXE was used extensively against Netcrime in all its forms, and during the Nebula Takeover, he formed a friendship with Colonel.EXE & gained respect for him, and the feeling proved to be mutual in turn. However, during the Cybeast incident, their friendship took a turn for the worse when Colonel.EXE was revealed to be working alongside Baryl in the ranks of the 3rd WWW with Craft.EXE being visibly disgusted by Colonel.EXE's alleigance to the group, berating him for throwing his honor away to side with criminals instead of continuing to fight threats to the network. He was so angry with Colonel.EXE to the point that he threatened to delete him where he stands and would've done so in the first meeting inside the Judge Tree Computer had Colonel.EXE not been called back. However, later, in the Underground, Craft.EXE engaged his old friend personally after MegaMan.EXE was rescued. Despite his previous threat to delete Colonel.EXE, Craft.EXE ultimately chose not to for Iris.EXE's sake, and deeming there's no honor in deleting an old friend who can redeem themselves. His decision to spare Colonel.EXE proved to be a wise one as he helped in the final battle against Falzar & Gregar, and ultimately their combined form Grezar. Even so, Craft.EXE is ready help defend the Network when he is needed. Craft.EXE is as dutiful & disciplined as the original, but despite his intimidating appearance, he has a heart of gold & cares for the well being of his friends. However, he has been known to be strict when it comes to teaching others, but he nonetheless has a firm hand, so some view him as a popular battle instructor. He enjoys weapons training, and finds it even more fun if others are involved as well, but he will not hesitate to tell off lazy students. Knows the most military hand signals.
Abilities: Whereas AstroMan.EXE, OpticSunflower.EXE, and BounceMan.EXE are gimmicky NetNavis who use different tactics to delete their foes, Craft.EXE was specifically made by Suite to be her bona fide damage dealer. For this reason, he is the powerhouse of Suite's 4 navis and is the goto if she needs to bust viruses as quickly as possible in order to obtain some rare battle chips. Craft.EXE has no element, nor does he have any attributes, so he has no weaknesses whatsoever. However, his attacks do use at least 3 of the 4 main attributes in some way so he can dish out extra damage if necessary. He has the perfect blend of offense and defense & mainly fights with his trusty cannon, but can be augmented with battle chips to give him more options. He has the following attacks & abilities.
Super Armor: Craft.EXE cannot flinch.
Dual Strike: Craft.EXE's liberation ability. This requires a partner in order to properly activate. Craft.EXE and his chosen teammate within the closest square to him, or within the same square as he is, will perform a powerful strike the moment the custom gauge is full. Craft.EXE will use his Laser Blast while the attack his partner performs depends on whom his teammate is. This is a great way to try to liberate panels one last time if the 3 turn time limit is up.
Beast Out: After saving MegaMan.EXE from being overtaken by Falzar & Gregar, Craft.EXE was given a beast stone made by Suite's father Juni for him to enable beast out using Gregar's power. With this power, Craft.EXE gains the rapid firing Gregar Buster, all dimming non-elemental attack chips gain a +30 attack bonus, and when using a non-dimming attack chip, the nearest enemy will be locked onto, and Craft can hit the enemy targeted regardless of where they are. Since Craft.EXE already has Super Armor, it instead gives him increased defenses that reduce attacks done to him by half, but breaking attacks can ignore this. Finally, chip charging will let Craft.EXE unleash the special Gregar Claw attack. For safety reasons, Craft.EXE cannot undergo Beast Over if his time using Beast Out is up. He is even able to Beast Out with the powers of Zalama & Rexxar.
All Purpose Cannon: Craft.EXE's basic weapon. Normally, it fires basic hard hitting shots down the row he is facing. It can be made to fire spreadshots as well for more coverage.
Laser Blast: Craft.EXE's charge attack. This fires a powerful laser that travels down the entire row he is facing and can slightly spread to other rows. Ordinarily, it only hits the enemy in front, and any behind it. But just before firing, the impacting blast can be changed to fire into a V formation, Side-to-Side formation, Cross formation, and later spread to all panels. But only one option can be active at a time.
