
Another in my long line of attempts to become a better pixel artist than Fool. It'll never happen, but I can dream!
Alright, some stats.
Completion Time: Approximately 2 months (very sporadically. Realistically, maybe 15-20 hours of actual work)
Color Count: 16 (including transparency)
Size: 230x261
Submitted at ORIGINAL size, because damnit, for once it's big enough as it is!
And no, I have no clue what species he's supposed to be.
Alright, some stats.
Completion Time: Approximately 2 months (very sporadically. Realistically, maybe 15-20 hours of actual work)
Color Count: 16 (including transparency)
Size: 230x261
Submitted at ORIGINAL size, because damnit, for once it's big enough as it is!
And no, I have no clue what species he's supposed to be.
Category Artwork (Digital) / General Furry Art
Species Mammal (Other)
Size 230 x 261px
File Size 9 kB
That's an awesome use of colors here! By look I though it somewhat more actually ;). Good style, I like it, you managed to squeeze a rich set of details in the character. Probably the head is a little large for my tastes, but it doesn't mean it's not good, sometimes they do it on purpose to emphasize the emotions. As for Fool: I don't think after a point anyone is better or worse. If you put some more effort in it and gone for bigger canvas with not just one character but a theme, you could probably "easily" (I mean with your apparent skill it is possible) create something equally good. Fool does awesome pixelling AND he picks awesome themes for his works, and that two together makes him standing high out. You do very good pixelling, but I don't see you tried yourself with any larger scale theme so far. Maybe do it!
That 15-20 hours of work would make me cry. Something at this grade would take me 40 or maybe 60 hours if I could even do it.
That 15-20 hours of work would make me cry. Something at this grade would take me 40 or maybe 60 hours if I could even do it.
This was my large scale piece. http://www.pixeljoint.com/files/ico.....pirateedit.png
I took probably something like 100 hours, split up over the course of a year. It's not as big as Fool's biggest piece, but I'll be damned if it's not a bit more detailed.
I took probably something like 100 hours, split up over the course of a year. It's not as big as Fool's biggest piece, but I'll be damned if it's not a bit more detailed.
Huh, I had seen that! That's quite an awesome piece, and even there with very low color count! I see it got a Top Pixel Art notation, then what else you want? :D At that grade it is probably just about who can do more in quantity, you have your style, Fool has his. If you made a pixel art based game (probably in collaboration with some good musician, a coder, and probably someone with rich imagination for a good storyline unless you have one), or got deeper in the community life of Pixeljoint (Like competing in all those challenges just to do it) then you probably can get more attention, but why? If you like to draw, then draw, when you don't, then don't. I don't much think it leads anywhere to just "Be a better pixel artist than XY". Well, sure that's a motivation, but why?
Well, to tell the truth I would really like to see some decent pixel games with good story and music. People just draw and draw, then what? Should I print those and wallpaper my room with them? :p Drawings are just like "Check, ohh, beautiful, awesome, ahh, next please". I just more like to read, to involve myself in a story, and for that I also like computer games, especially adventures and RPGs, especially from that old era of pixel art. So if it's for me, I would really welcome this art in a computer game :)
Well, to tell the truth I would really like to see some decent pixel games with good story and music. People just draw and draw, then what? Should I print those and wallpaper my room with them? :p Drawings are just like "Check, ohh, beautiful, awesome, ahh, next please". I just more like to read, to involve myself in a story, and for that I also like computer games, especially adventures and RPGs, especially from that old era of pixel art. So if it's for me, I would really welcome this art in a computer game :)
Two points.
First: You are reading into that comment way, way, way too much. It was made half in jest, because Fool is one of those pixel artists I look up to, and I'm constantly trying to best myself.
Second: As for making a game, it's hard. I don't mean just kind of hard. I mean nearly impossible when you've got a lot of ambition, and not a lot of time. I'm a college student. That takes first priority. I'm studying Computer Science, and I've proven to be pretty good at the whole programming thing. But you have to understand that making artwork like this takes weeks, months even. Making a game with art of this quality could take years, and that says nothing of the programming efforts that would have to be put into it.
I have tried and failed to make games countless times, because I think too big, create elaborate stories and worlds and then have to face the mountain I've created. It's horrifying, disheartening, and crushingly impossible to overcome when you've got a part time job and full time college to deal with. The artwork that I do make, I make to blow off steam, or to pass the time. I can only do it so much and still enjoy it. Eventually, it becomes a job, one which I am not getting paid for and hate doing.
And let's not even get into animating. All games rely on having animation, and animation is great when you're looking at it, but once you really start doing it you realize just how much of a goddamned bitch it is. It's like debugging a program. You draw a frame, usually lineart, then check it against your other frames for errors, several times over, then fix it, check it, fix it, check it, start a new frame, then go back and color the whole damn thing and repeat the process.
