51 submissions
I started animating a thing and it's going -... well it's going. This should be done by now, but I keep rethinking how parts should look or be framed, how the transition will work, WHICH transition to go with! (So far going with a version referencing Majora's Mask - but I still have a version involving the BotW teleport sequence in the back of my mind.)
Never mind all the IRL interruptions that remove me from keyboard. In comparison, the actual act of putting down key frames is rather fast and easy.
So this became an experiment of sorts. Start animating something, add and refine as much a possible for a month and see what it looks like. Surprisingly done or full of jank and glitches?
To be fair this should have been done by now but it's hard to do computer stuff when ripped away from the keyboard every other day. Still got time so I guess we'll have to wait, but no longer than May - the threat of burn-out is growing.
Rito Link Model - manofthehour
Never mind all the IRL interruptions that remove me from keyboard. In comparison, the actual act of putting down key frames is rather fast and easy.
So this became an experiment of sorts. Start animating something, add and refine as much a possible for a month and see what it looks like. Surprisingly done or full of jank and glitches?
To be fair this should have been done by now but it's hard to do computer stuff when ripped away from the keyboard every other day. Still got time so I guess we'll have to wait, but no longer than May - the threat of burn-out is growing.
Rito Link Model - manofthehour
Category Artwork (Digital) / Transformation
Species Unspecified / Any
Size 1920 x 1080px
File Size 2.97 MB
FA+

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