
Made in Blender an Substance Painter as an practice
View 3D model on Sketchfab
Question for Blender users: I noticed that the emission shader on the dragon skin is washing out the normal map. This makes the scales on the neck look flat. Has anyone an idea to counter this effect?
View 3D model on Sketchfab
Question for Blender users: I noticed that the emission shader on the dragon skin is washing out the normal map. This makes the scales on the neck look flat. Has anyone an idea to counter this effect?
Category Artwork (Digital) / Fantasy
Species Dragon (Other)
Size 2560 x 1440px
File Size 4.06 MB
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