Tri-Bomb: Craft.EXE fires off 3 bombs at once. 2 of these bombs travel 3 squares deep, and the other goes 4 squares deep. If used while at the front of his side of the field, he will literally launch the bombs into a triangle formation, creating a strong explosive blast that hurts the most in the center.
Spread Bomb: Craft.EXE tosses a bomb that spreads out onto 6 different panels upon hitting the panel that has been targeted. The shrapnel can act as mines if they don't hit a target immediately.
Blade Dash: Craft.EXE arms his cannon & brings forth a bayonet inside of the main barrel before dashing up 2 squares ahead. If the blade connects with an enemy, the blade will be fired & push the foe back as it digs into them, chipping away 10HP per hit. To get the most damage, Craft.EXE usually starts the attack on his back column. Sword Attributed.
Homing Missile: Craft.EXE fires a missile that tracks down any enemy on the field. It will even go around obstacles to hit the enemy, but it will always destroy time bombs & block bombs before they can go off. Cursor Attributed.
Snipe Attack: Craft.EXE takes aim & cursors dart about on the enemy's side of the field. If and when a cursor hits an enemy, Craft.EXE fires a heavy hitting shot. This can instantly delete invisible enemies (NetNavis being excluded) and is even capable of hitting Shadows without the need for swords. Cursor Attributed.
Heavy Bazooka: Craft.EXE arms his cannon as if to perform a Laser Blast. However, he instead launches a powerful artillery blast that explodes around all panels from the heart of where the blast took place. Breaking Attribute.
Super Missile: Craft.EXE fires a bigger, stronger missile, but this one simply travels down the targeted row at high speed. It explodes with such force that it deals triple damage to foes with Stone Body active, breaks guards, and instantly deletes certain enemies like Crags. Breaking Attribute.
Laser Magnum: Craft.EXE sends out 3 cursors that cover an entire column and they scan the enemy area. If even one cursor locks onto an enemy, Craft.EXE fires off 3 white hot laser balls that can break empty panels. Fire-Type. Cursor & Break Attributed.
Mega Beam Sweep: Craft.EXE jumps up & aims his cannon 45 degrees before unleashing a massive laser that sweeps the row he is on, going the entire way. If he gets hit while executing the attack, it'll end prematurely.
Artillery Storm: Craft.EXE's ultimate attack. Craft.EXE readies his cannon, then fires a laser that keeps him suspended in the air. All the while, he fires a heavy barrage of missiles down at the targeted spaces at a rapid pace. He will finish the attack with one final laser blast while firing 4 Super Missiles if there are any foes still standing.
Mega Man Battle Network: CAPCOM
Craft.EXE was made by me, and belongs solely to me
Craft was arguably one of my favorite characters in Mega Man Zero 4. Easy to sympathize with to a degree.
Name: Craft.EXE
Age: Unknown
Gender: Male
Race: NetNavi
Creator & Operator: Suite
Element: Null
Attribute: None
Design Inspiration: Craft from Mega Man Zero (Main Body, half of armor, and personality basis), King Varian Wrynn (Hairstyle, half of armor basis), Duran (Helmet basis)
Height: 6'3''
Weight: 152lbs.
