Today I was trying to bring texture brushes into the way I work normally and it's really interesting in fabric and wood metareals as they both have a slight roughness of varying degrees
I really had fun doing this little nook with the big window, like I wanted to do it last year but couldn't and now it's fine
I also try to stick to the rule of consistency of objects, as if some objects just move from one room to another, as they usually do, or have a single style or it's just one set, to make it clear that it's in the same house
Although I had a feeling of emptiness as I rarely work with this angle, when just at the end I realised that it allowed me to add the items on the ceiling
I had my doubts and just found an available model to look at and it looked good. I just converted it to an image and added textures and fit into the space as I was already out of time today, but I think a similar method is also a good way to speed up the process of some of the details
I really had fun doing this little nook with the big window, like I wanted to do it last year but couldn't and now it's fine
I also try to stick to the rule of consistency of objects, as if some objects just move from one room to another, as they usually do, or have a single style or it's just one set, to make it clear that it's in the same house
Although I had a feeling of emptiness as I rarely work with this angle, when just at the end I realised that it allowed me to add the items on the ceiling
I had my doubts and just found an available model to look at and it looked good. I just converted it to an image and added textures and fit into the space as I was already out of time today, but I think a similar method is also a good way to speed up the process of some of the details
Category All / All
Species Unspecified / Any
Size 1490 x 2473px
File Size 4.58 MB
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