Hey y'all! Long story short, I'm swinging by to say I've been workin on an RPG game! My first character will be...Zynga! Here she is pre-textures!
Some context: lately, I have been realizing that I don't feel the same kind of 'pull' to regular 3D animation like I used to. During my teenage years, I really fixated on gamedev, which is honestly what got me to learn and practice Blender and the 3D asset pipeline as much as I have. My actual career nowadays is in engineering, and I write software on basically a weekly basis -- thus I've realized that gamedev is an interest buried deep within me that I honestly am much better equipped to tackle nowadays than 10 years ago. I haven't been THIS excited to make something in a LONG time.
I'm 4000 lines into a custom battle engine backend that's up and running currently, and I'll be weaving this in to an overall semi-custom engine supporting the specific mechanics I'm excited for. I'm overall not looking to push the boundaries too much just yet, I'm mostly aiming to break off the caked on gamedev rust with some test levels. I'm deep in texturing right now, and I'm on track to be done with that by next weekend ✨
Some context: lately, I have been realizing that I don't feel the same kind of 'pull' to regular 3D animation like I used to. During my teenage years, I really fixated on gamedev, which is honestly what got me to learn and practice Blender and the 3D asset pipeline as much as I have. My actual career nowadays is in engineering, and I write software on basically a weekly basis -- thus I've realized that gamedev is an interest buried deep within me that I honestly am much better equipped to tackle nowadays than 10 years ago. I haven't been THIS excited to make something in a LONG time.
I'm 4000 lines into a custom battle engine backend that's up and running currently, and I'll be weaving this in to an overall semi-custom engine supporting the specific mechanics I'm excited for. I'm overall not looking to push the boundaries too much just yet, I'm mostly aiming to break off the caked on gamedev rust with some test levels. I'm deep in texturing right now, and I'm on track to be done with that by next weekend ✨
Category All / All
Species Unspecified / Any
Size 2360 x 1561px
File Size 2.84 MB
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