Skin Tone: Fair
Eye Color: Blue
Hair Color: Blackish Blue
Hair Length: Elbow Length
Navi Mark: Symbol of Neo Arcadia
Good Points: Intelligent, Loyal, Dutiful, Disciplined, Friendly, Caring, Kind, Honorable, Respectful
Bad Points: Strict, Sometimes stoic to a fault
Likes: Fair Fights, Honor, Weapons training, Colonel.EXE, Competition, Problem Solving
Dislikes: WWW, Gospel, Nebula, Traitors, Dishonor, Lazy students
Biography: Craft.EXE is a NetNavi who was created by Suite for her personal use around the Battle Network universe, and around her own household in Olympus. He was the 4th NetNavi Suite created, and she had powerhouse in mind during his creation. And the end results did not disappoint one bit. Craft.EXE was made to resemble the exact same reploid he is named after, retaining much of his green body armor on the torso, upper arms, and upper legs. But his armor on his forearms & forelegs resemble Craft's earlier design more to add some more color to his person. In keeping with how navi armor is, the entirety of said armor is slimmer & fits his body better. However, it's still strong enough to protect Craft.EXE in battle. He also sports a ponytail instead of the spiky hair the original has, and his helmet looks different, but it nonetheless carries that soldier vibe since Craft.EXE was made to give off the vibe through & through. When he was put to use in the Battle Network universe, Craft.EXE acted as a battle instructor to the students of Class 5-A since his operator could be an assistant teacher to the class. Although he was rather strict with the students, he proved to be an ideal teacher since he proved to be much firmer than he was strict. To prove one of his lessons that one must be calm & collected on the battlefield as much as possible (Preferably at all times), he challenged GutsMan.EXE to a NetBattle. It's a battle GutsMan.EXE & Dex thought they had in the bag, but both proved to be far too gung-ho during the battle, and Craft.EXE used this to his advantage perfectly, resulting in a humiliating defeat for GutsMan.EXE. From there Craft.EXE was used extensively against Netcrime in all its forms, and during the Nebula Takeover, he formed a friendship with Colonel.EXE & gained respect for him, and the feeling proved to be mutual in turn. However, during the Cybeast incident, their friendship took a turn for the worse when Colonel.EXE was revealed to be working alongside Baryl in the ranks of the 3rd WWW with Craft.EXE being visibly disgusted by Colonel.EXE's alleigance to the group, berating him for throwing his honor away to side with criminals instead of continuing to fight threats to the network. He was so angry with Colonel.EXE to the point that he threatened to delete him where he stands and would've done so in the first meeting inside the Judge Tree Computer had Colonel.EXE not been called back. However, later, in the Underground, Craft.EXE engaged his old friend personally after MegaMan.EXE was rescued. Despite his previous threat to delete Colonel.EXE, Craft.EXE ultimately chose not to for Iris.EXE's sake, and deeming there's no honor in deleting an old friend who can redeem themselves. His decision to spare Colonel.EXE proved to be a wise one as he helped in the final battle against Falzar & Gregar, and ultimately their combined form Grezar. Even so, Craft.EXE is ready help defend the Network when he is needed. Craft.EXE is as dutiful & disciplined as the original, but despite his intimidating appearance, he has a heart of gold & cares for the well being of his friends. However, he has been known to be strict when it comes to teaching others, but he nonetheless has a firm hand, so some view him as a popular battle instructor. He enjoys weapons training, and finds it even more fun if others are involved as well, but he will not hesitate to tell off lazy students. Knows the most military hand signals.
Abilities: Whereas AstroMan.EXE, OpticSunflower.EXE, and BounceMan.EXE are gimmicky NetNavis who use different tactics to delete their foes, Craft.EXE was specifically made by Suite to be her bona fide damage dealer. For this reason, he is the powerhouse of Suite's 4 navis and is the goto if she needs to bust viruses as quickly as possible in order to obtain some rare battle chips. Craft.EXE has no element, nor does he have any attributes, so he has no weaknesses whatsoever. However, his attacks do use at least 3 of the 4 main attributes in some way so he can dish out extra damage if necessary. He has the perfect blend of offense and defense & mainly fights with his trusty cannon, but can be augmented with battle chips to give him more options. He has the following attacks & abilities.
Super Armor: Craft.EXE cannot flinch.
Dual Strike: Craft.EXE's liberation ability. This requires a partner in order to properly activate. Craft.EXE and his chosen teammate within the closest square to him, or within the same square as he is, will perform a powerful strike the moment the custom gauge is full. Craft.EXE will use his Laser Blast while the attack his partner performs depends on whom his teammate is. This is a great way to try to liberate panels one last time if the 3 turn time limit is up.
