So, need to get familiar with zBrush for a job. Screw the tutorials, I just went right in.
Took a ball, molded into a really crappy torso. Hit a button... and then this happened. xD
Lol, anyone know any good zBrush tutorials? Or tutorial Sites? Looking for simple step by steps.
Took a ball, molded into a really crappy torso. Hit a button... and then this happened. xD
Lol, anyone know any good zBrush tutorials? Or tutorial Sites? Looking for simple step by steps.
Category All / All
Species Unspecified / Any
Size 1280 x 800px
File Size 124.3 kB
If you want to start on zbrush the key buttons are move, clay tubes, softform, smooth (Shift button) and standard. (held in the top left corner sphere icon)
Start by importing a low poly square with some subdivisions (say 2x2, or 3x3) and work SLOWLY up, build up on the piece in layers. (imports on the top right corner, and subdivide/divide is under geometry in the tools menu on the right side and smt that's highlighted is smoothing option which you you should turn off till you have a shape you want to defiantly smooth off).
Turn on mirror using X button, moving the model about in 90 degrees is by holding shift and pulling the model, itll snap at 90 degree angles.
Use various materials ( the colour orbs on the left) such a skeleton is a good one for starters.
Also job? are they looking for continental workers too?
Hope these help you a little to start with, note me if you need some advice.
Start by importing a low poly square with some subdivisions (say 2x2, or 3x3) and work SLOWLY up, build up on the piece in layers. (imports on the top right corner, and subdivide/divide is under geometry in the tools menu on the right side and smt that's highlighted is smoothing option which you you should turn off till you have a shape you want to defiantly smooth off).
Turn on mirror using X button, moving the model about in 90 degrees is by holding shift and pulling the model, itll snap at 90 degree angles.
Use various materials ( the colour orbs on the left) such a skeleton is a good one for starters.
Also job? are they looking for continental workers too?
Hope these help you a little to start with, note me if you need some advice.
seriously just go over the tutorials in the main site, and you really need to get familiar with zspheres 2, they are becoming a very important part of zbrush because you can build musculature right on to the base zspheres and it can make your model look and feel much more realistic.
here is the tutorial on the site http://www.pixologic.com/zclassroom.....esson=zspheres
and here is an example of the power of Zspheres 2 and why you should get to know them. http://www.youtube.com/watch?v=oWRG.....layer_embedded
here is the tutorial on the site http://www.pixologic.com/zclassroom.....esson=zspheres
and here is an example of the power of Zspheres 2 and why you should get to know them. http://www.youtube.com/watch?v=oWRG.....layer_embedded
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