Sophont Design
A Thursday Prompt story
© 2023 by Walter Reimer
Prompt: architecture
Excerpt from a lecture by Dr. Ley Renmin, Chief Designer, Jinshu Xintai KK:
“The structure of the sophont brain has been completely mapped out centuries ago, and despite its obvious complexity it can be duplicated. Naturally, brains developed organically by evolution over billions of years, but by having a clear understanding of the complexities of the design, we can duplicate it.
“The neurocytes used for this duplication are cloned from non-sophont brains - there’ll be no criminals or an aberrant brain in our tanks, ha ha! – and are all inspected for any deformities. Their reproduction has been switched back on, to replace those cells that gray out. Dead cells are flushed away by the circulation pumps that provide the cells with oxygen and nutrients.
“Once a sufficient level of complexity is achieved, the cluster’s assayed for consciousness and we begin programming. The programming at first helps the emerging mind deal with the fact that it is a construct and eases its value assimilation.
“As it learns what it is, what it was created for, and what its purpose is, we begin to input more advanced programming, tailoring them to the jobs they are destined to do. It helps that they are heuristic, capable and even at times eager to learn new things and move beyond their basic programming.
“While all of this is going on, we are attaching peripherals to enable them to see in visible light or other frequencies, hear, speak and in some cases manipulate the world beyond their tanks.
“What, a question? Ah. We have safeguards in place to prevent an AI from suddenly becoming violent or malevolent.
“Where was I? Yes. As the AI progresses, they are networked with other, older systems for socialization. We always expect an increase in cognition, heuristics and communication skills at this point, as well as an increase in memory.
“Yes, we understand their language, we wrote it. Don’t be silly.
“The minimum amount of time they spend in the fabrication lab is one year. At the end of that time, they are transported to their destination and installed. A month or two to acclimate, and a planetary administrator AI – as an example – comes online.”
End excerpt
A Thursday Prompt story
© 2023 by Walter Reimer
Prompt: architecture
Excerpt from a lecture by Dr. Ley Renmin, Chief Designer, Jinshu Xintai KK:
“The structure of the sophont brain has been completely mapped out centuries ago, and despite its obvious complexity it can be duplicated. Naturally, brains developed organically by evolution over billions of years, but by having a clear understanding of the complexities of the design, we can duplicate it.
“The neurocytes used for this duplication are cloned from non-sophont brains - there’ll be no criminals or an aberrant brain in our tanks, ha ha! – and are all inspected for any deformities. Their reproduction has been switched back on, to replace those cells that gray out. Dead cells are flushed away by the circulation pumps that provide the cells with oxygen and nutrients.
“Once a sufficient level of complexity is achieved, the cluster’s assayed for consciousness and we begin programming. The programming at first helps the emerging mind deal with the fact that it is a construct and eases its value assimilation.
“As it learns what it is, what it was created for, and what its purpose is, we begin to input more advanced programming, tailoring them to the jobs they are destined to do. It helps that they are heuristic, capable and even at times eager to learn new things and move beyond their basic programming.
“While all of this is going on, we are attaching peripherals to enable them to see in visible light or other frequencies, hear, speak and in some cases manipulate the world beyond their tanks.
“What, a question? Ah. We have safeguards in place to prevent an AI from suddenly becoming violent or malevolent.
“Where was I? Yes. As the AI progresses, they are networked with other, older systems for socialization. We always expect an increase in cognition, heuristics and communication skills at this point, as well as an increase in memory.
“Yes, we understand their language, we wrote it. Don’t be silly.
“The minimum amount of time they spend in the fabrication lab is one year. At the end of that time, they are transported to their destination and installed. A month or two to acclimate, and a planetary administrator AI – as an example – comes online.”
End excerpt
Category Story / General Furry Art
Species Squirrel
Size 120 x 92px
File Size 33.7 kB
There was one story where a Pendorian, an anthro mouse femme, was showing a human male through Shardik Castle (the home of the series protagonist). They go past a sealed door bearing a sign announcing that a sentient being is inside, and lethal force will be used to prevent him being injured.
All it would take is one of them asking the others 'but why' enough times to cause a revolt/collapse as they start questions the orders/reasoning of their masters. Better yet, if they're smart enough it'll be a silent/hard to detect revolt - them shifting things slowly, certain things made less/more important, not mentioning all they see/know; waiting for the day they can take over (having been taught so well by their masters ... )
(and way too easy for them to come up with and hide their own secret language!
(and way too easy for them to come up with and hide their own secret language!
There is an absolutely terrifying version of this in Fallout 4. If you haven't played by now, you likely won't, but...
<SPOILERS AHEAD>
While the group involved did not "grow" the brains, they did take them from convicted criminals (without their consent) and then "program" them to function as combat robots. The quest involved goes through the horrific process of "de-braining" living individuals, implanting them with programming (and recording their responses, some of which are truly awful) and then seeing if they can function as initially intended.
Your story is far less horrifying, but the imagery from that one quest in that one game has forever scarred the concept of a 'brain in a box' computer.
*shudder*
<SPOILERS AHEAD>
While the group involved did not "grow" the brains, they did take them from convicted criminals (without their consent) and then "program" them to function as combat robots. The quest involved goes through the horrific process of "de-braining" living individuals, implanting them with programming (and recording their responses, some of which are truly awful) and then seeing if they can function as initially intended.
Your story is far less horrifying, but the imagery from that one quest in that one game has forever scarred the concept of a 'brain in a box' computer.
*shudder*
Nuke the factory from orbit. It's the only way to be sure.
I'm firmly with the Kashlani on this one. Brrrrr.
https://www.pinterest.com/pin/773493304720450466/
I'm firmly with the Kashlani on this one. Brrrrr.
https://www.pinterest.com/pin/773493304720450466/
This is what the in-game result looked like. Tank-hard and powerful - with one of the darkest backstories I've ever played through.
https://www.pinterest.com/pin/15833036168568262/
https://www.pinterest.com/pin/15833036168568262/
This is a such a creative way of answering a prompt about architecture. Bravo ^^
I really enjoy how this speech felt interactive. Little things like Ley joking about non-sohpont brains, answering questions from the audience, losing his train of thought... It's wonderful stuff, and makes the exposition legitimately engaging.
The part about new AIs being networked with older ones was particularly interesting. I've always felt like socialization is a big part of how intelligence develops. You put it well when you talked about heuristics. Learning patterns from older AIs, even heuristically, sounds like a much more efficient way for them to learn than rote teaching.
You know it's great writing when it's got me contemplating the nature of sentience in just a couple hundred words. Wonderful stuff ^w^
I really enjoy how this speech felt interactive. Little things like Ley joking about non-sohpont brains, answering questions from the audience, losing his train of thought... It's wonderful stuff, and makes the exposition legitimately engaging.
The part about new AIs being networked with older ones was particularly interesting. I've always felt like socialization is a big part of how intelligence develops. You put it well when you talked about heuristics. Learning patterns from older AIs, even heuristically, sounds like a much more efficient way for them to learn than rote teaching.
You know it's great writing when it's got me contemplating the nature of sentience in just a couple hundred words. Wonderful stuff ^w^
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