Beast Out: After saving MegaMan.EXE from being overtaken by Falzar & Gregar, Craft.EXE was given a beast stone made by Suite's father Juni for him to enable beast out using Gregar's power. With this power, Craft.EXE gains the rapid firing Gregar Buster, all dimming non-elemental attack chips gain a +30 attack bonus, and when using a non-dimming attack chip, the nearest enemy will be locked onto, and Craft can hit the enemy targeted regardless of where they are. Since Craft.EXE already has Super Armor, it instead gives him increased defenses that reduce attacks done to him by half, but breaking attacks can ignore this. Finally, chip charging will let Craft.EXE unleash the special Gregar Claw attack. For safety reasons, Craft.EXE cannot undergo Beast Over if his time using Beast Out is up. He is even able to Beast Out with the powers of Zalama & Rexxar.
All Purpose Cannon: Craft.EXE's basic weapon. Normally, it fires basic hard hitting shots down the row he is facing. It can be made to fire spreadshots as well for more coverage.
Laser Blast: Craft.EXE's charge attack. This fires a powerful laser that travels down the entire row he is facing and can slightly spread to other rows. Ordinarily, it only hits the enemy in front, and any behind it. But just before firing, the impacting blast can be changed to fire into a V formation, Side-to-Side formation, Cross formation, and later spread to all panels. But only one option can be active at a time.
Tri-Bomb: Craft.EXE fires off 3 bombs at once. 2 of these bombs travel 3 squares deep, and the other goes 4 squares deep. If used while at the front of his side of the field, he will literally launch the bombs into a triangle formation, creating a strong explosive blast that hurts the most in the center.
Spread Bomb: Craft.EXE tosses a bomb that spreads out onto 6 different panels upon hitting the panel that has been targeted. The shrapnel can act as mines if they don't hit a target immediately.
Blade Dash: Craft.EXE arms his cannon & brings forth a bayonet inside of the main barrel before dashing up 2 squares ahead. If the blade connects with an enemy, the blade will be fired & push the foe back as it digs into them, chipping away 10HP per hit. To get the most damage, Craft.EXE usually starts the attack on his back column. Sword Attributed.
Homing Missile: Craft.EXE fires a missile that tracks down any enemy on the field. It will even go around obstacles to hit the enemy, but it will always destroy time bombs & block bombs before they can go off. Cursor Attributed.
Snipe Attack: Craft.EXE takes aim & cursors dart about on the enemy's side of the field. If and when a cursor hits an enemy, Craft.EXE fires a heavy hitting shot. This can instantly delete invisible enemies (NetNavis being excluded) and is even capable of hitting Shadows without the need for swords. Cursor Attributed.
Heavy Bazooka: Craft.EXE arms his cannon as if to perform a Laser Blast. However, he instead launches a powerful artillery blast that explodes around all panels from the heart of where the blast took place. Breaking Attribute.
Super Missile: Craft.EXE fires a bigger, stronger missile, but this one simply travels down the targeted row at high speed. It explodes with such force that it deals triple damage to foes with Stone Body active, breaks guards, and instantly deletes certain enemies like Crags. Breaking Attribute.
Laser Magnum: Craft.EXE sends out 3 cursors that cover an entire column and they scan the enemy area. If even one cursor locks onto an enemy, Craft.EXE fires off 3 white hot laser balls that can break empty panels. Fire-Type. Cursor & Break Attributed.
Mega Beam Sweep: Craft.EXE jumps up & aims his cannon 45 degrees before unleashing a massive laser that sweeps the row he is on, going the entire way. If he gets hit while executing the attack, it'll end prematurely.
Artillery Storm: Craft.EXE's ultimate attack. Craft.EXE readies his cannon, then fires a laser that keeps him suspended in the air. All the while, he fires a heavy barrage of missiles down at the targeted spaces at a rapid pace. He will finish the attack with one final laser blast while firing 4 Super Missiles if there are any foes still standing.
Mega Man Battle Network: CAPCOM
Craft.EXE was made by me, and belongs solely to me
Category Story / Portraits
Species Humanoid
Size 50 x 50px
File Size 6.7 kB
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