Don't sit there and complain about me not making a game for you. I am sick of people expecting this from me, and thinking that I've never tried. I refuse to produce something that isn't quality, and people expect that level of quality based on the stuff I do for fun, in my spare time, to blow of some steam, but when it becomes a task, a job, creating every little piece of artwork for a game project that's going to fail like ALL the other ones... it's maddening...
Now you've gone and gotten me in a bad mood. Or maybe I was already in one. You want some pixel games? Go look for some big teams to make you some. Because I don't have the time or resources to do it. Or try to make something yourself. Maybe you'll see where I'm coming from. I've tried and failed so many times by now that I don't even want to think about making a game by myself anymore. It's soul crushing.
First: You are reading into that comment way, way, way too much. It was made half in jest, because Fool is one of those pixel artists I look up to, and I'm constantly trying to best myself.
Second: As for making a game, it's hard. I don't mean just kind of hard. I mean nearly impossible when you've got a lot of ambition, and not a lot of time. I'm a college student. That takes first priority. I'm studying Computer Science, and I've proven to be pretty good at the whole programming thing. But you have to understand that making artwork like this takes weeks, months even. Making a game with art of this quality could take years, and that says nothing of the programming efforts that would have to be put into it.
I have tried and failed to make games countless times, because I think too big, create elaborate stories and worlds and then have to face the mountain I've created. It's horrifying, disheartening, and crushingly impossible to overcome when you've got a part time job and full time college to deal with. The artwork that I do make, I make to blow off steam, or to pass the time. I can only do it so much and still enjoy it. Eventually, it becomes a job, one which I am not getting paid for and hate doing.
And let's not even get into animating. All games rely on having animation, and animation is great when you're looking at it, but once you really start doing it you realize just how much of a goddamned bitch it is. It's like debugging a program. You draw a frame, usually lineart, then check it against your other frames for errors, several times over, then fix it, check it, fix it, check it, start a new frame, then go back and color the whole damn thing and repeat the process.
Don't sit there and complain about me not making a game for you. I am sick of people expecting this from me, and thinking that I've never tried. I refuse to produce something that isn't quality, and people expect that level of quality based on the stuff I do for fun, in my spare time, to blow of some steam, but when it becomes a task, a job, creating every little piece of artwork for a game project that's going to fail like ALL the other ones... it's maddening...
Now you've gone and gotten me in a bad mood. Or maybe I was already in one. You want some pixel games? Go look for some big teams to make you some. Because I don't have the time or resources to do it. Or try to make something yourself. Maybe you'll see where I'm coming from. I've tried and failed so many times by now that I don't even want to think about making a game by myself anymore. It's soul crushing.
Sorry, I didn't want this. Personally I almost finished university as of now, and by the way I am both a programmer (Both as a job working in railway safety applications, and as a hobby, currently working on a huge cross platform retro game maker project, well, since more than a year), and probably also an artist, more or less, and yes, I have my own game plans which I am in the process of realizing :)
I just wouldn't think it could have had any consequence like this if I told this. I just see that on other sites people make games who don't have enough graphical skill, but have good stories. The same time here other people are drawing stuff, even sprites for games which will never really make into a game. Other places someone writes some good engine for which he neither has the artistic skills, neither the story-writing skills to make in a game. This just feels somehow not entirely how it should go.
And by the way I don't much play. If I find something, I do, but I don't look desperately for something to play, I rather go out in the mountains or read books at night. I just meant that if it were a game, probably by that it also told a story, and involved the players, art would go some higher grade, not that "Now, gimme a bloody game to play". I don't care of this latter. If there is a game, I might play, but in the past few thousands years they wrote so many awesome books that I wouldn't care if the entire IT technology would blow up all of a sudden. Truly I wouldn't much miss computers :p
Your art is very very good, that's all ;) - It just startled me that you mention Fool, and in a way for me I feel a bit of jealousy here. Well, motivation is a good thing, but I don't think it will do good in the long run. That's not only artistic skill. I just know from that my bloody mouth is so damn big, and can not properly say "ooh and aah" at the proper places. For that I struggled university even though everyone there knew my skills would allowed me getting past it properly, and for this I just know that, if I took your point, I would only take over Fool if I let's say rolled out a complete game par with Monkey Island II every month and maybe not even then. But I just don't want to be a "better pixel artist than" or whatever. As long as the mountains and the rivers are here, that I can go home to the village working on preserving those old clay houses at my grandmother, I just don't care. See? :)
Hope you won't get all enough of me after this, well, I won't much care even then. That's your business. I just like your art, so phrased some opinions on it. Don't get it down to heart if you don't want to. That's all :)
I just wouldn't think it could have had any consequence like this if I told this. I just see that on other sites people make games who don't have enough graphical skill, but have good stories. The same time here other people are drawing stuff, even sprites for games which will never really make into a game. Other places someone writes some good engine for which he neither has the artistic skills, neither the story-writing skills to make in a game. This just feels somehow not entirely how it should go.
