
Cotuil (Co-too-ill) is a barn owl/ Canadian lynx (Tyto alba/ Lynx canadensis) Griffon that I made a long time ago for Windsonde, which eventually became a group on DA.
Cotuil’s front half is that of a barn owl, while her back half is that of the Canadian lynx, but the two are blended across all of her, resulting in oddities like the lynx-stripes along her face. She is fairly small as gryphons go, which gives her a bit more agility than most, but unfortunately means she’s not one to put up much of a fight should she get caught.
At first glance, Cotuil appears shy and insecure. She most often keeps to herself, preferring the company of trees and streams to that of others. To support herself, she usually makes jewelry, furniture, and as she so <I>eloquently</I> puts it, doodads to barter with. However, except on rare occasion, she doesn’t wear any of the jewelry she makes, finding such ornamentation cumbersome.
When Cotuil is not crafting for others, her time is spent making art in reverence of nature. She marvels at its workings and spends a lot of time ‘watching.’ She takes note of which clouds proceed rain, what seasons useful flowers bloom in, and the passing of animals. She takes particular note of the moon and stars, and marvels at their nightly dance across the sky. Due to these years of learning and observing, Cotuil, while often fairly clueless when it comes to political information or social gossip, often knows just where to hunt, what days will be good for travel, and what plants can assist in medical situations. However, observations aside, wherever she wanders, in her wake are small, nature-based works, ranging from small, carefully balanced rock piles, to spirals made of flower petals, to wind chimes made of sticks and bones.
In spite of this near hermit-like cave dwelling and living situation, Cotuil can be very friendly and affectionate, should she warm up to someone (Puns are usually a very good way to get her to let her guard down, as it were). She’s a bit awkward, and has a peculiar sense of humor, but is fiercely loyal to those who have earned her trust… woe to those who betray it, though. She can hold a grudge like no one’s business.
Cotuil’s front half is that of a barn owl, while her back half is that of the Canadian lynx, but the two are blended across all of her, resulting in oddities like the lynx-stripes along her face. She is fairly small as gryphons go, which gives her a bit more agility than most, but unfortunately means she’s not one to put up much of a fight should she get caught.
At first glance, Cotuil appears shy and insecure. She most often keeps to herself, preferring the company of trees and streams to that of others. To support herself, she usually makes jewelry, furniture, and as she so <I>eloquently</I> puts it, doodads to barter with. However, except on rare occasion, she doesn’t wear any of the jewelry she makes, finding such ornamentation cumbersome.
When Cotuil is not crafting for others, her time is spent making art in reverence of nature. She marvels at its workings and spends a lot of time ‘watching.’ She takes note of which clouds proceed rain, what seasons useful flowers bloom in, and the passing of animals. She takes particular note of the moon and stars, and marvels at their nightly dance across the sky. Due to these years of learning and observing, Cotuil, while often fairly clueless when it comes to political information or social gossip, often knows just where to hunt, what days will be good for travel, and what plants can assist in medical situations. However, observations aside, wherever she wanders, in her wake are small, nature-based works, ranging from small, carefully balanced rock piles, to spirals made of flower petals, to wind chimes made of sticks and bones.
In spite of this near hermit-like cave dwelling and living situation, Cotuil can be very friendly and affectionate, should she warm up to someone (Puns are usually a very good way to get her to let her guard down, as it were). She’s a bit awkward, and has a peculiar sense of humor, but is fiercely loyal to those who have earned her trust… woe to those who betray it, though. She can hold a grudge like no one’s business.
Category All / All
Species Gryphon
Size 500 x 477px
File Size 232.8 kB
She sounds like a great person to meet. I know Arch would thoroughly enjoy her company; my philosophy of Flock (we stick up for each other, we give each other a *safe* place to be ourselves and relax) might just appeal to the likes of her.
(It helps we've had some RL shy, reclusive people stop by; some wander, a few stay, and at least one is now one of our closest friends. )
(It helps we've had some RL shy, reclusive people stop by; some wander, a few stay, and at least one is now one of our closest friends. )
Well, I certainly wouldn't drag the whole gang to see her (at first!). I'd probably treat her like I treated the real-life Terminotaur, also a very quiet, shy and creative type; just hang out near her aerie, let her get used to me, then introduce myself, and if a friendship sparked and trust grew, THEN I'd introduce her around, just as I did with Termy.
Over several years, we ended up 'corrupting' him to the point where he's now a fursuiter. ^.^
I wouldn't expect things with Cotuil to go quite THAT well, but she wouldn't be the first nature spirit I've befriended over the years, and probably wouldn't be the last.
Gentle, quiet folks like her can be very restful to be around, after all.
Over several years, we ended up 'corrupting' him to the point where he's now a fursuiter. ^.^
I wouldn't expect things with Cotuil to go quite THAT well, but she wouldn't be the first nature spirit I've befriended over the years, and probably wouldn't be the last.
Gentle, quiet folks like her can be very restful to be around, after all.
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