And by the way I don't much play. If I find something, I do, but I don't look desperately for something to play, I rather go out in the mountains or read books at night. I just meant that if it were a game, probably by that it also told a story, and involved the players, art would go some higher grade, not that "Now, gimme a bloody game to play". I don't care of this latter. If there is a game, I might play, but in the past few thousands years they wrote so many awesome books that I wouldn't care if the entire IT technology would blow up all of a sudden. Truly I wouldn't much miss computers :p
Your art is very very good, that's all ;) - It just startled me that you mention Fool, and in a way for me I feel a bit of jealousy here. Well, motivation is a good thing, but I don't think it will do good in the long run. That's not only artistic skill. I just know from that my bloody mouth is so damn big, and can not properly say "ooh and aah" at the proper places. For that I struggled university even though everyone there knew my skills would allowed me getting past it properly, and for this I just know that, if I took your point, I would only take over Fool if I let's say rolled out a complete game par with Monkey Island II every month and maybe not even then. But I just don't want to be a "better pixel artist than" or whatever. As long as the mountains and the rivers are here, that I can go home to the village working on preserving those old clay houses at my grandmother, I just don't care. See? :)
Hope you won't get all enough of me after this, well, I won't much care even then. That's your business. I just like your art, so phrased some opinions on it. Don't get it down to heart if you don't want to. That's all :)
I mentioned Fool because I look up to Fool. He's a great guy. I've chatted with him briefly a few times, and what I said in the description of this was largely tongue in cheek, and it baffles me that nobody got this. I figured the "I can dream!" part might have tipped everyone off, because anybody who knows me would understand that I rarely use exclamation points seriously.
Fool is generally accepted to be the best of the best. I'm not actually trying to beat him, specifically. It's the concept of being up there, among the best, that I'm trying to achieve, though even that isn't something that consumes me so much as rests in the back of my mind when I start a new big project. I assumed that everyone, especially at Pixeljoint, would get that. A reference to Fool being a good artist is pretty much a given. As soon as he submits something it rockets up to 1st place in the monthly ratings. I'm just so sick of EVERYone bringing up THAT comment on this piece of artwork (not just on FA, but Pixeljoint, Deviantart, etc), as if it were the big, important thing.
Heck, Fool wasn't offended by it. He offered me a few very good pointers on how to improve the piece. Am I jealous of Fool? Of course, a little. But I love the guy, I love his artwork, and I can't begrudge him being better than me when he's put so much of his time and effort into it. Like I said, the comment wasn't about Fool, and certainly wasn't made with malice or jealousy in mind. And the fact that everyone latched onto it and made a big stink makes this piece hard to go back and look at.
Fool is generally accepted to be the best of the best. I'm not actually trying to beat him, specifically. It's the concept of being up there, among the best, that I'm trying to achieve, though even that isn't something that consumes me so much as rests in the back of my mind when I start a new big project. I assumed that everyone, especially at Pixeljoint, would get that. A reference to Fool being a good artist is pretty much a given. As soon as he submits something it rockets up to 1st place in the monthly ratings. I'm just so sick of EVERYone bringing up THAT comment on this piece of artwork (not just on FA, but Pixeljoint, Deviantart, etc), as if it were the big, important thing.
Heck, Fool wasn't offended by it. He offered me a few very good pointers on how to improve the piece. Am I jealous of Fool? Of course, a little. But I love the guy, I love his artwork, and I can't begrudge him being better than me when he's put so much of his time and effort into it. Like I said, the comment wasn't about Fool, and certainly wasn't made with malice or jealousy in mind. And the fact that everyone latched onto it and made a big stink makes this piece hard to go back and look at.
Then maybe just be a bit more careful on how you phrase your words, and don't get this all worked up on if "EVERY one" not directly knowing your stuff misinterprets it in all capitals ;) Hey, they just didn't get the damn joke, that's not an end of a world!
(And hey, by the way you just misplaced me being a game whore here for my misplaced opinion. Should I get this all worked up on it in all capitals then? :D)
(And hey, by the way you just misplaced me being a game whore here for my misplaced opinion. Should I get this all worked up on it in all capitals then? :D)
What, do you want an apology? I'll admit I overreacted, but there's weeks of pent up anger and frustration that's been waiting to come and you made yourself an easy target. So I guess I am sorry, and most of that probably shouldn't have been flung in your direction. Just consider yourself in the splash zone.
That's the better, maybe I just like --being-- there :) Sorry for that again, as for me I guess I can say I am kind of there as well, I mean in the frustration zone, and then I can easily get to go a bit "overgrumpy" with critics and stuff without even noticing I might have gone a bit farther than I should have. Better let it out, I say, just don't take it down too deep! :D No problem, I will look forward for your art, hope next time when I fave it and critic, I won't get this bad with it. Just a bad moment, based on what you replied me first and given my evening nature, I got mislead and wound up in this.
Guess better back to drawing :). Or hey, it's raining, but I have my umbrella, so let's go hiking, the mountains are ripe with inspiration these times! :D
Guess better back to drawing :). Or hey, it's raining, but I have my umbrella, so let's go hiking, the mountains are ripe with inspiration these times! :D
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